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Posts: 63 | Thanked: 139 times | Joined on Apr 2010
#1
Chess Clock 1.0.0 (beta) by Arto Hyvättinen is released in the extras-devel repository under games section.




Chess Clock is a game clock for chess players. It has six modes
  • normal clock
  • time addition in the beginning of a turn (or after a specified number of turns)
  • time addition after a turn (or after a specified number of turns)
  • delay in the beginning of a turn (time starts counting down after a delay period)
  • delay at the end of a turn (if the player has moved faster than the increment, only the time used by the player will be added to his/her time)
  • hour glass game (the time used by player is subtracted from his/her time and added to the opponents time)
Times are adjustable and white and black players can optionally have different times.



Everything should work fine The application is in its beta phase and is not fully tested. It works on PR 1.2. In real game clock use it works best when the device is charging and set to keep the display on while charging. No tests on battery consumption are made yet. All feedback is welcome.

Chess board is not included.

Website (with more screenshots): http://chessclock.garage.maemo.org/
 
Posts: 1,950 | Thanked: 1,174 times | Joined on Jan 2008 @ Seattle, USA
#2
Any chance of porting this to Maemo4 Diablo for N8x0?

In any event, glad you made this. If not on my N800, maybe I'll get to use it on my N9.
 
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Posts: 246 | Thanked: 204 times | Joined on Jun 2007 @ Potsdam (Germany)
#3
Thank you so much for this great application. Can't wait to try it out in real situations.
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Posts: 22 | Thanked: 1 time | Joined on Jan 2010
#4
Great work! Feature request: for scrabble, a more easily accessible pause button is needed. Could you have an option to put one somewhere on the main screen?
 

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Posts: 4 | Thanked: 5 times | Joined on Jul 2010
#5
Thank for all feedback.
More feedback is welcome!

Any chance of porting this to Maemo4 Diablo for N8x0?
Chess Clock is written with C++/Qt4, it should be cross-platform and just ready to be compiled in other platforms (supporting any version of Qt 4)... But I haven't development tools for Maemo4 installed and I prefer to first get final Maemo5 version released.

By the way, the application without any modifications runs fine in my desktop computer, too.

a more easily accessible pause button is needed
This should be easy to add (in the next release).

In addition, I will try to add an option to keep the screen always on when a game is running (it may eat the battery...)

Arto
 

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Posts: 41 | Thanked: 7 times | Joined on Dec 2009 @ Oslo, Norway
#6
Can you make it fullscreen and maybe have an option to vibrate when you click?
 

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Posts: 63 | Thanked: 139 times | Joined on Apr 2010
#7
Originally Posted by smartypants View Post
Can you make it fullscreen and maybe have an option to vibrate when you click?
No plans to make it fullscreen. We discussed this and figured that faster access to menu (and seeing the time and battery level) outweighs the prettier appearance of full screen.

As for vibration, it could be nice to have a clearer response to touch, not sure whether vibration is the best way to do it, though. It might come later, but won't be in the next version.
 
Posts: 63 | Thanked: 139 times | Joined on Apr 2010
#8
Chess clock 1.1.0 is now in extras-devel.

New features:
-the screen stays on during a game (expect when paused)
-pause is now a button on the game screen (instead of a menu option)



Bug reports & other feedback is welcome.
 
Posts: 63 | Thanked: 139 times | Joined on Apr 2010
#9
Chess Clock 1.1.2 is now in extras-devel.

New: improved battery life.
-the game is paused when the application goes to background
-if an individual turn takes more than 30 minutes, the screen is no longer kept on. (If you wish to resume keeping the screen on for that game, just pause and continue on another turn.)
 
Posts: 63 | Thanked: 139 times | Joined on Apr 2010
#10
Chess Clock is now in the extras-testing repository, waiting for testers...

The Chess Clock's QA page for testing, commenting and voting
 
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