|
|
08-07-2007
, 01:57 AM
|
|
Posts: 42 |
Thanked: 1 time |
Joined on Mar 2007
|
#2
|
|
|
08-08-2007
, 01:39 AM
|
|
|
Posts: 1,000 |
Thanked: 589 times |
Joined on Mar 2007
@ Germany
|
#3
|
|
|
08-09-2007
, 12:19 PM
|
|
Posts: 8 |
Thanked: 0 times |
Joined on Aug 2007
|
#4
|
|
|
08-15-2007
, 01:36 AM
|
|
Posts: 4 |
Thanked: 0 times |
Joined on Aug 2007
|
#5
|
|
|
08-15-2007
, 06:33 AM
|
|
|
Posts: 1,000 |
Thanked: 589 times |
Joined on Mar 2007
@ Germany
|
#6
|
"I can see the score indicator being updated just before crashing. After trying saving in different rooms, I found that one save out of four worked (inside the lobby of Fat City)."
|
|
08-15-2007
, 05:00 PM
|
|
Posts: 4 |
Thanked: 0 times |
Joined on Aug 2007
|
#7
|
|
|
08-15-2007
, 08:52 PM
|
|
|
Posts: 1,000 |
Thanked: 589 times |
Joined on Mar 2007
@ Germany
|
#8
|
I hope this could maybe provide some clue (at least to the developers) as to what is going on inside the game engine.

|
|
08-15-2007
, 09:38 PM
|
|
|
Posts: 729 |
Thanked: 19 times |
Joined on Mar 2007
|
#9
|
|
|
08-16-2007
, 07:03 AM
|
|
|
Posts: 1,000 |
Thanked: 589 times |
Joined on Mar 2007
@ Germany
|
#10
|
Is the keyboard app built-in to this one or linked to it so it's called automagically?
On 770 / IT2007HE I get very choppy performance and sound during heavy animation, but very good playability and sound during the game.
This is a much improved version (current Darcs checkout) of the FreeSCI interpreter. For the earliest Sierra games, ScummVM is definitely better, but this one handles later SCI games up to Space Quest 3 at least.
Testing, comments, suggestions for improvements in this thread, please.
http://pupnik.de/freesci.html