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02-04-2012
, 10:02 AM
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Posts: 259 |
Thanked: 200 times |
Joined on May 2010
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#22
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I want a full Skyrim-like experience with a huge map, HDR, soft bodies, bloom and dynamic lighting using OpenGL ES2.0 running at 120fps @ 1280x720 on the SGX530, with online multiplayer.
All written on WebGL, of course, with an updated microb to actually use it.
Gimme gimme gimme gimme.
j/k. What would be a nice game for the N900 though? Casual games are dime-a-dozen, the SGX530 seriously limits what we can do wrt 3D games.
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02-04-2012
, 10:02 AM
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Posts: 146 |
Thanked: 234 times |
Joined on May 2011
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#23
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02-04-2012
, 10:07 AM
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Posts: 259 |
Thanked: 200 times |
Joined on May 2010
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#24
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I'd love to contribute! on the art/graphic side because I'm not a programmer (I'm not a professional artist either, but I do enjoy art), I don't know what sort of art you are looking for but I can vary.
here's a recent one
(big image) http://i.imgur.com/yPKRA.jpg
pixel art too
For suggestions:
-JRPG like Spectral Souls on android, except you fight each other or co-op
-Worms style game, where you throw stuff at each other and there could be a leaderboard or such
and if possible, Angry Bird style but instead you throw windows phones at each other
Also I think the poll should be put later when all possible ideas have been suggested, it just seems fairer. thanks for doing this!
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02-04-2012
, 10:30 AM
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Posts: 755 |
Thanked: 539 times |
Joined on Aug 2011
@ Balochistan
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#25
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02-04-2012
, 10:33 AM
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Posts: 146 |
Thanked: 234 times |
Joined on May 2011
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#26
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worms is not possible (not that much multiplayer ... i mean massive player )
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02-04-2012
, 10:39 AM
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Posts: 259 |
Thanked: 200 times |
Joined on May 2010
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#27
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I'm not sure I understand the difference, how is it different to car racing? you can have eight/ten or more people playing on a big map and you can buy/upgrade items along the way.
I guess instead of taking turns all of the action can be live. (so to be more specific, a 2D shooter with the environment that can get destroyed)
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02-04-2012
, 10:50 AM
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Posts: 146 |
Thanked: 234 times |
Joined on May 2011
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#28
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ok , a browser based game s a website , no flash . only AJAX and HTML and images , that can be clicked and basic animations done .
real-time playing needs high-end server requirements (fast CPUs , fast connection alot of RAM) and that's costy , i already havea good server for w browser based game .
basic animation means showing-hiding stuff and little movements that are client-side only (does not affect the server or other players) so making the worms game would be difficult and that would be a short game ending in an hour or less
we want to make a BIG game that can be played for a year without ending .
I haven't played many browser games, it sounds like neopets but you can interact with each other|
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02-04-2012
, 10:56 AM
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Posts: 259 |
Thanked: 200 times |
Joined on May 2010
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#29
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I get it now, thanks for the clarificationI haven't played many browser games, it sounds like neopets but you can interact with each other
I can't think of any more suggestions right now, but cool, I'd still be happy to contribute!... small animations/icons logo website layout :J !

Progress :
- Game Engine :100%
- Buildings : 70%
- Next : Fleet management and ships factory , complete the map and scouts to explore the map .
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02-04-2012
, 11:04 AM
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Posts: 406 |
Thanked: 434 times |
Joined on Feb 2011
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#30
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All written on WebGL, of course, with an updated microb to actually use it.
Gimme gimme gimme gimme.
j/k. What would be a nice game for the N900 though? Casual games are dime-a-dozen, the SGX530 seriously limits what we can do wrt 3D games.
N9 PR 1.3 Open Mode, N900 CSSU Testing.
Using Open Mode on N9? Having problems crop up? Read this post!