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Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#581
Dualshock3\ Sixaxis i guess no problem =)
 

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Posts: 96 | Thanked: 27 times | Joined on Sep 2011
#582
Hi Every1, my first post here. much appreciation to the developers. im having A PROBLEM playing jackie chan stuntmaster. is it a compactibility problem or jst my setting and secondly i can hardly play any game with the psx4m core without the HWA GPU option, is that how it is for every1 esle?
 
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Posts: 1,103 | Thanked: 368 times | Joined on Oct 2010 @ india, indore
#583
Originally Posted by bonapart View Post
Dualshock3\ Sixaxis i guess no problem =)
thanks for the quick answer is there any guide how do i connect dualshock3? what type of pin or connectors and where to buy things etc?
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bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#584
nicholes: it's use bluetooth, you only need ds3 and n900
http://talk.maemo.org/showthread.php?t=41693
 

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Posts: 669 | Thanked: 433 times | Joined on May 2010
#585
Where can i find all the command line options of pcsx?
 
bonapart's Avatar
Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#586
in sources
http://notaz.gp2x.de/cgi-bin/gitweb....%28argv%5Bi%5D
from line 59 to line 101(in maemo\main.c)
for ex: (!strcmp(argv[i], "-h") - "-h" is option =)
but for what you need this? gui can enable all of these options
 

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Posts: 565 | Thanked: 816 times | Joined on Sep 2010 @ Nevinnomyssk
#587
Notaz released r11
++ added .cbin support
+* some GTE related optimizations
+* various other optimizations
++ added some speed hack options for slower devices
+ (get more speed at stability and correctness loss)
+* fixed several compatibility issues
+* fixed a few crash situations
+* various minor adjustments
+* maemo: merged some code from Bonapart
+* maemo: fixed BIOS issue (hopefully)

already uploaded to autobuilder, waiting to be available in repos
p.s. we have update before pandora users ;-)

Last edited by bonapart; 2011-10-31 at 03:38.
 

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Posts: 353 | Thanked: 166 times | Joined on Jun 2010 @ India
#588
Thats great ! thumbs up!
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Posts: 669 | Thanked: 433 times | Joined on May 2010
#589
Originally Posted by bonapart View Post
in sources
http://notaz.gp2x.de/cgi-bin/gitweb....%28argv%5Bi%5D
from line 59 to line 101(in maemo\main.c)
for ex: (!strcmp(argv[i], "-h") - "-h" is option =)
but for what you need this? gui can enable all of these options
I'm creating shortcuts to run the games directly.

Thanks.
 
Posts: 270 | Thanked: 239 times | Joined on Dec 2009 @ Czech Republic
#590
Thanks bonapart!. It's amazing. BTW: Did somebody get to work Medievil 2 and Theme Hospital? Thanks.
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