Posts: 314 | Thanked: 560 times | Joined on Oct 2011
#591
Read about ECM compression, they need to be uncompressed.
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#592
Any news about the update? Not trying to rush just curious.
 

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#593
First of all, thanks a lot elemental for the great work on EmuMaster.

Fwiw, yesterday I managed to build and package EmuMaster for Nemo.
You can get it from my home projects download repository at: https://build.pub.meego.com/package/...t=home%3Awonko

I tested it on Nemo on N950 with the SNES emulator and it works just like a charm.
Only caveat so far is that six axis support is missing as I couldn't find the mer package which provides bluetooth/bluetooth.h.
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Advanced Clock Plugin --- Binary Clock, Desktop Version --- libswt-hildon --- MeePasswords
Q To-Do --- QZeeControl --- Stultitia Simplex --- To-Do-O --- VU Meter --- Zeecontrol
My homepage with assorted posts about my apps, Qt/QML, etc.: http://ruedigergad.com

Last edited by Wonko; 10-29-2012 at 04:48 AM. Reason: Fix typo.
 

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#594
Is there any emulator for windows which can use the same save file? And where can i find the save file? (i want to cheat on desktop).
 
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Posts: 415 | Thanked: 154 times | Joined on Apr 2010 @ San Francisco, CA
#595
Originally Posted by Wonko View Post
First of all, thanks a lot elemental for the great work on EmuMaster.

Fwiw, yesterday I managed to build and package EmuMaster for Nemo.
You can get it from my home projects download repository at: https://build.pub.meego.com/package/...t=home%3Awonko

I tested it on Nemo on N950 with the SNES emulator and it works just like a charm.
Only caveat so far is that six axis support is missing as I couldn't find the mer package which provides bluetooth/bluetooth.h.
So this should run on the upcoming Jolla device?
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Posts: 314 | Thanked: 560 times | Joined on Oct 2011
#596
Originally Posted by dannejanne View Post
Any news about the update? Not trying to rush just curious.
I am doing my best.
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Posts: 314 | Thanked: 560 times | Joined on Oct 2011
#597
Originally Posted by automagic68 View Post
So this should run on the upcoming Jolla device?
The only question is the processor they use:
- X86 - BIG NO
- ARM - YES
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#598
Does Emumaster support to change disc on game that has more than 1 disc ?
 
Posts: 14 | Thanked: 16 times | Joined on Apr 2012 @ France
#599
Originally Posted by Dirge4november View Post
Does Emumaster support to change disc on game that has more than 1 disc ?
No in the current version 0.3.0, but yes in the coming one.
 

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#600
I don't have the 0.4.0 beta or anything, but I'm very curious how the PSX games Chrono Cross, Suikoden and Suikoden 2 run in that version. So if someone could try them out and tell me, I would appreciate it

Originally Posted by chenliangchen View Post
I wish you'd really consider GB/GBC and if others are interested please donate as well!
Aye, I really want to see this too. I think I will donate later this month for this when my finances are a bit more stable.
 
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