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2015-12-10
, 06:56
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Posts: 1,671 |
Thanked: 11,478 times |
Joined on Jun 2008
@ Warsaw, Poland
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#2
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The Following 10 Users Say Thank You to Stskeeps For This Useful Post: | ||
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2015-12-10
, 07:47
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Posts: 1,289 |
Thanked: 4,318 times |
Joined on Oct 2014
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#3
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Hopefully you have allocSize() in gralloc.h, or things really go up in flames.
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2015-12-10
, 15:45
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Posts: 210 |
Thanked: 841 times |
Joined on Feb 2013
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#4
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2015-12-11
, 08:28
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Posts: 1,671 |
Thanked: 11,478 times |
Joined on Jun 2008
@ Warsaw, Poland
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#5
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2015-12-11
, 08:57
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Posts: 1,203 |
Thanked: 3,027 times |
Joined on Dec 2010
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#6
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2015-12-11
, 10:06
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Posts: 1,289 |
Thanked: 4,318 times |
Joined on Oct 2014
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#7
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there's a suprise. Sounds like every GPU manufacturer does there own wacky changes to gl headers. Qt (and my SDL2 port) on N900 and N9 needed a define or header fix. GLES2/gl.h was missing glChar definition.
The Following User Says Thank You to nieldk For This Useful Post: | ||
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2015-12-11
, 10:11
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Posts: 592 |
Thanked: 1,167 times |
Joined on Jul 2012
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#8
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The Following User Says Thank You to tortoisedoc For This Useful Post: | ||
Sometimes it is useful to have EGL/GLESv1/v2 and libhybris headers on the Jolla Phone to quickly patch a few lines of code of an application while you're not at home and have nothing better to do, or for some other reason.
Therefore i have built the libhybris devel packages for the jolla phone. I used the android headers found in android aosp 4.1.2_r2.
rpms:
http://www.mediafire.com/download/ro...el-rpms.tar.gz
sources (ugly but works):
http://www.mediafire.com/download/ua...j-devel.tar.gz
Let me know if this is useful (or stupid).
I am not sure what happens if you update to a newer version of SailfishOS though, so be sure to uninstall the packages before updating and wait for a newer version of this.
best regards,
krnlyng/liar
Last edited by liar; 2015-12-10 at 07:56.