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Posts: 528 | Thanked: 345 times | Joined on Aug 2010 @ MLB.AU
#11
thanks s4br0s0
 
Posts: 395 | Thanked: 255 times | Joined on Nov 2010
#12
PlayStation 4 Eye Specs Detailed:

External Dimension Approx. 186mm x 27mm x 27mm (width x height x depth)
(tentative)

Weight Approx. 183g (tentative)

Video Pixel (Maximum) 1280 x 800 pixel x 2

Video Frame Rate 1280×800 pixel @ 60fps
640×400 pixel @ 120fps
320×192 pixel @ 240fps

Video Format RAW, YUV (uncompressed)

Lens Dual Lenses, F value/F2.0 fixed focus

Capture Range 30cm~∞

Field-of-View 85°

Microphone 4 Channel Microphone Array

Connection Type PS4 dedicated connector (AUX connector)

Cable Length Approx. 2m (tentative)




Dualshock 4 Specs Detailed:

External Dimensions Approx. 162mm x 52mm x 98mm (width x height x depth)
(tentative, excludes largest projection)

Weight Approx. 210g (tentative)

Keys / Switches PS button, SHARE button, OPTIONS button,
Directional buttons (Up/Down/Left/Right),
Action buttons (Triangle, Circle, Cross, Square),
R1/L1/R2/L2 button, Left stick / L3 button, Right stick / R3 button, Pad Button

Touch Pad 2 Point Touch Pad, Click Mechanism, Capacitive Type

Motion Sensor Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)

Other Features Light Bar, Vibration, Built-in Mono Speaker

Ports USB (Micro B), Extension Port, Stereo Headset Jack

Wireless Communication Bluetooth® Ver2.1+EDR

Battery Type Built-in Lithium-ion Rechargeable Battery
Voltage DC3.7V (tentative)
Capacity 1000mAh (tentative)





Greetings.
 
Dave999's Avatar
Posts: 7,074 | Thanked: 9,069 times | Joined on Oct 2009 @ Moon! It's not the East or the West side... it's the Dark Side
#13
That's the specs my phone will have in two years. Boring specs.
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Posts: 915 | Thanked: 3,209 times | Joined on Jan 2011 @ Germany
#14
Originally Posted by s4br0s0 View Post
Video Pixel (Maximum) 1280 x 800 pixel x 2
Huh?
The PS3 supports 1920x1080 and considering that 4K displays seem to gain ground it sounds unlikely that Sony would limit its new console which might be the flagship for the next 5 years to a resolution that was common in laptops 5 years ago.

Or am I getting something wrong here? What does "x 2" mean in this context? Two displays? Two images on one screen (e.g. some 3D technique)?

But the most important question is:
Will it run Linux?

Edit:
Doh! It's only the camera, not the console.

Last edited by sulu; 2013-02-21 at 08:01.
 
Kangal's Avatar
Posts: 1,789 | Thanked: 1,699 times | Joined on Mar 2010
#15
According to some insightful commenters the console is powerful enough to push:

-1080p at full-speed (60 frames per second) with slightly noticeable better graphical elements
-1080p at 30fps in 3D with slightly noticeable better graphics
-4K at 30fps with slightly noticeable better graphics

-May or may not be capable of doing 4K in 3D. Perhaps by limiting the frame-rate to 24fps and/or reducing the graphical intensity back to the PS3's respected level.

...What I feel about all of this??

SONY needs a new direction, and one straight out of Apple's playbook:
1) They charge $10,000 per yearly per developer. Apple charges $99. They should opt to a middle ground like a $399 yearly developer cost.

2) App/Game selection is tremendously strict in PS. Its a little bit more lenient on XBL. And a whole lot more lenient on iOS. And much much more lenient in Windows Store. SONY should aim at Apple's level so that Apps/Games really have to be "high quality" but allows variety and more explosive development.

3) Get rid of the "10 year strategy". Technology moves fast, keep up. A three year plan seems much more respectable. Hell, Apple updates its products annually and they get sold like pancakes. I would say do something every year like offer a new case shape, colour, LED design, exclusive title etc. Something fancy, not to fragment but only to spruce up the market you carve.

4) The launch is very important. A perfect launch like the initial iPad can "make" your product, and a failed launch like the Wii-U can "break" your product.
How to "make":
- Have the SDK in developers hands very early on
- Keep some secrets (you have with the console design, but you should've hidden the UX as well)
- Have plenty of units in storage ready
- Have the units manufactured rapidly
- Peek at your direct and indirect competition
- Start a massive marketing and advertising campaign
- Release 1.5 months before Xmas
- Price it right
- Make people "need" your device for Xmas
- Keep people happy by a good selection of games (even better if they are exclusives)
- Iron out all flaws (hardware, processor, software) before Mid-Dec
- Don't stop innovating
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Posts: 395 | Thanked: 255 times | Joined on Nov 2010
#16
Originally Posted by Kangal View Post
According to some insightful commenters the console is powerful enough to push:

-1080p at full-speed (60 frames per second) with slightly noticeable better graphical elements
-1080p at 30fps in 3D with slightly noticeable better graphics
-4K at 30fps with slightly noticeable better graphics

-May or may not be capable of doing 4K in 3D. Perhaps by limiting the frame-rate to 24fps and/or reducing the graphical intensity back to the PS3's respected level.

...What I feel about all of this??

SONY needs a new direction, and one straight out of Apple's playbook:
1) They charge $10,000 per yearly per developer. Apple charges $99. They should opt to a middle ground like a $399 yearly developer cost.

2) App/Game selection is tremendously strict in PS. Its a little bit more lenient on XBL. And a whole lot more lenient on iOS. And much much more lenient in Windows Store. SONY should aim at Apple's level so that Apps/Games really have to be "high quality" but allows variety and more explosive development.

3) Get rid of the "10 year strategy". Technology moves fast, keep up. A three year plan seems much more respectable. Hell, Apple updates its products annually and they get sold like pancakes. I would say do something every year like offer a new case shape, colour, LED design, exclusive title etc. Something fancy, not to fragment but only to spruce up the market you carve.

4) The launch is very important. A perfect launch like the initial iPad can "make" your product, and a failed launch like the Wii-U can "break" your product.
How to "make":
- Have the SDK in developers hands very early on
- Keep some secrets (you have with the console design, but you should've hidden the UX as well)
- Have plenty of units in storage ready
- Have the units manufactured rapidly
- Peek at your direct and indirect competition
- Start a massive marketing and advertising campaign
- Release 1.5 months before Xmas
- Price it right
- Make people "need" your device for Xmas
- Keep people happy by a good selection of games (even better if they are exclusives)
- Iron out all flaws (hardware, processor, software) before Mid-Dec
- Don't stop innovating
PS4 will output video in 4K, but not games

- Release 1.5 months before Xmas (Probably unless they have production problems)

- Price it right (between 450-600 for sure with those specs, so no price right)

Greetings.
 
Dave999's Avatar
Posts: 7,074 | Thanked: 9,069 times | Joined on Oct 2009 @ Moon! It's not the East or the West side... it's the Dark Side
#17
Originally Posted by s4br0s0 View Post
PS4 will output video in 4K, but not games

- Release 1.5 months before Xmas (Probably unless they have production problems)

- Price it right (between 450-600 for sure with those specs, so no price right)

Greetings.
$, Euro or £?
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AMD's Avatar
Posts: 1,390 | Thanked: 710 times | Joined on May 2012 @ Beirut, Lebanon
#18
LAME. Xbox 720 will have MUCH better specs and features.
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Posts: 395 | Thanked: 255 times | Joined on Nov 2010
#19
Originally Posted by Dave999 View Post
$, Euro or £?
$ and €, at least i read (as a rumor) it will be 2 models, only difference will be the HDD.

But considering the specs of the console, the hardware cost, that's the price i guess will be the launch price, hope i wrong and will be 400 or least.

Greetings.

Edit: To complete the information, please read this and take your onw conclusion.

PlayStation 4 Specifications Analysis – Are They Actually Better than a Similar Cost PC?

Is There Any Reason to Be Impressed By the PS 4 Specs?

PC Gamer vs. PlayStation 4: How much does a comparable rig cost right now?

And for AMD (please consider this as a rumor)

Durango Vs Orbis – Head To Head Analysis of The Pros And Cons

Last edited by s4br0s0; 2013-02-21 at 19:17.
 
Kangal's Avatar
Posts: 1,789 | Thanked: 1,699 times | Joined on Mar 2010
#20
Originally Posted by s4br0s0 View Post
PS4 will output video in 4K, but not games

- Release 1.5 months before Xmas (Probably unless they have production problems)

- Price it right (between 450-600 for sure with those specs, so no price right)

Greetings.
I read that already. See I wrote it is "powerful enough" not that it necessarily will do it. I do have a feeling the PS4 will do games in 4K @30fps after a software update... the same thing happened to the PS3 which was initially limited to 720p and 1080p after reducing frame-rate and some graphical components.

And by the way some of those articles are biased and wrong.
Firstly, console gaming (PS3) hasn't been dragging the PC gaming market down. Its actually the other way around, and only thanks to the Xbox 360, the console gaming has been pushing PC gaming forward from a non-exsistant niche.

Secondly, each part estimated to be $460 - 600 have included tax and profit margins. The PS4 will be built with limited profit margins (to components manufacturers) and the whole unit would be taxed as awhole. This cuts a lot of unnecessary fees. Its basic business.
I estimate the entire package would cost SONY something closer to $340, then the new BRD would add roughly $50, so a grand total of about $390 + tax = $450 - 500.

My estimate for PS4 price = $499.

PS4 will be sold AT COST. Why?
Marketing and miscellaneious costs and because that's what SONY's always done. Its what Nintendo does. It needs to be competitive against the Xbox Infinite.

But isnt that bad business?
No. Within a year I believe most of the marketing and misc fees will be negligiable* and components become cheaper and better wholesale deals made. It would probably cost SONY closer to $400 so they would be making a little profit.

Again, bad for business?
No. They will make most of their money from games, accesories and royalties.

In its second year, I believe they will make killer profits.
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Originally Posted by mscion View Post
I vote that Kangal replace Elop!
The Following 5 Users Say Thank You to mscion For This Useful Post

I'm flattered

Last edited by Kangal; 2013-02-21 at 23:07.
 
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