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Posts: 8 | Thanked: 28 times | Joined on May 2011
#1
Hi,

I created a game (Ball Game) in one week. I hope people will have a bit of fun with that.

Goal: Use your finger to push a ball to a hole on the screen. On higher levels, you have less possible attempts to push.
More details: It is adviced to read the tutorial text before starting the game.

The game is available in extras-devel.

Package for MeeGo tablets (Intel AppStore validation is still pending):
https://gitorious.org/balltouchgame/.../meego-tablets

Git repo:
https://gitorious.org/balltouchgame/balltouchgame

MeeGo Coding Competition page:
http://competition.meetmeego.org/submissions/17

Motivation: Showing the power of the Qt on different platforms.
Problems: The major problem was not the Qt itself, but the desktop etc integration differences on x86/N900 armel.
Result: I was very suprised, how quickly I could sketch this small game.
ToDo: Many things can be done for the better gaming experience. In first place, I would like to create a Symbian version as well.

kecsap
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Last edited by kecsap; 2011-05-16 at 13:41.
 

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Helmuth's Avatar
Posts: 1,259 | Thanked: 1,341 times | Joined on Oct 2009 @ Germany
#2
Thanks a lot!
Perhaps you should announce this at forum.meego.com, too.
 
Venemo's Avatar
Posts: 1,290 | Thanked: 1,753 times | Joined on Aug 2009 @ Budapest, Hungary
#3
Hey,

Perhaps you should post screenshots of your app.
 
Posts: 8 | Thanked: 28 times | Joined on May 2011
#4
Originally Posted by Venemo View Post
Hey,

Perhaps you should post screenshots of your app.
Ok, uploaded.
 

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F2thaK's Avatar
Posts: 4,365 | Thanked: 2,465 times | Joined on Jan 2010 @ Australia Mate
#5
how do we play?
object of game?

cool, will give it a go

Last edited by F2thaK; 2011-05-16 at 13:50.
 
Posts: 8 | Thanked: 28 times | Joined on May 2011
#6
Originally Posted by f2thak View Post
how do we play?
object of game?

cool, will give it a go
Thanks, the post has been updated.
 
F2thaK's Avatar
Posts: 4,365 | Thanked: 2,465 times | Joined on Jan 2010 @ Australia Mate
#7
3 suggestions.

-its a little simple, maybe put some objects in the way?
-highscores table
-when you get the ball in, have a notification of some sort, like "goal!"
 

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Posts: 8 | Thanked: 28 times | Joined on May 2011
#8
I have just uploaded a new version with haptics support for N900.

Originally Posted by f2thak View Post
3 suggestions.

-its a little simple, maybe put some objects in the way?
-highscores table
-when you get the ball in, have a notification of some sort, like "goal!"
1. I thought about walls on higher levels. It would be fairly simple to add.
2. Yes, an item on the ToDo list...
3. Hmmm, It would be trivial to add, I will check it.
 
eefo's Avatar
Posts: 1,444 | Thanked: 461 times | Joined on Dec 2010 @ pakistan
#9
i dont know what's the problem .
but i started playing this game and playing the second level the game it self shuts down :$
 
AgogData's Avatar
Posts: 870 | Thanked: 133 times | Joined on Aug 2010
#10
how about a major update and make the ball in 3D ?
and don't mind this suggestion if you didn't like it, but dragging the ball into a sniper icon in my opinion is better replaced by a small pool stick and maybe make the ball smaller without the whole pool concept and with only the red ball and the attemps counting, just my humble opinion
 
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