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2014-11-06
, 06:44
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Posts: 61 |
Thanked: 83 times |
Joined on Feb 2010
@ Estonia
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#22
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What's the exact directory where I am supposed to copy the original Xcom files? I have them now in ~/MyDocs/openxcom/data, but that does not seem to work.
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2014-11-06
, 11:56
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#23
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2014-11-06
, 12:17
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Posts: 61 |
Thanked: 83 times |
Joined on Feb 2010
@ Estonia
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#24
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2014-11-06
, 19:06
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#25
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2) it would be useful. even better if you just list keys you changed so I can change them in default conf and also change them in existing config file (postinst script will do that).
4) imho homeworld's source is not available. Let me know when you find it somwhere.
btw what about external keyboard/mouse? they doesn't work in games at all?
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2014-11-07
, 09:59
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Posts: 61 |
Thanked: 83 times |
Joined on Feb 2010
@ Estonia
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#26
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The issue from 3) (blue_arrow keys, like numbers) is preventing creating a more convenient config (making use of lvl 3 keys, the "blue" ones) - also, I haven't changed the things binded to numbers, as I still hope it will work later on
As for external mouse, when you click right button, the input "freezes" until you release it (so it works, essentially, like touchscreen tap). This makes it unusable for things like dragging. Not a big deal, seriously, (you can still use middle mouse button just fine) I was just wondering if it could be avoided without much hassle
keyIgnoreClick: SDLK_LSHIFT keyRightClick: SDLK_MODE, proximity keyCancel: SDLK_BACKSPACE keyBattleReserveNone: SDLK_a keyBattleReserveSnap: SDLK_s keyBattleReserveAimed: SDLK_d keyBattleReserveAuto: SDLK_f keyBattlePrevUnit: SDLK_z keyBattleNextUnit: SDLK_x keyBattleLevelUp: SDLK_p keyBattleLevelDown: SDLK_PERIOD keyBattleCenterUnit: SDLK_c keyGeoToggleDetail: SDLK_q keyGeoZoomIn: SDLK_l keyGeoZoomOut: SDLK_PERIOD keyBattleDeselectUnit: SDLK_w keyBattleZeroTUs: SDLK_g
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2014-11-07
, 10:28
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Posts: 152 |
Thanked: 91 times |
Joined on Mar 2013
@ Russia Saratov
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#27
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2014-11-08
, 11:33
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#28
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This behavior is not maemo-specific. We have enough keys so 'wontfix'. Btw same applies to 'shift' and other modifiers.
Preparing to replace openxcom 1.0r558-maemo5 (using .../openxcom_1.0r558-maemo7_armel.deb) ... Unpacking replacement openxcom ... dpkg: error processing /var/cache/apt/archives/openxcom_1.0r558-maemo7_armel.deb (--unpack): error setting ownership of `./opt/maemo/usr/share/games/openxcom/Language/FontBig.png': Operation not permitted dpkg-deb: subprocess paste killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/openxcom_1.0r558-maemo7_armel.deb E: Sub-process /usr/bin/dpkg returned an error code (1)
v: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Resources/UI': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Resources': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/ROUTES/FIRES.RMP': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/ROUTES/INTERC.RMP': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/ROUTES': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Language/en-US.yml': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Language/FontGeoBig.png': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Language/FontSmall.png': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Language/en-GB.yml': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Language/FontBig.png': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Language/Font.dat': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Language/FontGeoSmall.png': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom/Language': Operation not permitted mv: can't preserve ownership of '/home/user/MyDocs/Games/OpenXcom': Operation not permitted
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2014-11-14
, 13:35
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Posts: 61 |
Thanked: 83 times |
Joined on Feb 2010
@ Estonia
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#29
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2014-12-07
, 18:35
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Posts: 5,028 |
Thanked: 8,613 times |
Joined on Mar 2011
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#30
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Also, there is (build-in the openxcom releases, disabled by default) option that enables accuracy decreasing (for both your soldiers and aliens) with distance - while using it, it is worthwhile to check predicted accuracy before shooting, by hovering.
Last but not least - even if not using above option, in times, it may be quite hard to select the spot you want to shoot, without accidentally shooting one tile to the left, right, up or down There is option that require additional click to confirm shoots, but hovering is just, well, more convenient to use.
Cheers,
/Estel
N900's aluminum backcover / body replacement
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N900's HDMI-Out
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Camera cover MOD
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Measure battery's real capacity on-device
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TrueCrypt 7.1 | ereswap | bnf
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