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iball's Avatar
Posts: 729 | Thanked: 19 times | Joined on Mar 2007
#31
Originally Posted by ArnimS View Post
Yeah, finished building the plugins

So when can we expect a nice .deb package in a repository somewhere?
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#32
It LIVES! mwaaahahahahaha!!!!





My speed guess was spot-on... 40-70 fpm!!!

Last edited by ArnimS; 2007-08-13 at 15:17.
 
Posts: 72 | Thanked: 2 times | Joined on Jul 2007
#33
Originally Posted by ArnimS View Post
It LIVES! mwaaahahahahaha!!!!





My speed guess was spot-on... 20-40 fpm!!!

I think i just wet my self
 
iball's Avatar
Posts: 729 | Thanked: 19 times | Joined on Mar 2007
#34
YES! Suikoden on the N800 lives!

Now, how 'bout N800 hardware controls?

Is it playable?

(damn good movie reference though...)
 
Posts: 225 | Thanked: 59 times | Joined on Jul 2007
#35
>My speed guess was spot-on... 40-70 fpm!!!
>My speed guess was spot-on... 20-40 fpm!!!

OK, which is it...
And that is fpm, as in Frames Per Minute?

Still, VERY nice work!!!! Thanx..

desiv

I wonder, how much faster it might get if we could get a plugin that supports the 1710 chipset's Accelerated 3D??? Hmmm..
 
Posts: 472 | Thanked: 107 times | Joined on Apr 2007 @ Texas
#36
this is the single most exciting thread I've ever read on ITTforums.
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#37
Originally Posted by desiv View Post
>My speed guess was spot-on... 40-70 fpm!!!

OK, which is it...
And that is fpm, as in Frames Per Minute?

I wonder, how much faster it might get if we could get a plugin that supports the 1710 chipset's Accelerated 3D??? Hmmm..
The 40-70 fpm was an edit. I've seen up to about 100fpm so far.

Yes, Frames-per-minute. :/

Now available for download here!

The plugins are all set up. You'll need synergy or a bluetooth keyboard or CME's gaming virtual keyboard to control it. See the README in the plugins tarball for instructions on setting-up your own keymap.

(edit) In order to test without spending hours transferring isos, you can grab these
Public Domain PSX Games
written by Matt Verran at Hermitgames. Unfortunately cdrmooby is giving me the 'Seek Past EOF' bug which was supposedly fixed back in 2003 .

Last edited by ArnimS; 2007-08-13 at 18:23.
 
Posts: 472 | Thanked: 107 times | Joined on Apr 2007 @ Texas
#38
The deb file on that site won't install on my N800 running the latest firmware.
 
Posts: 72 | Thanked: 2 times | Joined on Jul 2007
#39
I'm running the latest firmware on the n800 and it installed fine. I didnt try the application manager.
first you need xterm
then becomeroot
type
Code:
sudo gainroot
edit: i missed this part as i already had it installed and forgot about it sorry
Code:
apt-get install libglade2-0
then install the 2 lib debs first then the pcsx deb with
Code:
dpkg -i debfile.deb
then untar the .pcsx into /home/user
Code:
tar xvzf tarfile.tgz
i havnt tested a game as i dont have a game image.
i did get the following gtk errors when starting it
Code:
/home/user/.pcsx # /usr/games/pcsx
pcsx[2891]: GLIB WARNING ** libglade - unknown attribute `comments' for <property>.
pcsx[2891]: GLIB WARNING ** libglade - unknown property `pack_direction' for class `GtkMenuBar'
pcsx[2891]: GLIB WARNING ** libglade - unknown property `child_pack_direction' for class `GtkMenuBar'
cfgPeopsSoft file not found!
but it still starts

Last edited by jay8378; 2007-08-15 at 14:38.
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#40
Originally Posted by jay8378 View Post
libglade - unknown attribute `comments' for <property>.
pcsx[2891]: GLIB WARNING ** libglade - unknown property `pack_direction' for class `GtkMenuBar'
pcsx[2891]: GLIB WARNING ** libglade - unknown property `child_pack_direction' for class `GtkMenuBar'
cfgPeopsSoft file not found!
[/code]
but it still starts
There are links to PD isos on my site. Unfortunately i still haven't found the seek past EOF bug. Will take a crack at it tonight.

If you run a PS1 game in the form of an .exe you'll see some strange behavior - first you'll get a gtk filebrowser menu which asks for the file/directory, then you get a fltk menu where you have to select the .exe again. I'll try to convert all the plugins to gtk eventually.
 
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