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Posts: 662 | Thanked: 653 times | Joined on Feb 2010
#271
In Super Mario 64, you have the option of saving the game after you acquire a star.
 

The Following User Says Thank You to Reffyyyy For This Useful Post:
Posts: 146 | Thanked: 54 times | Joined on Apr 2010 @ Switzerland
#272
Originally Posted by Reffyyyy View Post
In Super Mario 64, you have the option of saving the game after you acquire a star.
Alright, thanks.
I Never started playing because i thoght "Why should I start playing when i can't save?"
 
Posts: 124 | Thanked: 6 times | Joined on Apr 2010
#273
Tried Super Mario 64 and MArio Kart 64. All fully playable!

Thanx for this emulator! It's Awesome!
 
Posts: 46 | Thanked: 10 times | Joined on Dec 2009
#274
I'm having trouble getting the accelerometer working. I can do the "jstest /dev/input/js0" and see the accelerometer working. But when I type "leafpad .mupen64plus" its empty. I also tried "leafpad blight_input.conf" and "leafpad .mupen64plus/blight_input.conf" all empty.

I must be missing something, how do I edit the blight_input.conf?
 
Posts: 50 | Thanked: 5 times | Joined on Apr 2010 @ Kiel, Germany
#275
after installing the extra plugins, backgrounds are sometimes shown incorrectly with glitches and the resolution seems to be lower. how to change that?
 
Posts: 150 | Thanked: 80 times | Joined on Dec 2009
#276
Originally Posted by MaltedVomit View Post
But when I type "leafpad .mupen64plus" its empty. I also tried "leafpad blight_input.conf" and "leafpad .mupen64plus/blight_input.conf" all empty.
Try:
Code:
leafpad /home/user/.mupen64plus/blight_input.conf
 

The Following User Says Thank You to Sash For This Useful Post:
Posts: 146 | Thanked: 54 times | Joined on Apr 2010 @ Switzerland
#277
I've tested now the acc steering with F-Zero and Mario Kart. It's really cool, especially the proxy sensor as A-button, really awesome.
But it is too much sensitive, it steers to much, when I just wipe the phone a little. Can you make it less sensitive?

Also its sometimes a little buggy and I got some crashes, probably because its still rally experimental.
But this is really great, very good work!

Last edited by slartibartfass; 2010-07-06 at 20:10.
 
Posts: 84 | Thanked: 12 times | Joined on Apr 2010
#278
Upload to repositorys plz!!!! for noobs
 
Posts: 662 | Thanked: 653 times | Joined on Feb 2010
#279
@Fredook
It has been asked many times. It's being worked on. Patience.
 
Posts: 50 | Thanked: 5 times | Joined on Apr 2010 @ Kiel, Germany
#280
Help! I've played a bit with the settings, and afterwards, transparency was disabled again! what command exactly controls the transparency? Is it somewhere in the gles2n64.conf?
 
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emulator, games, mupen64plus, nintendo, nintendo64


 
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