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Banned | Posts: 726 | Thanked: 497 times | Joined on Aug 2010 @ Gravesend, UK
#31
Originally Posted by LucianoBraga View Post
That´s not true. I play San Francisco Rush 2, Batman Of The Future, Cruis´n World...
have you tried California Speed?
 
Posts: 33 | Thanked: 8 times | Joined on Jan 2011
#32
mario 64
zelda64
pokemon stadium 2
fzero
-these work great!!!

-not working sivsev errors
majorias mask-only intro works
banjo-not working
mario kart 64 not working
pokemon stadium
conker
 
luiscesjr's Avatar
Posts: 292 | Thanked: 348 times | Joined on Aug 2010 @ Rio de Janeiro
#33
They still do work for me...
Always open them by double clicking the rom name,
and if you change the game rom you are playing,
close and open the GUI again.
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Last edited by luiscesjr; 01-31-2011 at 05:48 AM.
 
Posts: 21 | Thanked: 7 times | Joined on Aug 2010
#34
Originally Posted by kemar7856 View Post
mario 64
zelda64
pokemon stadium 2
fzero
-these work great!!!

-not working sivsev errors
majorias mask-only intro works
banjo-not working
mario kart 64 not working
pokemon stadium
conker
What is you configuration for zelda? I runs really slow for me
 
Posts: 58 | Thanked: 36 times | Joined on Dec 2009
#35
Wave Race 64 v1.1 US
I'm using power kernel @ 900 Mhz to have smooth graphics & audio.
Mupen64 is 1.5 dev, Graphic Gles 2n64 v0.0.4, Audio pa64, Input blight's SDL input plugin 0.0.10
Main settings : Dynamic recompiler (the rest doesn't work for me)

I feel like playing the real thing at full speed. No problem really (audio break every 3 sec).
 
Posts: 33 | Thanked: 8 times | Joined on Jan 2011
#36
i used the cfg from the mupen64 thread I would say it runs at about 22-24 frames most of the time but its totally playable. its actually to bad gles2n64 0.04 gives me errors on almost every game because its much faster. on zelda its full speed but it gives me that dumb sigsev error when I start a new game

Last edited by kemar7856; 02-01-2011 at 02:00 AM.
 
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