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02-05-2010
, 08:56 AM
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Posts: 284 |
Thanked: 75 times |
Joined on Nov 2009
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#31
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06-15-2010
, 02:46 AM
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Posts: 8 |
Thanked: 2 times |
Joined on Jun 2010
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#32
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04-30-2011
, 03:46 PM
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Posts: 150 |
Thanked: 16 times |
Joined on Apr 2010
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#33
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10-23-2011
, 06:41 AM
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Posts: 508 |
Thanked: 604 times |
Joined on Apr 2010
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#35
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05-20-2012
, 03:42 AM
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Posts: 75 |
Thanked: 193 times |
Joined on Oct 2010
@ Argentina
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#36
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05-20-2012
, 04:06 AM
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Posts: 574 |
Thanked: 903 times |
Joined on Feb 2010
@ Gdynia, Poland
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#37
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I uploaded residualvm version 0.2.0 (development snapshot) to extras-devel.
Keybindings added for maemo:
ctrl+shift+m access menu
ctrl+z Skips cutscenes
The game runs a bit slow on my n900, but I think is playable.
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05-20-2012
, 10:32 AM
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Posts: 75 |
Thanked: 193 times |
Joined on Oct 2010
@ Argentina
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#38
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Still no OpenGLES? Want some help with it when I finish with Armagetron (I'm currently trying to port that one)? :P
edit: and are you now developing or maintaining it or just uploaded kinipyon's sources to repository?
. I downloaded the sources from residualvm site and ported to maemo (I discovered this thread later).
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06-21-2012
, 10:02 AM
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Posts: 2 |
Thanked: 1 time |
Joined on Jun 2011
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#39
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06-21-2012
, 10:56 AM
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Posts: 75 |
Thanked: 193 times |
Joined on Oct 2010
@ Argentina
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#40
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It works very well, at least in my N900, the only problem I noticed itīs that the bottom of the screen itīs missed so when you speak with someone cannot read the last option..
It should be upload to extras-devel, Iīm sure more people are willing to try this version and replay, or play for first time, that great game which Grim Fandango is.
Thanks for this port!
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