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11-26-2012
, 08:50 AM
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Posts: 949 |
Thanked: 1,758 times |
Joined on Jun 2011
@ Finland
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#2
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But i dont know how to set up qmake in order to use the madde that ships with QtSDK. Does anybody know a link to a step-by-step tutorial to do that?
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11-26-2012
, 10:11 AM
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Posts: 46 |
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Joined on Oct 2012
@ India
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#3
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11-26-2012
, 11:50 AM
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Posts: 74 |
Thanked: 119 times |
Joined on May 2012
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#4
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11-26-2012
, 12:26 PM
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Posts: 46 |
Thanked: 93 times |
Joined on Oct 2012
@ India
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#5
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11-26-2012
, 12:52 PM
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Posts: 74 |
Thanked: 119 times |
Joined on May 2012
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#6
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try adding /local/paolo/QtSDK12/Madde/madbin to your PATH env variable
if you are using bash, the command is
export PATH= /local/paolo/QtSDK12/Madde/madbin:$PATH
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11-26-2012
, 01:20 PM
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Posts: 46 |
Thanked: 93 times |
Joined on Oct 2012
@ India
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#7
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I would like to be able to link against the c++ classes behind QML Elements wrapping Qt Mobility.
I was thinking that i could try to compile the whole qtmobility 1.2.0, and then include those headers, and link against the compiled library.
But i dont know how to set up qmake in order to use the madde that ships with QtSDK. Does anybody know a link to a step-by-step tutorial to do that?
Alternately, is there any other approach to use (or rather create) qtmobility QML elements in C++?
I just need few stuff.. basically Coordinate, Polyline and a few other elements from QtMobility Location
thanks
meeTrainer -- syncgcontacts -- orientationLock -- meeSwitchernet