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javispedro's Avatar
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
#31
Some of the good news:
- The lipstick crash has been fixed in some recent Jolla update.
- When the Jolla keyboard TOH appears, it should work with Xwayland.

The bad news:
- Still no touch input. Possibly will make Xwayland use the 'propietary' lipstick protocols (aka the hackish solution).
 

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#32
Originally Posted by javispedro View Post
Some of the good news:
- The lipstick crash has been fixed in some recent Jolla update.
- When the Jolla keyboard TOH appears, it should work with Xwayland.

The bad news:
- Still no touch input. Possibly will make Xwayland use the 'propietary' lipstick protocols (aka the hackish solution).
Dirk will have a proto on FOSDEM could check there (can bring my non-working v1 with me, but it is non-working, so could be false negative)
 

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#33
Originally Posted by javispedro View Post
- Still no touch input. Possibly will make Xwayland use the 'propietary' lipstick protocols (aka the hackish solution).
What's missing there? Is it expecting wl_touch to work? I thought that was working, but it's been a long time since I looked at that code.
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#34
Originally Posted by w00t View Post
What's missing there? Is it expecting wl_touch to work? I thought that was working, but it's been a long time since I looked at that code.
Worse: it expects wl_pointer. Either way, last time I looked at qtwayland (pre5.2...) it did not announce wl_pointer nor wl_touch; and while wl_keyword works under the VirtualBox image at least, I haven't tried anything related to keyboard layouts (which might require qtkey...).
 

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#35
Originally Posted by javispedro View Post
Worse: it expects wl_pointer. Either way, last time I looked at qtwayland (pre5.2...) it did not announce wl_pointer nor wl_touch; and while wl_keyword works under the VirtualBox image at least, I haven't tried anything related to keyboard layouts (which might require qtkey...).
Ah, indeed, it looks like I was wrong.

But I would suspect that "the right thing", then, would be to look at whether or not the custom touch protocol can be ripped out in favor of wl_touch, and XWayland made to understand wl_touch?
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#36
Interesting, I hope this sees some major progress over the next 6mth or so.
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#37
What about hacking on libinput ? and expect it to be part of sfos ?
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#38
Originally Posted by www.rzr.online.fr View Post
What about hacking on libinput ? and expect it to be part of sfos ?
Qt 5.5 contains support for it, so it could be used. But I don't see much advantage taking it into use -- the current code is pretty simplistic.

It's also at the wrong layer: the compositor is responsible for talking to the hardware (using evdev directly in the current case, using libinput as you're proposing) and propagating those events to clients.
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#39
Originally Posted by javispedro View Post
- When the Jolla keyboard TOH appears, it should work with Xwayland.
Confirming, it works!

(Note: no rotation yet, and for some reason the Xwayland window does not appear in the TOHKBD2 task switcher)
 

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#40
Seems Ubuntu Phone will be able to run X Apps with "Convergence" :

http://www.omgubuntu.co.uk/2015/09/u...ng-mir-video-2

X Apps Running on Mir Display Server in a Unity 8 session
 

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