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#61
@ethan9456: get real. And we're talking about apps, not compatibility layers.
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Posts: 3,328 | Thanked: 4,476 times | Joined on May 2011 @ Poland
#62
Originally Posted by MartinK View Post
And I'll add: optified pocket sphinx !

I was kinda horrified during a recent rootfs cleanup to find out how much space i consumes there.
So I'm trying to optify it.
/edit: now in devel, try it out, usual warnings apply
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Last edited by marmistrz; 2014-03-15 at 19:10.
 

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Posts: 3,328 | Thanked: 4,476 times | Joined on May 2011 @ Poland
#63
Ad 1. Why no Java support? If you don't want it, you could simply disable it.
Ad 5. in the pad: isn't there alarmed?
Ad 15.What's wrong with Conboy?
Ad 30. What's wrong with Qt Mobile Hotspot?
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Last edited by marmistrz; 2014-03-15 at 19:14.
 
Posts: 4 | Thanked: 2 times | Joined on Aug 2013 @ Finland
#64
I've been meaning to start a separate thread about this for a while, but since I never got around that and this thread seems more appropriate, so here goes...

Free and open source Game Boy Color emulator!

N900/Fremantle has great support for gaming and various console emulators, and Javispedro's DrNokSnes is outright legendary! But the only Game Boy emulator I've been able to find is the same that's listed on the wiki page (linked above): Marat Fayzullin's VGB, which is proprietary software.
If technically feasible, this could even be done as an enhancement to the pre-existing gpSP app, since the Game Boy Advance (which is what gpSP emulates) is able to work with Game Boy Color games (but not with original Game Boy games, whereas the Game Boy Color understands those, too -- complicated!).

I've done some digging and found gnuboy, a free and open source Game Boy emulator that's been ported to various mobile platforms, from Windows CE to Android and Symbian, but not to Maemo -- yet.
Would there be an experienced developer who'd be willing to tackle this? I'd love to be able to play some Game Boy Color games, such as older Pokémon games, on my N900.
 
Posts: 1,100 | Thanked: 2,797 times | Joined on Apr 2011 @ Netherlands
#65
I have been testing with (sdl)gnuboy and a custom gui about half a year ago. It worked fine (fully stretch screen, custom keys etc) and only had to do some more control settings fixes in the gui to finish it.

But I abandoned it, because with sound on, it tended to be a bit slow, and I could not fix that issue (and the sound was not really cristal clear). Without sound, the speed is fine though.

So if someone can find a way to get better sound performance...
 
Posts: 23 | Thanked: 16 times | Joined on Sep 2011 @ Asunción, Paraguay, South America
#66
A twitter client that could support multiple accounts, such as TweeGo.
A good browser that is not a memory hog and that would be snappy.
Telegram GUI.
Updates to EasyDebian.
Optimize RAM usage and speed of all apps.
 

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Posts: 113 | Thanked: 67 times | Joined on Jun 2012 @ Yunfu city,Guangdong province,China
#67
phoneme cannot input Chinese.any body help me add a input method into phoneme or *.jar?

input method source code:http://att.dospy.com/f/4d919e79bff40.../p/java_im.rar
Attached Files
File Type: zip java_input.zip (92.0 KB, 44 views)
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Last edited by yaliang; 2014-03-16 at 07:23.
 
Posts: 1,203 | Thanked: 3,027 times | Joined on Dec 2010
#68
for whoever added FastDosBox and anyone else interested:

Can you give me some suggestions for apps to try with it? If I've got them I'll give it a try to see what the performance is like. At the moment its not that great. I've ported all of the maemo patches from dosbox 0.74 except arm-target at the moment, evaluating what ones are still beneficial.
 

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Posts: 1,238 | Thanked: 1,278 times | Joined on Aug 2011 @ Balochistan
#69
Added my requests on pad.
 

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#70
panjgoori: apk support could be theoretically feasible, in the way Easy Debian works. liar was trying this on Harmattan, maybe this could be done on Fremantle...
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