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Posts: 2 | Thanked: 3 times | Joined on Feb 2017
#21
Hi,
Where are the Maemo GPXSee port sources located, please? I can not find them on Openrepos.net. Thanks.
 

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#22
Originally Posted by tumic View Post
Hi,
Where are the Maemo GPXSee port sources located, please? I can not find them on Openrepos.net. Thanks.
Hi and welcome!

You will find the source in the fremantle extras-devel repo. When I have time I try to upload it to github.

And thank you very much for making such a great app.

Last edited by Halftux; 2017-02-01 at 17:19. Reason: added links
 

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#23
Originally Posted by Halftux View Post
New version released GPXSee 0.3.8maemo1.

Changelog:
* added hide statusbar [ctrl+s]
* added hide map widget [ctrl+h]
* removed virtual qsplitter
* added autoload last file
* added shortcut for toolbar [ctrl+b]
* fixed poi loading and menu
* updated keyboard controls
* fixed zooming behavior



Fixed: It saves the last accessed file and reopen it during next start.




Fixed: Now they will work everytime.
Excellent, Thank you.
PM me your litecoin address and I will donate a couple of LTC
cheers
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__________________
Three n900s: One for stable working platform,
One for development testing Chopping Onions
One for saltwater immersion power testing resurrected ! parts scavenging

My Mods for Wonko's Advanced Clock Plugin:
ISO8601 clock mod and Momental_IST clock mod

Printing your Email with the N900
 

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#24
Originally Posted by theonelaw View Post
Excellent, Thank you.
PM me your litecoin address and I will donate a couple of LTC
cheers
Sounds interesting but I have no wallet. I consider just for fun to create one.
Does the screenshot shows the waypoints of your buried litecoins?

However keep in mind that my work compared to the original author is much less. So in principle we need to share the litecoins or the donation should go to him. When the donation should be a reward for my overall maemo efforts I could accept it much easier.
 

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#25
I published the sources on github. This was my first git experience seems reasonable to learn. Takes a bit time to configure and getting to know how the game runs but its nice.
Also I need to learn that tabs and spaces could be annoying.

In the end I cleaned the code and added more #ifdefs. During code cleaning I saw that I accidentally commented out the close action from the toolbar. Fixed this and the code has also the poi radius fix from tumic0. There is one new feature the motion time, but I disabled the checkbox. I think then it is no violation to upload to extras?

Source code on github

Maybe someone did not recognized that the Map Menu has many things to toggle on and off. See the screen shot and happy track recording & viewing.


Last edited by Halftux; 2017-02-04 at 10:09. Reason: see only dots after making space visible:)
 

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#26
New version released:

0.3.9maemo1

* Fixed broken POI radius computation.
* Added moving time info.
* Improved pause detection/handling.
* removed translation
* close button now visible
 

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#27
Originally Posted by theonelaw View Post
opentopo.org seems to be in
"Notmodus-Kacheln/emergency mode"
So there was a problem with ssl connection and redirection.
Hopefully now it is working correctly with TSLv1.

New version released:

0.4.1maemo1

* merged with upstream 4.1
* pdf export process indicator
* pdf export free memory
* no more rescale when toggle (status,tool,graph)
* set ssl fixed to TSLv1

So far I did not try the new offline maps support. But you can go ahead


Offline maps

Offline maps are loaded on program startup from the following directory:
Code:
/home/user/.gpxsee/maps
The expected structure is one map/atlas in a separate subdirectory. Supported map formats are OziMap image-based maps and tiled TrekBuddy maps/atlases (tared and non-tared).

upstream changelog:
-------------------------------------------------------------------
Sun Apr 2 23:59:35 CEST 2017

- Update to version 4.1
* Added support for Lambert conformal conic projection.

-------------------------------------------------------------------
Sat Apr 1 19:15:59 CEST 2017

- Update to version 4.0
* Added support for offline maps.
* Fixed zoom issues on touchpads.

-------------------------------------------------------------------
 

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#28
So I tried some offline maps and they are working.

Due to the fact that the folder is under user space it is recommended to make a symlink. On the long term I will move completely this folder to another location or make it optional. So that the tiles get saved in MyDocs or on a chooseable location.

For testing I downloaded some maps from here:
http://denker.bplaced.net/tb_eng.php

I created under MyDocs a folder maps and a subfolder de.
In the subfolder i put the extracted maps from zip archive.

Then I created a folder maps in /home/user/.gpxsee and made a symbolic link.
Code:
mkdir /home/user/.gpxsee/maps
cd /home/user/.gpxsee/maps
ln -s /home/user/MyDocs/maps/de de
Thats it. Start gpxsee and you have a new map item 'de'.
 

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#29
New version (5.6) in extras-devel.
Due to a major update the map.txt file is obsolete and should be deleted.

The map sources have for each source a xml-file now.
See the description from original homepage.
http://www.gpxsee.org/doc.html

The package comes with some preconfigured map sources, which can be overwritten by placing new files in the user map folder.
Code:
/home/user/.gpxsee/maps
The global map and csv files are located in:

Code:
/opt/maemo/usr/share/gpxsee
For additional map sources you can have a look here https://github.com/tumic0/GPXSee-maps

It could be that you need a newer qt-network library to download map files from an encrypted site.

For cssu-testing there is a patched file from jonwil https://drive.google.com/file/d/1L7T...RsC16a7hd/view. Otherwise install the qt version from cssu-devel.
 

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#30
Originally Posted by Halftux View Post
I can have a look if it is worth to port and to stick with widgets but I guess it would be a bad performance, it is not maemo....

First run of GPXSee on the Jolla1 which I won at the last CC. I implemented a simple file browser to be able to open a file.
The performance is really good.
GUI needs a lot of work: menu, dialogs and polishing, zoom gestures and scrolling needs to be done.

But there is the possibility and hope that it will run nicely in the future.
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