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ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#1
Snes 1.5 compiles and runs on the 770, at least older demos load and run.

Onscreen displays like fps and bg layer messages work.

But display output from the core itself is black.

16bpp depth is being detected correctly

core seems to be running, getting 6-30 fps depending on frameskip

If anybody is interested in working on this, drop me a message.

cheers
Arnim

(edit) yes it's real... you can download the binary here:

(edit) i removed the link.

Last edited by ArnimS; 2007-04-16 at 11:09.
 
Posts: 74 | Thanked: 2 times | Joined on Feb 2007
#2
Originally Posted by ArnimS View Post
Snes 1.5 compiles and runs on the 770, at least older demos load and run.

Onscreen displays like fps and bg layer messages work.

But display output from the core itself is black.

16bpp depth is being detected correctly

core seems to be running, getting 6-30 fps depending on frameskip

If anybody is interested in working on this, drop me a message.

cheers
Arnim

(edit) yes it's real... you can download the binary here:

(edit) it works in the x86 scratchbox target

http://ln-s.net/OSb
Very good work . You also should try to compile zsnes which should be faster.
 
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#3
Originally Posted by Modulok View Post
Very good work . You also should try to compile zsnes which should be faster.
Zsnes only runs on 80x86 CPUs. It can not be ported to other cpu architectures.

After 12 hours of mucking with the source, i got it running. Check the gaming forums for a screenshot.
 
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