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Posts: 2,076 | Thanked: 3,268 times | Joined on Feb 2011
#31
Download attached to MyDocs and in xterm:
cd MyDocs
sudo mv libstd.tar.gz /opt/zod
cd /opt/zod
sudo tar -xzvf libstd.tar.gz

Should run now.
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File Type: gz libstd.tar.gz (278.8 KB, 112 views)
 

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Posts: 91 | Thanked: 16 times | Joined on Mar 2011
#32
Originally Posted by szopin View Post
Download attached to MyDocs and in xterm:
cd MyDocs
sudo mv libstd.tar.gz /opt/zod
cd /opt/zod
sudo tar -xzvf libstd.tar.gz

Should run now.
Still same error

Thanks,
Sudarsan
 
Posts: 2,076 | Thanked: 3,268 times | Joined on Feb 2011
#33
If it's _exactly_ the same try renaming the libstdc++ in /usr/ for a moment and running:

sudo mv /usr/libstdc++.so.6 /usr/libstdc++.so.6.bak

It might be a symlink, so not sure if it'll work. To get it back to previous state:

sudo mv /usr/libstdc++.so.6.bak /usr/libstdc++.so.6

EDIT: alternatively, not to mess with your libs, after extracting libstdc++.so.6 in /opt/zod you can try:
cd /opt/zod
export LD_LIBRARY_PATH=.
./zod ...

Last edited by szopin; 2011-08-09 at 18:45.
 

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Posts: 91 | Thanked: 16 times | Joined on Mar 2011
#34
Originally Posted by szopin View Post
If it's _exactly_ the same try renaming the libstdc++ in /usr/ for a moment and running:

sudo mv /usr/libstdc++.so.6 /usr/libstdc++.so.6.bak

It might be a symlink, so not sure if it'll work. To get it back to previous state:

sudo mv /usr/libstdc++.so.6.bak /usr/libstdc++.so.6

EDIT: alternatively, not to mess with your libs, after extracting libstdc++.so.6 in /opt/zod you can try:
cd /opt/zod
export LD_LIBRARY_PATH=.
./zod ...
Thanks, this worked

cd /opt/zod
export LD_LIBRARY_PATH=.
 
Posts: 33 | Thanked: 5 times | Joined on Feb 2011
#35
works for me too thanks guys!!!
 
Posts: 47 | Thanked: 12 times | Joined on Jun 2011
#36
I need to write export LD_LIBRARY_PATH=. every time i want to play this game, is there any permanent solution?
 
Posts: 98 | Thanked: 32 times | Joined on Jul 2011
#37
Is this coming to extra-devel?
 

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#38
Originally Posted by archl View Post
Is this coming to extra-devel?
Yea that would be nice.
 
Posts: 2,076 | Thanked: 3,268 times | Joined on Feb 2011
#39
Necrofenser:
You can write a shell script that will write this for you. Just create an executable .sh file with this line (library...) after #!/bin/sh line and before the command that will run the game. When I get back from vacation I might type you the step by step commands if you still have this issue.

archl, toxaris:
I have no idea whether full chain for upping to extras-devel can be put on device. If so I might in the near future. If it requires full setup on x86 box, this might be not so near future. Sorry, but most of my free time is in the bus in traffic.
 
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Posts: 5,028 | Thanked: 8,613 times | Joined on Mar 2011
#40
It can be uploaded to -devel 100% from device. If You've ported application on N900, You won't have problems with uploading
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Last edited by Estel; 2011-08-26 at 16:14.
 

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