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efekt's Avatar
Posts: 422 | Thanked: 320 times | Joined on Oct 2009 @ Israel
#11
I know, I know - just wanted to note that I too am a M:TG fan (well at least I used to be one )
 
efekt's Avatar
Posts: 422 | Thanked: 320 times | Joined on Oct 2009 @ Israel
#12
Hmmm anything new on this front?
 
kd_alex's Avatar
Posts: 116 | Thanked: 19 times | Joined on Mar 2010
#13
Any news on this topic? Is anyone planning on working this? Does anyone need help?
 

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Posts: 49 | Thanked: 41 times | Joined on Apr 2010
#14
Kind of still working on it. Or at least I'll get back to that once I hand in my final project this week... damn priorities :/ If anyone else wants to have a go earlier, let me know - I've changed the engine to compile with gles
 
Posts: 3,428 | Thanked: 2,855 times | Joined on Jul 2008
#15
Kind of on-topic.. but this is in python+gtk and seems like it may work for MTG.. I'm toying with it now to see what pans out.
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Alister's Avatar
Posts: 45 | Thanked: 28 times | Joined on Apr 2010 @ Budapest, Hungary
#16
Originally Posted by fatalsaint View Post
Kind of on-topic.. but this is in python+gtk and seems like it may work for MTG.. I'm toying with it now to see what pans out.
IMO (from the user's perspective) it's better to take a game which has already user base and online community. But I don't know anything of the difficulties of porting opengl vs python. Don't Iet me discourage you, I will be a happy panda if - some way or the other - I will be able to play MTG on my tablet in the immediate future...

Last edited by Alister; 2010-05-02 at 08:05.
 
Alister's Avatar
Posts: 45 | Thanked: 28 times | Joined on Apr 2010 @ Budapest, Hungary
#17
Meanwhile.. I found another offline client, MTG Forge, which is written in java, so it runs on easy debian (tried it). But, it's unusable on my old hardware, it's extremely slow. Maybe you want to make an attempt with this on n900.
 
Posts: 29 | Thanked: 1 time | Joined on Apr 2010
#18
anyone still interested in porting this ? ,
 
Posts: 527 | Thanked: 121 times | Joined on Feb 2010
#19
i am so looking forward for this.....
 
Posts: 3,428 | Thanked: 2,855 times | Joined on Jul 2008
#20
Originally Posted by fatalsaint View Post
Kind of on-topic.. but this is in python+gtk and seems like it may work for MTG.. I'm toying with it now to see what pans out.
I can say this didn't pan out so well. I got it to launch and pretend to play after finding and downloading all the card information (which it required).. but when trying to start a new game it would segfault. It took a bit of work to get it that far.. so I gave up.

For Wagic we're waiting on Viraptop I guess.. I don't know how to port from GL to GLES.
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