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Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#251
Ok here my first play with the Editor

Its a shame you cant seem to edit direct to the device meaning a lot of pluging /unplugging the cables :-)

Its more a proof of concept attempts

You do not place catapult, its done automatically, but oddly its placed where bird 3 is, not bird 1. not quite sure why there


I found getting screen co-ords right a bit puzzling. lots of stuff i initally placed appeared off screen on N900 and could not be scrolled to

but here it is.
Is no one else having a go?
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File Type: txt chimney.txt (4.4 KB, 140 views)
 
Posts: 68 | Thanked: 621 times | Joined on Oct 2009
#252
Originally Posted by cgarvie View Post
Its a shame you cant seem to edit direct to the device meaning a lot of pluging /unplugging the cables :-)
Actually you can. Install SSH server to the device and open sftp connection to the correct directory. Then you can just drop the new level there and press restart from the game. No need to even restart the application.
 
Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#253
Originally Posted by Miika View Post
Actually you can. Install SSH server to the device and open sftp connection to the correct directory. Then you can just drop the new level there and press restart from the game. No need to even restart the application.

Oh now you mention it, i did have ssh installed DOH.

however i didnt know i didnt even need to restart game.

That will work great, if i can remember how to get ssh server running


Cheers
 
Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#254
Welcome to "Piggies of Swing"
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File Type: txt Piggies_of_swing.txt (10.3 KB, 136 views)

Last edited by cgarvie; 2010-11-19 at 20:08. Reason: missing file
 
Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#255
Heres another.

RoBoT TeEtH
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File Type: txt robot_teeth.txt (19.1 KB, 136 views)
 
Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#256
Here we go again.

This ones called N900 for obvious reasons

AS always (despite getting very little last time) Id love feed back.

im throwing these up fairly fast so, others should feel free to have ago.

or suggest improvements to my levels to make them more playable or aesthetically pleasing.

I recon given the 15 levels in the level pack and the ones im working on now, were soon going to have a full 21 levels.

With a few more people we can get a second 21
Attached Files
File Type: txt N900.txt (15.1 KB, 128 views)
 
Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#257
In what has to be my Favourite named Level yet.

May i proudly present The Pig and the Pendulum
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File Type: txt The_pig_and_the_Pendulum.txt (4.3 KB, 126 views)
 
Posts: 135 | Thanked: 151 times | Joined on Dec 2009 @ Slovakia/Bratislava
#258
Originally Posted by cgarvie View Post
In what has to be my Favourite named Level yet.

May i proudly present The Pig and the Pendulum
interesting idea, but too easy, I did it in 2 tries with 2 birds.
 
Posts: 258 | Thanked: 144 times | Joined on Oct 2009 @ Edinburgh
#259
Originally Posted by forcer View Post
interesting idea, but too easy, I did it in 2 tries with 2 birds.
Oh man your obviously much better than me, as it took me quite a few attempts to solve it.

and in theory it should take at least 2 birds,

if not then i need to raise the piggy.

comming up next "Newtons Cradle" but its even easier just now, trying to work out how to make it more playable
 
Posts: 135 | Thanked: 151 times | Joined on Dec 2009 @ Slovakia/Bratislava
#260
Let me introduce Roll, Roll, downhill
Can someone do it within 1 bird?
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File Type: txt roll_roll_downhill.txt (12.3 KB, 148 views)

Last edited by forcer; 2010-11-22 at 19:10.
 

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