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Posts: 31 | Thanked: 3 times | Joined on Sep 2010
#61
i tried...said error while loading shared libraries: libmikmod.so.2:cannot open shared obect file: no such file or directory
 
Posts: 202 | Thanked: 72 times | Joined on Apr 2011 @ France 55
#62
did you install it from the application manager? Because i got an icon.
 
Posts: 31 | Thanked: 3 times | Joined on Sep 2010
#63
yeah i installed it from application manager
 
Posts: 202 | Thanked: 72 times | Joined on Apr 2011 @ France 55
#64
i'n not sure but, i think i install it from a deb from the maemo forum... i'll check if i can find it.
 
Posts: 31 | Thanked: 3 times | Joined on Sep 2010
#65
Originally Posted by turbovomit View Post
i'n not sure but, i think i install it from a deb from the maemo forum... i'll check if i can find it.
ok thnxs
 
Posts: 202 | Thanked: 72 times | Joined on Apr 2011 @ France 55
#66
Well, sorry...humhum. I really don't remember where i find it !
I think i download it from the repo too.
I don't know why i got i icon...maybe i'm just lucky!
 
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Posts: 909 | Thanked: 216 times | Joined on Nov 2009 @ Bremen, Germany
#67
stupid you have to change controls via config file?! why not just put settings ingame? just because its complicated doesnt mean its useful or elitary or something.
 
Posts: 1,326 | Thanked: 1,524 times | Joined on Mar 2010
#68
The game was designed that way I guess. You may not realise this but XMoto was a port of a PC game to the N800 and was never meant to run on the N900. It was just a fluke that it ran on maemo5.

For the most part, XMoto is still the same game as the original release in 2007(?). The only changes that have been made was to enlarge the buttons in the main menu by Divan (famed for the WebOS game manager).

If you are having problems, can you clarify what is happening?
 
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