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Posts: 889 | Thanked: 537 times | Joined on Mar 2010 @ scotland
#381
i havent read the whole thread (mainly cause its help me i cant...)

but given that these webos games are so easily 'ported' to maemo, why the hell arent the developers packaging them as .debs and selling them? has anyone contacted gameloft etc.? i understand n900 didnt receive much love as there was no mass market, but when you have games that ALREADY RUN ON N900, then it seems stupid not to sell to n900 users. if they make enough money from the games that run as-is, perhaps they'll even find a workaround for the ones that require multitouch and such.
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sarcasm may be the lowest form of wit, but its the only wit i have.

its a sad day when i can't slip at least one hitchhiker reference in somewhere.
 
Posts: 208 | Thanked: 91 times | Joined on Jun 2010
#382
Originally Posted by festivalnut View Post
i havent read the whole thread (mainly cause its help me i cant...)

but given that these webos games are so easily 'ported' to maemo, why the hell arent the developers packaging them as .debs and selling them? has anyone contacted gameloft etc.? i understand n900 didnt receive much love as there was no mass market, but when you have games that ALREADY RUN ON N900, then it seems stupid not to sell to n900 users. if they make enough money from the games that run as-is, perhaps they'll even find a workaround for the ones that require multitouch and such.
Simple ignorance and bureaucratic trivia.

It probably boils down to something stupid like "We'd have to expand our customer support to the n900 which would cost x% more, the user base does not justify the investment even though we would make a margin of x% based on market study."

I would be interested to see Rovio's earning from Angry birds. They have a monopoly as the only game everyone buys for their n900...
 

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Posts: 229 | Thanked: 29 times | Joined on May 2006
#383
Well, everything is dandy with Asphalt5,
except I can't get it so save, no matter how I try.
I have followed all the steps, in the video too,
and still I must start over at the beginning
after conquering levels on a previous try....

Thank you

dcarter
 
Posts: 9 | Thanked: 0 times | Joined on Oct 2010
#384
Originally Posted by maxximuscool View Post
file permission. you need to set the executible nfl2010 to user29999
Can you clarify more when you said "set the executible nfl2010 to user29999 please?

Thanks in advance.

I tried following the way of installing from http://wiki.maemo.org/Preenv/FAQ

and yeah, it says "permission denied" when I did ./nfl2010.

How to permit the installation? What commands?

Thankies

Last edited by nwrd1202; 2010-11-02 at 02:53.
 
Posts: 121 | Thanked: 50 times | Joined on Jul 2010 @ India
#385
i have tried asphlat5 to run my crashed show segemnt fault. thn tried to make symlink thn also failed thn tried overclocking thn also failed. i have version 1.1.4 but thn aslo shows the same error. can anyone help me out from this. i only get segment fault error
 
Posts: 189 | Thanked: 47 times | Joined on Nov 2009
#386
Originally Posted by jinnn_1989 View Post
i have tried asphlat5 to run my crashed show segemnt fault. thn tried to make symlink thn also failed thn tried overclocking thn also failed. i have version 1.1.4 but thn aslo shows the same error. can anyone help me out from this. i only get segment fault error
did you change the permission and ownership of the sym link like previous people have said because that will make a difference.
 
Posts: 121 | Thanked: 50 times | Joined on Jul 2010 @ India
#387
Originally Posted by lfcobra View Post
did you change the permission and ownership of the sym link like previous people have said because that will make a difference.
how to change that? is it something like user:users ?
 
H3llb0und's Avatar
Posts: 306 | Thanked: 350 times | Joined on Oct 2009 @ Sydney
#388
Unable to Install 'Preenv'
Incompatible application package

Anyone?

I have PR 1.3
 
Posts: 32 | Thanked: 18 times | Joined on Apr 2010
#389
when i test Sandstorm

it have this problem !!

Code:
PDL: Open network port 7891
PDL: Open network port 17893
Method : main : Application initialized fine
cwd String :/home/user/applications/com.gameloft.app.sandstorm
Recived String :./Sandstorm
Temp String String :Sandstorm
Here is the Strings : ./content/
SDLGL: called sdl_init with flags = 0x100021
X11: PID is 4104
SDLGL: Requested GL minor version 1 (ignored)
SDLGL: Requested GL major version 1
SDLGL: Called SetVideoMode(320, 480, 0, 0x2)
SDLGL: Requested OpenGL video mode
SDLGL: SDL_GLES initialized (res=0)
SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok
PDL: Switch orientation to 3
PDL: Init: Service name is com.javispedro.preenv.Sandstorm
PDL: Music is playing
PDL: Set do_not_disturb flag to true
Method : main : device created
Segmentation fault
 
Posts: 49 | Thanked: 7 times | Joined on Apr 2010
#390
there is an auto installer on the repos for nfs undercover which worked brilliantly... any chance of an auto installer for all of the games?
 
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