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Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#111
Well, one can always implement configurable long or double click if needed.
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Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.
 
Posts: 1,255 | Thanked: 393 times | Joined on Oct 2009 @ US
#112
Good news is most games will be fine and also the other console emulators as well. This might sound lame, but perhaps we could use the Zeemote and then use two keys on the N900- assuming using external display and not the N900's of course.

Last edited by Rushmore; 2009-11-22 at 21:28.
 
Posts: 225 | Thanked: 58 times | Joined on Aug 2009
#113
Indeed, I played GBA on my E71 and its perfect as long we have enough hardware buttons, ... ^^ HAHA , TAKE THAT iPhone!
 

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Posts: 58 | Thanked: 7 times | Joined on Jan 2010
#114
I am addicted to SNES now , spent so much time playing it. Thank man.
Hopefully i will be able to play Super Mario RPG and Tale of Phantasia on the next upgrade
 
Posts: 175 | Thanked: 70 times | Joined on Dec 2009
#115
I would be looking forward to a working Super Mario RPG!
 
Posts: 18 | Thanked: 7 times | Joined on Mar 2010 @ Eindhoven, NL
#116
Originally Posted by bullion87 View Post
I am addicted to SNES now , spent so much time playing it. Thank man.
Hopefully i will be able to play Super Mario RPG and Tale of Phantasia on the next upgrade
do you use the zeemote to play those games?
 
Posts: 71 | Thanked: 1 time | Joined on Feb 2010
#117
I've just downloaded aload of roms for the snes but there's no sound in the game? any help?

oh ye forgot to add that the sound box is checked
 
Posts: 195 | Thanked: 102 times | Joined on Feb 2010 @ Vancouver, Canada
#118
Originally Posted by wakkamis View Post
I would be looking forward to a working Super Mario RPG!
where can i find a working super mario RPG rom?? i can't find one that works
 
javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#119
There's none, unless you download the source, edit the Makefile and enable the original drpocketsnes CPU emu.
 
Posts: 8 | Thanked: 1 time | Joined on Aug 2010
#120
possible to use game genie codes here??
 
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