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Posts: 175 | Thanked: 70 times | Joined on Dec 2009
#151
So got the saved game form the pc. when i load it up i still get to see the ui just fine, but the play screen is blue.

I'd tried to take a screen but when i hit ctrl or shift gemrb just crashes right away.

so found out that you have to take the files from ../bg2/data/DATA and move it to ../bg2/data

as well as /data/MOVIES/

Last edited by wakkamis; 2011-02-24 at 17:40.
 

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NerdKnight's Avatar
Posts: 113 | Thanked: 334 times | Joined on Oct 2010 @ Argentina
#152
I've downloaded the source of gemrb and made a little change to implement right click, it's emulated holding x key while taping the screen.
To install the patch you must overwrite the file
Code:
/opt/maemo/usr/lib/libgemrb_core.so.0.0.0
with the one I uploaded here:
http://dl.dropbox.com/u/11747350/lib...re.so.0.0.0.7z (make a backup first!).
I tested it with BG1.
Does someone know why the file I've compiled is 9.1 MB big while the original it's only 1.1 MB?
 

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Posts: 30 | Thanked: 7 times | Joined on Nov 2010 @ Rhode Island
#153
Originally Posted by NerdKnight View Post
I've downloaded the source of gemrb and made a little change to implement right click, it's emulated holding x key while taping the screen.
To install the patch you must overwrite the file
Code:
/opt/maemo/usr/lib/libgemrb_core.so.0.0.0
with the one I uploaded here:
http://dl.dropbox.com/u/11747350/lib...re.so.0.0.0.7z (make a backup first!).
I tested it with BG1.
Does someone know why the file I've compiled is 9.1 MB big while the original it's only 1.1 MB?
Seems like it's working fine in BG2, as well. Thanks for this!
 
Posts: 127 | Thanked: 17 times | Joined on Jul 2010 @ stockton
#154
works in pst for me got outside the mortuary
shame pst is so buggy keeps segfaultin in sigil when fighting thugs
thanks for the right click
 
Posts: 1,397 | Thanked: 2,126 times | Joined on Nov 2009 @ Dublin, Ireland
#155
Originally Posted by NerdKnight View Post
I've downloaded the source of gemrb and made a little change to implement right click, it's emulated holding x key while taping the screen.
To install the patch you must overwrite the file
Code:
/opt/maemo/usr/lib/libgemrb_core.so.0.0.0
with the one I uploaded here:
http://dl.dropbox.com/u/11747350/lib...re.so.0.0.0.7z (make a backup first!).
I tested it with BG1.
Does someone know why the file I've compiled is 9.1 MB big while the original it's only 1.1 MB?
Great, I hope this fix could be merged with the upstream.
 
NerdKnight's Avatar
Posts: 113 | Thanked: 334 times | Joined on Oct 2010 @ Argentina
#156
I've compiled the last version of gemrb (0.6.3), here is the link to the debian package:
http://dl.dropbox.com/u/11747350/gem....3-1_armel.deb
It includes the right mouse button patch.
The source code is here:
http://dl.dropbox.com/u/11747350/gemrb_0.6.3-1.tar.gz
 

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Posts: 182 | Thanked: 69 times | Joined on Nov 2009 @ Netherlands
#157
I've tried Icewind Dale with the new version, it works, but I can't get it to run in full screen anymore.
Anyone else have this problem? Maybe it's because of the CSSU?

edit: Oh, never mind, I found the option under graphics options in the game itself.

Last edited by maartenmk; 2011-03-20 at 12:11.
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#158
Screen so small... cpu struggling... but so close to playable... :/

anybody got good experiences for making it work better?

* gemrb > /dev/null to swallow all that terminal output

* = key to select all party

* ctrl-p to center screen on your party

more niggles:

- journal text is bright grey
- combat can get a bit too slow to control

Last edited by ArnimS; 2011-03-21 at 10:53. Reason: niggles
 
Posts: 101 | Thanked: 29 times | Joined on Aug 2010
#159
Originally Posted by NerdKnight View Post
I've downloaded the source of gemrb and made a little change to implement right click, it's emulated holding x key while taping the screen.
To install the patch you must overwrite the file
Code:
/opt/maemo/usr/lib/libgemrb_core.so.0.0.0
with the one I uploaded here:
http://dl.dropbox.com/u/11747350/lib...re.so.0.0.0.7z (make a backup first!).
I tested it with BG1.
Does someone know why the file I've compiled is 9.1 MB big while the original it's only 1.1 MB?
Is it possible to have the proximity sensor cover instead of X for the right click?
 
NerdKnight's Avatar
Posts: 113 | Thanked: 334 times | Joined on Oct 2010 @ Argentina
#160
Originally Posted by TimusEravan View Post
Is it possible to have the proximity sensor cover instead of X for the right click?
Good idea, I think is possible, I'll see what I can do...
 
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