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Posts: 1,974 | Thanked: 1,834 times | Joined on Mar 2013 @ india
#41
Originally Posted by ade View Post
Okay, I created a deb package: fight2048_1.0.0-1_armel.deb
If you already untar'ed the initial tar file: remove /opt/Fight2048 and install this package. Highscores will not be lost Please let me know if there are issues.
@nokiabot: can you update your openingspost?
updated it
 
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#42
silly questions.....whats the command line to run doodlejump,please?
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#43
Never mind the silly questions...

I uploaded fight2048 and doodle jump to extras-devel.
Planning to upload flappybird on short notice.
 

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#44
i finally got around the libqtm install errors but i'm faced with a new problem:

i just get a black screen if i start 2048

Last edited by chorvaqueen; 2014-04-06 at 00:54.
 

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#45
i am worry about the game quitting in the background.are there all apps with qml will close automatically in the background?
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#46
i installed fight2048 from extras-devel but there is a problem that the game doesn't save high score. What can i do to fix this problem ?

update: fixed : high score only shows after touching PLAY button

Last edited by phapsubongtoi; 2014-04-06 at 08:03.
 

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#47
Originally Posted by chorvaqueen View Post
i finally got around the libqtm install errors but i'm faced with a new problem:

i just get a black screen if i start 2048
Did you check the posts in this thread for issues? Please do so first.

@yaliang: no issues with qml programs quitting in the background here.

@phapsubongtoi: at startup fight2048 shows a highscore of 0. When you start a game, it will display the actual highscore (or at least should).
 

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#48
Originally Posted by ade View Post
Never mind the silly questions...
I uploaded fight2048 and doodle jump to extras-devel.
Planning to upload flappybird on short notice.
any instructions before installing from the repos for those who have used the version from this thread.
 
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#49
Originally Posted by nokiabot View Post
any instructions before installing from the repos for those who have used the version from this thread.
Nope.
For fight2048 it will just be higher version that will be installed.

Doodlejump should be overwritten if the files where placed in the same location by hand before.
 

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#50
Originally Posted by ade View Post
Did you check the posts in this thread for issues? Please do so first.
uhm i don't think anyone else posted about a blackscreen problem for 2048 except that one for flappy bird--if you mean this, then i followed the instructions for that one (installing qt-components)

i already have libqtm-11 installed

this is strange.

it does go to portrait mode but it's just a blank black screen.
 
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