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Estel's Avatar
Posts: 5,028 | Thanked: 8,613 times | Joined on Mar 2011
#771
You need to place and execute (via autoexec in dosbox config) a rover.sys file. I remember that there have been multiple of threads about it + many posts in this very thread, but I don't have it bookmarked anywhere (just installed and forget).

BTW, maybe its good idea to include mentioned rover.sys in dosbox package, in a way that it's installed automatically?. I see no much reason, for leaving it for manual install, especially, that it's practically required for proper Dosbox usage.

/Estel

[off-topic]Oh no, Dark Forces was much better and more "complicated" than doom. It was much more "real" 3D - with up, down, jumping, strafe'ing etc. AFAIK it was first game to introduce such "canon" FPS elements. Not to mention, that it has real plot, which couldn't be said about doom IMO, doom was more popular only thanks to multiplayer, which Dark Forces lacked.[/off-topic]
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casketizer's Avatar
Posts: 566 | Thanked: 282 times | Joined on Sep 2010 @ Lower Saxony
#772
Are those rover.sys files attachments here on tmo or where do you get them?

Dark Forces was indeed lighyears better than Doom. I have the CD Version but haven't played it since the 1990s, so my memory has dimmed.
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Estel's Avatar
Posts: 5,028 | Thanked: 8,613 times | Joined on Mar 2011
#773
So I decided to move my a** and after 30 seconds of searching:
http://depot.javispedro.com/dosbox/rover/

No irony here intended. I agree, that it's PITA. It should be included i dosbox package for sure.

BTW, remember, that after installing it, You'll be able to properly map keys as per dosbox keymapper, same way as with desktop version (see dosbox manual for details).

to automatically use it, just put:

Code:
 keyb rover.sys us
...into Your autoexec part of Dosbox config. I have no idea if "us" is correct for keyboards without 4 arrows, but for sure it's working ok no matter of Your N900 language settings (You don't need to use US_us.utf8 for that to work).

/Estel
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Last edited by Estel; 2012-05-06 at 21:11.
 

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casketizer's Avatar
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#774
Thank you so much.
BTW, I find it is always easier to find something again, than finding it for the first time.
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Posts: 131 | Thanked: 241 times | Joined on Feb 2012
#775
I added a new patch vertical_scaling to dosbox. This patch add the option of Mouse Vertical Scaling, in order to scaling the vertical component of the mouse movement. In the [sdl] section you have the option sensitivityaspect=%value%, which can vary from -1000 to 1000. Its default value is 100. The unit is percentage.

Some dos games as Realm of Arkania 1 will now work, If you set sensitivityaspect to 50.

I uploaded 0.74-0maemo6 to extras-devel.

Have fun!
 

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Estel's Avatar
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#776
Thanks a lot!

Maye it be the case with Pirates! Gold too? It was always quite awkard re mouse control via touchpad. Any way to determine correct percentage, except for trial-and-error?

/Estel
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Addison's Avatar
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#777
Would it be possible to have the left and right, 80x480 dead area on the screen, to be used as customized touch keys?

Having just an N800, I could really make good use of them.
 

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Estel's Avatar
Posts: 5,028 | Thanked: 8,613 times | Joined on Mar 2011
#778
I know something like that (even more - whole touchscreen was divided as 9 invisible buttons) on Symbian's Dosbox port, so it should be possible. not very convenient for use, though.

/Estel
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Addison's Avatar
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#779
Would you at least consider this Estel?
 

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Estel's Avatar
Posts: 5,028 | Thanked: 8,613 times | Joined on Mar 2011
#780
Me? Sure, but sadly, I'm not Dosbox maintainer/developer I'm afraid, that with me touching it's code and trying to implement something from symbian version (that I've seen only from user POV) could result in total catastrophe

I'm just poor little tester/user, when it comes to DosBox
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