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Posts: 11 | Thanked: 2 times | Joined on Feb 2010
#1
I'm the developer of a game called WTF. It is a semi rogue-like/dungeon keep/other rpg game with random levels, monsters, etc.

99% of the game is coded in javascript which runs in google's v8 engine with some SDL functions added in.

So theres very little to actually be ported, from a C/C++ standpoint. v8 can compile to ARM, and obviously SDL can. The only unknown to me at this point library-wise is if PDCurses-SDL will compile to ARM.

Anyway this is a call for help to someone who is experienced with maemo porting/compiling and can spare a little while to make my game work on the n900.

http://code.google.com/p/wtfgame/

Thanks for looking
 

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#2
FWIW, according to this page, PDCurses has an unofficial port to the Nintendo DS, which uses an ARM processor, so I would assume it's not out of the question... I may be missing something, due to my lack of experience with SDL and curses, but hopefully that sheds some light on your question.
 
Posts: 11 | Thanked: 2 times | Joined on Feb 2010
#3
cool. at the least its a good place to start looking
 
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