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Posts: 103 | Thanked: 165 times | Joined on Feb 2010
#1
Hi everyone.

I want to announce board game Skid Stone. It's based on idea of BrickShooter. It's built with Nokia Qt SDK.
You can find the game in extras-devel.

Game rules: This board game presents colored boxes in the center of the playing field. Outside the playing field, a single row of colored blocks is placed in random order. You can slide these blocks and they will stop, when hitting boxes located in the center. When two or more blocks of the same color are side-by-side, they disappear. Clear the playing filed to win.




p.s. This is my first project for Maemo and first, made with Qt.
This work took me about three weeks, but I think it was worth it.

Last edited by Avis; 2010-10-05 at 19:01.
 

The Following 14 Users Say Thank You to Avis For This Useful Post:
Posts: 254 | Thanked: 94 times | Joined on Feb 2010 @ New Delhi, India
#2
could u upload some details / screenshots? would love try and test it.
 
CepiPerez's Avatar
Posts: 1,023 | Thanked: 4,420 times | Joined on Feb 2010 @ Argentina
#3
screenshots?

EDIT: Here's one


Last edited by CepiPerez; 2010-07-18 at 17:32.
 

The Following 4 Users Say Thank You to CepiPerez For This Useful Post:
Bundyo's Avatar
Posts: 4,509 | Thanked: 3,877 times | Joined on Oct 2007 @ Bulgaria
#4
@Avis: Can you post some more, so I can properly thank you?
__________________
Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.
 
Posts: 54 | Thanked: 15 times | Joined on Jul 2010
#5
Originally Posted by Avis View Post
Hi everyone.

I want to announce board game Skid Stone. It's based on idea of BrickShooter. It's built with Nokia Qt SDK.
You can find the game in extras-devel.

p.s. This is my first project for Maemo and first, made with Qt.
This work took me about three weeks, but I think it was worth it.
how did you learn qt development?
 
Posts: 137 | Thanked: 34 times | Joined on Jul 2010 @ United States
#6
Based on the screenshot it looks very well laid out
 
Posts: 103 | Thanked: 165 times | Joined on Feb 2010
#7
Originally Posted by CepiPerez View Post
screenshots?
EDIT: Here's one
Thnx for help

Originally Posted by Bundyo View Post
@Avis: Can you post some more, so I can properly thank you?
Don't understand what do You want me to post? New games?
Well when I create another one - I'll surely post it

Originally Posted by ankit255 View Post
how did you learn qt development?
Here is my steps:
1. Install SDK
2. Examine examples
3. Read help
4. Write code
5. Goto p.2
 
Posts: 103 | Thanked: 165 times | Joined on Feb 2010
#8
Project's page in Garage: skidstone
 
Posts: 48 | Thanked: 12 times | Joined on Apr 2010 @ Norfolk, UK
#9
i love it! and i am 100% addicted!
 
Posts: 103 | Thanked: 165 times | Joined on Feb 2010
#10
Uploaded a new version, to fix uncommon bug with mistaken positioning of boxes on a game field.
 
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