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2010-07-25
, 21:54
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Posts: 6 |
Thanked: 1 time |
Joined on Apr 2010
@ UK
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#32
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2010-07-26
, 19:22
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Posts: 1,062 |
Thanked: 961 times |
Joined on May 2010
@ Boston, MA
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#33
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2010-07-26
, 20:38
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Posts: 271 |
Thanked: 65 times |
Joined on May 2010
@ Poland, Białystok
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#34
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even if it runs at 10fps
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2010-09-08
, 14:57
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Posts: 292 |
Thanked: 348 times |
Joined on Aug 2010
@ Rio de Janeiro
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#35
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2010-09-08
, 21:23
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Posts: 183 |
Thanked: 66 times |
Joined on Sep 2009
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#36
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2010-09-08
, 21:38
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Posts: 292 |
Thanked: 348 times |
Joined on Aug 2010
@ Rio de Janeiro
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#37
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2010-09-09
, 16:13
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Posts: 305 |
Thanked: 71 times |
Joined on Dec 2009
@ 'Nam
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#38
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2010-09-10
, 18:43
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Posts: 400 |
Thanked: 76 times |
Joined on Nov 2009
@ uk
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#39
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2010-09-22
, 22:45
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Posts: 28 |
Thanked: 22 times |
Joined on Jan 2010
@ Sheffield
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#40
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Providing that whatever dreamcast emu is being ported, should it have an opengl plugin, game speed should be playable or perhaps more.
Just check the psx emu, it doesn't have an open gl es plugin and it still works at decent speeds...