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Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#81
I would guess incomplete or corrupted game copy but if you say -d 2 (which only changes debug level output verbosity) cures it then I don't know. Just try to copy from CDs again.
Also I wonder how the error
Code:
scummvm.bin: engines/sword2/resman.cpp:442: void Sword2::ResourceManager::readCluIndex(uint16, Common::File*): Assertion `(tableSize % 8) == 0' failed.
can go away with -d 2, there should be no chance. It fails because the datafile contain unexpected and invalid values.
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tikismoke's Avatar
Posts: 11 | Thanked: 0 times | Joined on Dec 2007 @ France
#82
I copy them twice and it did'nt change anything.

it also work in command line without the -d 2 option.
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Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#83
Originally Posted by tikismoke View Post
it also work in command line without the -d 2 option.
So you may try to remove it from GUI, add it again and make sure you pick correct game version (language, demo/full).
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Posts: 197 | Thanked: 39 times | Joined on Jan 2008 @ Long Island
#84
Just loaded up 0.11 on my N800 OS2008 and installed BW1. Game runs fine but I don't get any input for the save game screen using the + and - keys. I had to attach a USB keyboard to create some save game files.

Problem with my system or a bug in new build?

BTW the title of this thread is Scummvm 0.10; should we create a new thread for 0.11?
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Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#85
Sorry but what is BW1?
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#86
Yeah, I can't think of a game for Scumm that has those initials? Maybe he was typing quickly and hit a w instead of s, which would probably make the reference to Broken Sword 1.
 
Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#87
Don't have N800 around to test right now (and the mapping is different for N810) but just make sure you have the latest 0.11.0-1 from maemo downloads or chinook extras, not the older -0 one from www.scummvm.org
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#88
Originally Posted by fanoush View Post
Sorry but what is BW1?

Yeah, I can't think of a game for Scumm that has those initials? Maybe he was typing quickly and hit a w instead of s, which would probably make the reference to Broken Sword 1.
Yep!

Broken Sword: The Shadow of the Templars

I am using 0.11.0-1 from Application manager.
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Last edited by bluesubaru; 2008-02-11 at 18:40.
 
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#89
Just checked with N800 and indeed Broken Sword 1 save dialog is broken :-) Will fix. BS2 works fine.
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Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#90
OK, try this http://fanoush.wz.cz/maemo/scummvm_0.11.0-2_armel.deb

scummvm (0.11.0-2) unstable; urgency=low

* mapping for N800/770: zoom+ = y, zoom- = 1 for all games
this fixes save dialog in BS1 and also allows to exit some games via 'y'
* mapping for N810: zoom- = right click for all games
* updated from upstream 0.11.x branch (bug fixes)

If nobody reports serious bug I will update package in repository too
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