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Posts: 317 | Thanked: 787 times | Joined on Oct 2009 @ Krakow, Poland
#1
Mokomaze is the opensource implementation of the classic game where
you control a steel ball by tilting a wooden labyrinth. It is
written in C using SDL and adapted for Neo Freerunner.

Copyright (C) 2009 Anton Olkhovik <ant007h@gmail.com>

Benefits:
* controlled by accelerometer
* simulates (by vibration) feedback from ball hits against the walls
* high performance and low resource consumption
* simple levelpack file format
N900 was really lacking a decent Labyrinth clone. This one is backed by Open Dynamics Engine and features very realistic physics as well as quite attractive graphics and a lot of fun (48 levels). It works smoothly on N900 and vibration feedback makes it even cooler.

Changes I made to version v0.5.5 of Mokomaze:
Screenshots:




Videos:
Mokomaze 0.5.0 on Neo-Freerunner: http://www.youtube.com/watch?v=VVRRXx2kEu8
This port on Nokia N900:

The package is available from extras-devel. Have fun and please post your feedback here.

Last edited by dwaradzyn; 2011-01-09 at 14:32. Reason: Package uploaded
 

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#2
Looking good. Thanks.
 
Posts: 317 | Thanked: 787 times | Joined on Oct 2009 @ Krakow, Poland
#3
The package is available in extras-devel but HAM is not showing it under games. I have not figured out why (any advice?). Anyway you can install it using:
Code:
apt-get install mokomaze
Have a nice game
 
Posts: 2,220 | Thanked: 3,778 times | Joined on Jun 2010 @ Florida
#4
Originally Posted by dwaradzyn View Post
The package is available in extras-devel but HAM is not showing it under games. I have not figured out why (any advice?). Anyway you can install it using:
Code:
apt-get install mokomaze
Have a nice game
Did you set the section the package is in as "user/games" or whatever? It has to have "user" as one of the categories/sections, or else Hildon Application Manager (and FApMan, unless you select the advanced display option to show ALL packages) won't show it.

It was designed that way as a way to keep end users from doing stupid ****, namely installing some random library because it sounds cool, without knowing what it actually does.

Other than that, I haven't installed it yet, but screenshots look great. N900 greatly benefits from more games, definitely - great to see someone porting one.
 

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#5
Nice little game
 
Posts: 317 | Thanked: 787 times | Joined on Oct 2009 @ Krakow, Poland
#6
Originally Posted by Mentalist Traceur View Post
Did you set the section the package is in as "user/games" or whatever? It has to have "user" as one of the categories/sections, or else Hildon Application Manager (and FApMan, unless you select the advanced display option to show ALL packages) won't show it.
Yes debian/control has this line:
Code:
Section: user/games
I copied it from my other package (CloudGPS) and only altered some data.
 

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#7
This game is awesome!
The physics and graphics are impressive.
 
Posts: 2,220 | Thanked: 3,778 times | Joined on Jun 2010 @ Florida
#8
Hmmm. No clue then. And I can't test whether it shows up for me right now because my campus wifi is being 'tarded, so unless I spend the next 20 minutes fiddling with setting up USB networking again, I can't get my N900 internet-ed.
 
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Posts: 233 | Thanked: 220 times | Joined on Jan 2010 @ Hungary
#9
im on lvl 22 now, very very nice game! Nice graphics, smooth gameplay. Thx
__________________
Nokia N950 - PR1.3
OpenSUSE 12.2 / Windows 8
 
Posts: 317 | Thanked: 787 times | Joined on Oct 2009 @ Krakow, Poland
#10
Originally Posted by Andy1210 View Post
im on lvl 22 now, very very nice game! Nice graphics, smooth gameplay. Thx
Nice, maybe you will be the second one to finish all levels on N900 (after me)
 
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