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04-24-2010
, 05:45 PM
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Posts: 144 |
Thanked: 26 times |
Joined on Jan 2010
@ Cali
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#12
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04-24-2010
, 09:16 PM
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Posts: 65 |
Thanked: 33 times |
Joined on Apr 2010
@ Las Vegas
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#13
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So... how about it?
Edit:
Can't I use some other version of Wolfenstein 3D?
Or do I really have to use the 1.4?
When I try to start the game (the Official Wolfenstein 3D) from x terminal, it gives me the following error:
Any solution for this?Code:Wolf4SDL was not compiled for these data files: vgahead.wl6 contains a wrong number of offsets (159 instead of 150)! Please check whether you are using the right executable! (For mod developers: perhaps you forgot to update NUMCHUNKS?)
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04-25-2010
, 05:26 AM
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Moderator |
Posts: 1,945 |
Thanked: 1,633 times |
Joined on Dec 2009
@ Bize Maemo'da Trabzon
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#14
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Yeah--You have to change some defines in the version.h file to correspond with the data files you want to use and then recompile it. That's how I got the shareware build working.


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04-25-2010
, 12:01 PM
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Posts: 121 |
Thanked: 40 times |
Joined on Dec 2009
@ Tokyo, Japan
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#15
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04-25-2010
, 12:11 PM
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Moderator |
Posts: 1,945 |
Thanked: 1,633 times |
Joined on Dec 2009
@ Bize Maemo'da Trabzon
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#16
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05-08-2010
, 05:10 AM
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Posts: 4,283 |
Thanked: 2,342 times |
Joined on Jan 2010
@ Australia Mate
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#17
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08-11-2010
, 08:01 PM
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Posts: 1 |
Thanked: 0 times |
Joined on Aug 2010
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#19
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09-08-2010
, 08:24 AM
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Posts: 8 |
Thanked: 12 times |
Joined on Jun 2010
@ Denmark
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#20
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