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Hedgecore
2006-10-25, 18:54
I just found out that one of my all time favourite C64 games was rewritten for Windows/Linux!

http://paradroid.sourceforge.net/

I don't know how intensive this would be, but given it's a simple game would a 770 port be feasible?

If you've never played this, check it out!

Edit: Here's another sexier version: http://freedroid.sourceforge.net/

Hedgecore
2006-10-26, 14:03
Freedroid (in classic mode) is much more playable and close to the original. I don't know if the 770 would be able to handle the new mode with the pretty looking droids.

fpp
2006-10-26, 18:32
I couldn't even get paradroid to run on my XP box :-)
Will try the other one...

Hedgecore
2006-10-26, 20:12
I'll call them Paradroid and Freedroid to avoid confusion. Yeah, I have a P4 3.0GHz with 1GB of RAM and a GeForce 5700TX vid card (256MB RAM)... Paradroid was chunky. Freedroid played *exactly* like the original but there were a lot of extras that wouldn't lend themselves to the 770.

For example, anything to do with the mouse bringing up an aimer was an addon and could be disgarded. The non-classic style of play could be disgarded.

The game graphics are supposed to represent a terminal showing data the 001 Influence Device is sending back after having been beamed onboard a ship taken over droids that went crazy.

Think the 770 could handle that? (Classic mode, no mouse-driven aimer)?

iball
2007-08-21, 01:39
Well, to resurrect an old thread I got this thing to compile on a badly-built VMware scratchbox (rebuilding it now...) and the classic version runs great on my N800.
Going to compile the RPG version next...
You move using the d-pad and fire using the stylus.
Once I get it all tar'd up I'll try to post it somewhere...

EDIT: have it ready in a zip file but I need someone to host it for me. Preferably someone who knows how to turn it into an installable .deb package. ;)

Please note that I did this ArnimS-style and it's just a recompile however it's playable. If I could figure out how to tweak it to 800x480 and "hildonize it" I would.
But I'm not a programmer.

Hedgecore
2007-08-21, 14:50
Amazing! Given the graphics / interface, playing it on a tablet fits perfectly. One thing though, will it still work on a 770?

A few other questions (I'm just curious)

Does sound work?
Does it play smoothly?

If this is something people are interested in, an control interface like Doom on the 770 had would be beautiful (stylus controlled movement and button to fire).

I'd forgotten about this game and since I started the thread I've ditched XP for Ubuntu (it's been a happy 9 months computer-wise. Only had to rip it up and reinstall once (thanks Feisty upgrade!)). I think I'll get the *nix version tonight and give it a go.

iball
2007-08-21, 14:58
Sound works and it plays almost perfectly, except for a small portion of the lower screen is cut-off when in window mode. Running it with the -f switch puts in all it's fullscreen glory. He menus are a little strange in that you move the dpad to move around in them and tap the screen to select. I guess the tap is the left-click.
I've got it compressed into a 4.1MB TGZ file.
Just uncompress it anywhere on the tablet (NOT on an external card) and go into ./freedroid_run/graphics to run the freedroid executable there.

Download here (http://rapidshare.com/files/50364752/freedroid_1_0_2.tgz.html).

phigmov
2007-08-22, 00:43
Classic C64/Spectrum games would be ripe for emulation or porting -

* Wizball (http://marticus.midnightrealm.org/wiz/screenshots.html)
* Uridium
* Head over Heels (http://retrospec.sgn.net/games/hoh/screenshots.html)
* Mercenary (http://en.wikipedia.org/wiki/Mercenary_(computer_game))
* Sentinal (http://en.wikipedia.org/wiki/The_Sentinel_(computer_game))
* Boulderdash (http://en.wikipedia.org/wiki/Boulder_Dash)

etc
etc

iball
2007-08-22, 01:21
Classic C64/Spectrum games would be ripe for emulation or porting -

* Wizball (http://marticus.midnightrealm.org/wiz/screenshots.html)
* Uridium
* Head over Heels (http://retrospec.sgn.net/games/hoh/screenshots.html)
* Mercenary (http://en.wikipedia.org/wiki/Mercenary_(computer_game))
* Sentinal (http://en.wikipedia.org/wiki/The_Sentinel_(computer_game))
* Boulderdash (http://en.wikipedia.org/wiki/Boulder_Dash)

etc
etc

No they're not, no source code to recompile.
What I want is a way to play the Wasteland RPG on my N800 without resorting to emulation.

ArnimS
2007-08-22, 04:09
Classic C64/Spectrum games would be ripe for emulation or porting -


Those look like groundbreaking c64 games (gameplay and technology) - nice list.

Frodo C64 emulator should run them.. http://www.internettablettalk.com/forums/showthread.php?t=5764

Btw Hedgecore, i emailed the author and paradroid is not doable without extensive simplification.

iball
2007-08-22, 04:17
Those look like groundbreaking c64 games (gameplay and technology) - nice list.

Frodo C64 emulator should run them.. http://www.internettablettalk.com/forums/showthread.php?t=5764

Btw Hedgecore, i emailed the author and paradroid is not doable without extensive simplification.

Actually, Freedroid compiles just fine. Execute it with "freedroid -f" at the terminal (or via a homebuilt Freedroid.desktop file in /usr/share/applications to get it in the menu) and it goes into fullscreen. Of course, getting back OUT of fullscreen is an issue.
There's a thread I made in here on it somewhere. Maybe you can take a look at the source and fiddle with it for easier use?

ArnimS
2007-08-22, 04:55
Sorry i meant freedroid RPG - brain shortcircuit.

phigmov
2007-08-22, 05:19
Cheers ArnimS - for those of us old enough to remember the old classics they are great games (arguably more innovative than 90% of the new fangled stuff stuff on the market today). I'll give Frodo a crack - be great to play these full screen.

I believe there are a few opensource ports (eg boulderdash) and faithful remakes (not open source unfortunately)

Actually another classic would be

* Elite (http://armchairarcade.com/neo/node/750)

;-)

iball
2007-08-22, 07:30
Elite does look nice, but the open-source clone of it called Vega Strike uses OpenGL and I don't think OpenGL libs have been ported over yet...if ever.
And it weighs in at a little over 200MB for the Linux release.
If you like Elite - or Starflight - then check out ArnimS's port of Star Control II on his website.
There's also ggelite (http://sourceforge.net/projects/ggelite/) but this one is also dependant upon OpenGL.
Until someone ports the OpenGL libs - if possible - over to the N770/N800 we're kind of hamstrung on what can be ported over.
You can also take a look at TINE (http://sourceforge.net/projects/tine/) as well.
For Boulderdash take a look at Epiphany (http://sourceforge.net/projects/epiphany). It's SDL-based and looks like it will fit real well on the IT's screen.
I like the way Timewarp (https://sourceforge.net/projects/timewarp/) looks myself. It's like Star Control but with better ship graphics.
No one's ported xpilot yet?

guysoft
2009-03-05, 00:19
Hey, the rapidshare is down, could anyone post the tar again so I can download it. I am also a deb packager (to an extent). I could find time to package it.