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12-07-2009
, 01:30 PM
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Posts: 1,546 |
Thanked: 1,760 times |
Joined on Oct 2009
@ Boston
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#2
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| The Following User Says Thank You to Flandry For This Useful Post: | ||
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12-07-2009
, 11:24 PM
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Posts: 729 |
Thanked: 154 times |
Joined on Dec 2009
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#3
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12-08-2009
, 12:50 AM
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Posts: 1,546 |
Thanked: 1,760 times |
Joined on Oct 2009
@ Boston
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#4
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| The Following User Says Thank You to Flandry For This Useful Post: | ||
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01-22-2010
, 11:11 AM
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Posts: 172 |
Thanked: 155 times |
Joined on Jan 2010
@ London, UK
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#5
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Tux Racer requires OpenGL, so a port to Fremantle would require modifying it to use GL ES. As one of the better linux-oriented games, it would be a worthy addition to maemo, but it's not a completely trivial port.
I suspect we'll see a lot more GL ES ports once things are better sorted with the libraries and some good examples.
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01-22-2010
, 11:15 AM
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Posts: 12 |
Thanked: 3 times |
Joined on Jan 2010
@ Madrid, Spain
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#6
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01-22-2010
, 03:39 PM
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Posts: 223 |
Thanked: 67 times |
Joined on Jun 2006
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#7
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01-22-2010
, 05:21 PM
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Posts: 876 |
Thanked: 391 times |
Joined on Dec 2009
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#8
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02-16-2010
, 02:39 PM
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Posts: 149 |
Thanked: 25 times |
Joined on Nov 2009
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#9
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02-16-2010
, 03:06 PM
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Posts: 2,014 |
Thanked: 1,577 times |
Joined on Sep 2009
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#10
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