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Posts: 55 | Thanked: 5 times | Joined on Sep 2011
#11
Sorry I don't know how to do it....Or if I can send an email to you?
 
Posts: 1,562 | Thanked: 1,765 times | Joined on Feb 2011
#12
Originally Posted by misiak View Post
your wayback machine skills are weak, young padawan http://web.archive.org/web/200903210...om/oldplay.zip has "1.20" in changelog how did i get there? http://wiki.gp2x.org/wiki/OldPlay states micket.com continued unofficial development after 0.95. Unfortunately micket.com now redirects to some ticket buying system micket.me ... hovewer, there are micket.com entries in wayback machine. Unfortunately, there is one from 2011 which is wrong, one from 2010 which is dead (mysql error on page - ****) and one from 2009 - if one has enought patience to navigate through on-page file browser on http://web.archive.org/web/200903210...ww.micket.com/ (i'm really impressed wayback machine cached all that), he can find oldplay.zip. I believe it is version 1.20, as the wiki.gp2x.org notes last release was 1.35 and that was added in march 2010, so version 1.20 is probable enought to exist one year earlier. I feel like a detective

edit: if you plan to compile/maintain/upload to extras-devel/whatever, maybe a git account (or at least maemo garage account) are a good starting point (preferably more something like git as more people will be able to find it and download first revision - default, clean 1.20 version - in case someone wants to port it to yet another device)
How the hell??? Pretty sure I tried all the links from wiki in Wayback and micket's page had 3 versions (or maybe that was the old Oldplay?) thanks!!!
 
Posts: 760 | Thanked: 1,434 times | Joined on Feb 2010 @ Gdynia, Poland
#13
Originally Posted by szopin View Post
How the hell??? Pretty sure I tried all the links from wiki in Wayback and micket's page had 3 versions (or maybe that was the old Oldplay?) thanks!!!
I guess you tried micket.me, not micket.com. The original link points to micket.com, which has 302 redirection to micket.me since ~2010/2011, so you need to explicitly write "www.micket.com" in wayback machine, not copy the link from page it goes to
 

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Posts: 1,562 | Thanked: 1,765 times | Joined on Feb 2011
#14
no luck, this is compiled binary only. No sight of source.

fft750731: please open depositfiles.com in your borwser and upload the 1.12 source, then copy the link of resulting web page and paste here, thanks
EDIT: oh wait there is something in 2008... guess was impatient, boy I need to wake up
Edit2: or go to sleep:
Wayback Machine doesn't have that page archived. It doesn't seem to be available on the live web, either.

Want to search for all archived pages under http://www.micket.me/code/ ?
looks like none of the .cpp files got archived (makefile and binary ones somehow did, oh well)

Last edited by szopin; 2012-04-21 at 15:40.
 

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Posts: 55 | Thanked: 5 times | Joined on Sep 2011
#15
Wow, it's a wonderful tool!! OK I've done it, and I'm waiting for you, one day, one week, one month.....

http://depositfiles.com/files/rtypnawsu
 

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Posts: 760 | Thanked: 1,434 times | Joined on Feb 2010 @ Gdynia, Poland
#16
Originally Posted by szopin View Post
no luck, this is compiled binary only. No sight of source.

fft750731: please open depositfiles.com in your borwser and upload the 1.12 source, then copy the link of resulting web page and paste here, thanks
EDIT: oh wait there is something in 2008... guess was impatient, boy I need to wake up
Edit2: or go to sleep:
Wayback Machine doesn't have that page archived. It doesn't seem to be available on the live web, either.

Want to search for all archived pages under http://www.micket.me/code/ ?
http://web.archive.org/web/200812031...icket.com/code - unfortunately wayback machine doesn't archive cpp files
sorry for posting wrong url earlier, i haven't check if it has sources, just saw changelog and became too excited
 
Posts: 760 | Thanked: 1,434 times | Joined on Feb 2010 @ Gdynia, Poland
#17
we couldn't be more stupid... it looks like the page exist, just changed address :P http://mikael.areta.org/ - even if there is no current code ( /code/ has files from 2006?), the person which made this is still alive and reachable online, so you can contact him
 

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Posts: 1,562 | Thanked: 1,765 times | Joined on Feb 2011
#18
Awesome, the files are in exactly the same state as in 2008, so development must've just ceased. That should do nicely
 

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Posts: 55 | Thanked: 5 times | Joined on Sep 2011
#19
Any WIP? I'm anxiously awaiting
 
Posts: 1,562 | Thanked: 1,765 times | Joined on Feb 2011
#20
Not looking too good. One of the libs required for 1.12+ is uade4all which seems to be a hack from the author, from readme:
Code:
uade4all V0.1

This is a work in progress version of uade4all.
uade4all is based on uade1, with the following changes:

- Merged eagleplayer attributes handling from uade2.
- Removed (almost) all ipc client/server stuff.
- Merged audio/sound core from uae4all.
Compiling provided source fails (after a million warnings), libuade.a from OldPlay 0.99 gives error upon linking. Couple more libs are problematic. Will have another look, but most likely 0.99 is the best I can do. Maybe someone else will have more skill... sorry
 
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