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Posts: 131 | Thanked: 241 times | Joined on Feb 2012
#111
I take already a look at The Battle for Wesneth. But upgrading is not easy as the build system is moved completley from autotools to CMAKE.

I will try later, if i have some time.
 

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Posts: 8 | Thanked: 9 times | Joined on Jun 2011
#112
Thx for the update.

Now i can use OpenGFX+BigGUI addon,
 

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Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#113
Originally Posted by canseco View Post
Now i can use OpenGFX+BigGUI addon,
Oh, about time someone did that BigGUI thing. Now you finally can remove the 240x400 hack and use that instead...
 

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Posts: 1,397 | Thanked: 2,126 times | Joined on Nov 2009 @ Dublin, Ireland
#114
Originally Posted by HolgerN View Post
I take already a look at The Battle for Wesneth. But upgrading is not easy as the build system is moved completley from autotools to CMAKE.

I will try later, if i have some time.
Contact with Pail. He has already moved to CMake for Wargus/Stratagus/Stargus.
 

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Posts: 5,028 | Thanked: 8,613 times | Joined on Mar 2011
#115
After latest upgrade, I can't run OpenTTD. while trying to start from terminal, I got following error report:
Code:
/usr/games/openttd: error while loading shared libraries: liblzma.se.0: cannot open shared object file: No such file or directory
Before update, it was working fine. Missing, non specified dependency in control file?

/Estel
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Posts: 131 | Thanked: 241 times | Joined on Feb 2012
#116
there is a new dependency in openttd liblzma1. I thought a added this correctly to the control file. I will check
 

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Posts: 1,680 | Thanked: 3,685 times | Joined on Jan 2011
#117
Sooo, are there any actual instructions for this game? I have build some roads and some railway tracks but I just cannot figure out how to put a train on them!
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Posts: 838 | Thanked: 3,384 times | Joined on Mar 2009
#118
Originally Posted by vi_ View Post
Sooo, are there any actual instructions for this game?
http://wiki.openttd.org/Tutorial
 

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Posts: 131 | Thanked: 241 times | Joined on Feb 2012
#119
There was a typo in the control file. Everything should work now. Iibzma1 is added now.
 

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Posts: 1,503 | Thanked: 2,688 times | Joined on Oct 2010 @ Denmark
#120
hehe i didn't know we had this game, but have seen/played the port on my ubuntu box, da*m i have played this game for MANY hours, started back on 486 not long after it came out, really good game, now we just need XCOM 1&2 that would be awesome (they run like cr*p in dosbox )
 

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