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2009-09-15
, 23:31
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Posts: 3,319 |
Thanked: 5,610 times |
Joined on Aug 2008
@ Finland
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#12
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I could very well see myself using this system if it was a pay-per-hour service (ie. buy chunks of prepaid time) and reasonably priced (through the life of a game, I'd spend roughly the same amount as having owned it -- given a very generous playing time), or a pay-per-play setup.
I don't see myself gaming long enough to justify this as a monthly expense.
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2009-09-16
, 01:28
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Posts: 3,524 |
Thanked: 2,958 times |
Joined on Oct 2007
@ Delta Quadrant
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#13
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You can get an 8 core monster for ~0.50$ an hour on Amazon EC2 as a mere mortal (and probably less as a dedicated large scale customer). And just one of those suckers can probably take care of dozens of users.
It's not exactly witchcraft to make a dual model, subscription (for hardcore gamers) and PAYG (for casual gamers)
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2009-10-15
, 13:17
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Posts: 162 |
Thanked: 65 times |
Joined on Jan 2006
@ Indiana
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#14
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Of course, if this were a free service, it would be more challenging to achieve profitability.
Which is one of the cons: the cost.
I could very well see myself using this system if it was a pay-per-hour service (ie. buy chunks of prepaid time) and reasonably priced (through the life of a game, I'd spend roughly the same amount as having owned it -- given a very generous playing time), or a pay-per-play setup.
I don't see myself gaming long enough to justify this as a monthly expense. However there may be one or two titles that I'd like to pick up and have a go on my N900 and/or Desktop. It's a tossup.
In either case, I would love to see an OnLive/OTOY/Whatever client on the N900. It would be a great way to make the N900 a legitimate gaming system, so long as the price is reasonable.
Sadly, without this, I have little faith in the N900 for modern gaming.
}:^)~