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chenliangchen's Avatar
Posts: 1,478 | Thanked: 9,871 times | Joined on Dec 2008 @ Shanghai / London
#1
The battle for Wesnoth was one of the best games on the N810/N800. Is it possible to keep the project and re-post it on N900?

Love Wesnoth...
 

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Posts: 20 | Thanked: 7 times | Joined on Jan 2010 @ Finland
#2
Yeah Wesnoth is awesome, why didn't I notice this issue?
 
chenliangchen's Avatar
Posts: 1,478 | Thanked: 9,871 times | Joined on Dec 2008 @ Shanghai / London
#3
And the N900's hardware is much powerful than the N8x0, we should expect it run smoothly on Maemo5. (Even it is very smooth on N810 already.)

And the online multiplayer would be supported. :-)
 
damnshock's Avatar
Posts: 179 | Thanked: 86 times | Joined on Dec 2009 @ Barcelona
#4
I would love to have this game on my N900. It is actually the only game I play...
 

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chenliangchen's Avatar
Posts: 1,478 | Thanked: 9,871 times | Joined on Dec 2008 @ Shanghai / London
#5
Any chance to get it?

The file is not even in the garage.
 
fiferboy's Avatar
Posts: 475 | Thanked: 771 times | Joined on Dec 2007 @ Hamilton, Ontario, Canada
#6
I worked a bit on Wesnoth for N8x0. I did a test compile with some of the changes Glenn Ditchfield (the original maemo Wesnoth maintainer) did, and got it to run in scratchbox, so it is definitely doable.

There are some issues with fremantle and SDL programs (such as not being able to use the top left corner) that may have been resolved with the PR1.1 firmware. I will do another test compile and check.

I can't promise fully polished packages, but I will see what I can do as a stop-gap measure. I want to play Wesnoth on the N900 too!
 

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damnshock's Avatar
Posts: 179 | Thanked: 86 times | Joined on Dec 2009 @ Barcelona
#7
Originally Posted by fiferboy View Post
I worked a bit on Wesnoth for N8x0. I did a test compile with some of the changes Glenn Ditchfield (the original maemo Wesnoth maintainer) did, and got it to run in scratchbox, so it is definitely doable.

There are some issues with fremantle and SDL programs (such as not being able to use the top left corner) that may have been resolved with the PR1.1 firmware. I will do another test compile and check.

I can't promise fully polished packages, but I will see what I can do as a stop-gap measure. I want to play Wesnoth on the N900 too!
Make sure to contact me if I can help in some way
 
Posts: 12 | Thanked: 6 times | Joined on Nov 2008
#8
Originally Posted by damnshock View Post
Make sure to contact me if I can help in some way
Hi, sorry for replying late. I'm currently attempting to port wesnoth 1.6.5 to Maemo5.

I've already some .deb ready and the debian files, I'll upload something in the official repos (https://garage.maemo.org/plugins/scm...wesnoth-1.6.5/) hopefully this week end.

I've not uploaded anything so far because of a nasty segfault right after starting the app on N900
 

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chenliangchen's Avatar
Posts: 1,478 | Thanked: 9,871 times | Joined on Dec 2008 @ Shanghai / London
#9
Many many thanks!! Looking forward to it!
 
Posts: 158 | Thanked: 67 times | Joined on Jan 2008
#10
Yes! Awesome game.

(Tip: Anyone who's at all into strategy with rpg elements but doesn't yet know about Wesnoth should check it out for their linux, macosx or windows (or other) platform while we await the port to maemo5.)

wesnoth.org
 
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