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DelJaRoo's Avatar
Posts: 18 | Thanked: 6 times | Joined on Aug 2007
#11
Originally Posted by humble View Post
yes, press r(menu) go to controls and map the keys to the buttons. theoretically it should work. let me know so i can put them in my second post. thanks
Yeah! That worked! I didn't even know you could do that in Cave Story! You can't remap the r button though so the game grip will cover it up, but you really don't need it, map and inventory work well as a pause.

thanks again
 
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Posts: 2,119 | Thanked: 1,519 times | Joined on Mar 2008 @ Oxford, UK
#12
Can anyone make a video of this?
 
Posts: 56 | Thanked: 31 times | Joined on Dec 2009 @ Sørumsand, Norway
#13
Just had a chance to have a play with this today and it works pretty darn well

i haven't OC'd the phone yet, just re flashed, but on my side the game runs very well but the sound and especially the music seems "slow" if that makes any sense.

Is it like that for anyone else (please say if you have an OCd' phone or not)?

Update:

OC'd the phone to 850 and the sound is still a bit slow (same issue with this engine/game on my Dingoo).

Still an awesome port though will play through it again when my game gripper shows up

Last edited by electristan; 2011-03-23 at 10:20.
 

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Posts: 352 | Thanked: 386 times | Joined on Dec 2009 @ USA
#14
Originally Posted by electristan View Post
Just had a chance to have a play with this today and it works pretty darn well

i haven't OC'd the phone yet, just re flashed, but on my side the game runs very well but the sound and especially the music seems "slow" if that makes any sense.

Is it like that for anyone else (please say if you have an OCd' phone or not)?

Update:

OC'd the phone to 850 and the sound is still a bit slow (same issue with this engine/game on my Dingoo).

Still an awesome port though will play through it again when my game gripper shows up
What I've done is re flashed my phone (.. was having Xorg and dbus-scripts issues.) unrelated to this

and yes if you watch a video (at 3:10 it starts) with it on the dingoo the music makes the game unplayable (..not on Maemo)

yeah me too(game griper..for anyone) im waiting on some one to post the keys. (so i can put it in the second post.)

right now i have a build that i feel is better fps(50,52 and more strongly..)

im going to release it but i have to re-package(you might have to copy all the information out of "/opt/nexngine" except nx or delete it. most likely nxengine and nxengine-data so i can push updates that wont delete your data(game saves) on updates of the engine and completely deletes on removal


i would like to see the average fps's of testers to see if this update is need

so. go in to console and type "fps" and post your fps and your setup like this. thanks

Code:
VERSION:(PR1.3)
OC'D:(600,1000)
SWAP MOD'S:(NO)
FPS:(50) (40 low/56 high)
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Last edited by humble; 2011-03-23 at 13:45.
 

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Posts: 56 | Thanked: 31 times | Joined on Dec 2009 @ Sørumsand, Norway
#15
Here you are this is the same with and without music. The game its self runs great and would be perfect if the sound/music was faster/synced

Code:
VERSION: (PR1.3)
OC'D: (250,850)
SWAP MOD'S: (NO)
FPS: (50) (38 low/52 high)

Last edited by electristan; 2011-03-23 at 13:49.
 

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Posts: 352 | Thanked: 386 times | Joined on Dec 2009 @ USA
#16
Originally Posted by electristan View Post
Here you are this is the same with and without music. The game its self runs great and would be perfect if the sound/music was faster/synced

Code:
VERSION: PR1.3
OC'D: 250,850
SWAP MOD'S: No
FPS: 50 (38 low/52 high)
thats what im trying to accomplish too. im geting 56 high.
and i like how you posted your fps im going to use it
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Posts: 56 | Thanked: 31 times | Joined on Dec 2009 @ Sørumsand, Norway
#17
Cool, and good luck
 

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#18
ok i did not for get about this project. its just that i have not made any major improvements that makes scene.

one binary has liquid play(but volume is badly sync'd)
another has good sync(but crapy play)
and last but not lease one thats decent

so this decent one i might release this weekend.

i could be how my device is set up so we'll see.
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Posts: 56 | Thanked: 31 times | Joined on Dec 2009 @ Sørumsand, Norway
#19
Im still here to (im sure others are aswell)

Still waiting for the Game Gripper, when it comes ill update with the keyboard bindings for it.

looking forward to the update
 
Posts: 111 | Thanked: 9 times | Joined on May 2010
#20
Since it's freware: Could anyone post a good link for an english client that works well with this engine? I had problems finding one yesterday...

This will be so cool if I get it to work and will most likely make me buy a gamegripper, always loved cave story so much!!
 
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