View Full Version : [Announce] Sony Playstation 1 Emulators
bocephus
2012-04-02, 11:34
Yes, I've figured as much. It really is fast!
Uploaded psx4m-gui version 0.4-6.14.5
Changelog:
* Added memory cards editor (to clear used slots)
* Added option to set the memory cards
* Added options to set reverb and interpolation (pcsxrearmed only)
* Added option to set the PSX region (pcsxrearmed only)
I also updated psx4m and psx4m-gles to add the option to set the memory card file to use (so the two emulators will use the same memory cards)
Screenshots:
http://s7.postimage.org/5h0t3urez/screenshot_1.png
http://s15.postimage.org/nzpdcf12j/screenshot_2.png
ivgalvez
2012-04-02, 12:31
Wow! it's amazing how far this emulator has gone thanks to Bonapart and Sakya (and of course Notaz, etc).
I'd only wish Mupen64 could receive the same amount of love. The GUI is terrible to map the keys and it's quite unstable.
Acidspunk
2012-04-02, 12:33
wow sakya, thank you so much! we really needed a memory card editor.
Guys,
what are reverb and interpolation?
Guys,
what are reverb and interpolation?
http://en.wikipedia.org/wiki/Reverberation
http://en.wikipedia.org/wiki/Interpolation
creating images from linux - http://pandorawiki.org/Creating_images_of_PSX_games_using_Linux
compress - http://boards.openpandora.org/index.php?/topic/4046-tutorial-how-to-save-space-on-ps1-games-without-ripping-video-or-music/
bonapart thanks for this information.
I've compressed an image as instructed, generating a .pbp extension.
Since psx4mgui doesn't recognize this extension, i renamed it to .iso and tried to run it, but i only got a black screen and game does not load...
Am i doing something wrong?
Hi guys just passing by to say THANK YOU very much bonapart for this brillant project you really rock, and thank you very much sakya for keeping this project alive grazie!!!
Am i doing something wrong?
Yes, renaming the file makes the emulator think that the file is an iso.
Btw I din't even know that pcsx-rearmed supports psp's eboot. :)
I'll add the extension to the gui.
In the meantime you can try to launch your game from the terminal:
/opt/maemo/usr/games/pcsx -bios scph1001.bin -bdir /home/user/MyDocs/ -fullscreen -cdfile FullPathToYourPBP
Or if you simply want to compress your iso you can use pocketiso (use normal compression)
http://fpsece.net/download.html
@B-RUNO: prego. ;)
bonapart
2012-04-03, 14:19
you can simply rename you image eboot.pbr to game.bin and load it using gui ;-)
ivgalvez i had tried to compile it today; i'll try to modify gui at least soon ;-)
ivgalvez
2012-04-03, 14:37
Wow! How can I thank more than once? :D
N900 is becoming an arcade machine :)
I already built a classic arcade machine for my house - a portable one is a great addition :)
zzzchainzzz
2012-04-03, 15:18
Yes, renaming the file makes the emulator think that the file is an iso.
Or if you simply want to compress your iso you can use pocketiso (use normal compression)
http://fpsece.net/download.html
@B-RUNO: prego. ;)
I read POCKETISO will delete the videos while compressing the Iso. True?
I read POCKETISO will delete the videos while compressing the Iso. True?
I tried only with one iso and the videos were still there (I used normal compression and the iso was compressed from 700Mb to 500Mb).
There are options to rip videos, but the program didn't find any media and I never tried with other isos...
zzzchainzzz
2012-04-03, 20:17
Didnt succeed in compressing my Rom (.img) with d pocketiso
firstly - located rom and choose normal compression
2nd - analysed iso : which showed me my rom had video files
3rd - then finally process iso which shrunk it from abt 710mb to 598mb. (Plz tell me where i went wrong if seen).
It gave a file name (which was unplayable) with extension like this [romname].img.Z.table . i renamed it to .img and still didnt work.
i'm going to try bonaparts suggestions latter too.
Sakya, Bonapart - some issues/suggestions:
Since many racing games are working great now, Is it possible to change the sensitivity of the accelerometer? it is way too sensitive now...
Second thing i've noticed, is that when loading a saved game, the game starts VERY slow for about a minute which makes the game unplayable.
Last issue i thought about was the save slots - it's possible to change slot for save game inside the game which is great (by using the configured keys), but there is no indication about the current active slot, which makes it very difficult to know which one is active for quick save/load operations - just a thought.
Thanks for your great work.
Didnt succeed in compressing my Rom (.img) with d pocketiso
PocketIso produces two files: one with extension "table" (you don't need this) and one with extension "z".
You have to copy the file game.bin.z to your roms directory without renaming it.
@impeham: I'll see what I can do for these problems. ;)
Uploaded pcsxrearmed version 0.4.0.14.3
Changelog:
* Added options to set various gles settings
* Fixed save state slot selection
* Added notification on save state slot change
Uploaded pcsxrearmed version 0.4.0.14.3
Changelog:
* Added options to set various gles settings
* Fixed save state slot selection
* Added notification on save state slot change
Thought i'd wait for the evening but a few mins break from work won't hurt since i was eager to see these changes :)
The save state selection is great!
I am currently using the gles GPU for all games that works with it since it has the most beautiful graphics. several games are quite buggy such as Knockout kings 2001 and Tekken 3.
do you think changing some gles settings might fix these issues?
do you think changing some gles settings might fix these issues?
Maybe, I tried with some games and I can see differences.
Some options are almost useless on the n900 (advanced blending is really slow) but you can play with it.
The gui does not contain such options so you'll need to execute the emulator from the terminal with a command like:
/opt/maemo/usr/games/pcsx -bios scph1001.bin -bdir /home/user/MyDocs/ -fullscreen -cdfile FullPathToYourROM -cdda -xa -nosound -gles
And add some of these options (better try it one at a time):
-gles_dithering VALUE : Enable/disable dithering [0/1]
(Default disabled)
-gles_mask VALUE : Enable/disable mask detect [0/1]
(Default disabled)
-gles_filtering VALUE : Texture Filtering
0=None (Default)
1=Standard
2=Extended
3=Standard-sprites
4=Extended-sprites
5=Standard+sprites
6=Extended+sprites
-gles_fbtex VALUE : Framebuffer Textures
0=Emulated VRam (Default)
1=Black
2=Card
3=Card+soft
-gles_vram VALUE : Texture RAM size in MB [4-128]
(Default 64)
-gles_fastmdec VALUE : Enable/disable Fast Mdec [0/1]
(Default disabled)
-gles_advblend VALUE : Enable/disable Adv. Blend [0/1]
(Default disabled)
-gles_opaque VALUE : Enable/disable Opaque Pass [0/1]
(Default disabled)
'-gles_advblend 1' fixes the wrong graphics issues in tekken, but also makes the game VERY slow.
i could not see major differences by changing the other switches' values.
i could not see major differences by changing the other switches' values.
Did you try -gles_filtering 6? It should make some difference.
Did you try -gles_filtering 6? It should make some difference.
Yes - but haven't seen any. i'll try again with a few more games and post results.
i also found another issue/bug - when using the gles GPU, the accelerometer is not working - i tried with several games. working fine with GPUs.
Just checked with '-gles_filtering 6' mortal kombat 2, fifa 2005 and fighting force - couldn't see the difference with or without this switch...
ivgalvez
2012-04-05, 11:33
Sakya, it seems to be a good moment to try again with the promotion of packages, would you please try to push it to Testing?
zzzchainzzz
2012-04-05, 16:22
bonapart thanks for this information.
I've compressed an image as instructed, generating a .pbp extension.
Since psx4mgui doesn't recognize this extension, i renamed it to .iso and tried to run it, but i only got a black screen and game does not load...
Am i doing something wrong?
did renaming the .php to bin file work for anyone? didn't work for me.
bonapart
2012-04-05, 16:26
zzzchainzzz php? guess you download a web page, not a game ;-)
and how exactly it doesn't work:
1. not even appear in GUI
2. pushing start does nothing(or opening window with closing it immediately)
3. stuck with black screen
Mohammed Muid
2012-04-05, 17:19
can anyone suggest where to download the games for this emulator.i really want to play nice games
zzzchainzzz
2012-04-05, 17:21
zzzchainzzz php? guess you download a web page, not a game ;-)
and how exactly it doesn't work:
1. not even appear in GUI
2. pushing start does nothing(or opening window with closing it immediately)
3. stuck with black screen
Ooops sorry, typo error :D . eboot.pbp rather.
ans 1, its appears in the GUI
ans 2, does nothing.
ans 3, Yes.. Stuck with black screen.
zzzchainzzz
2012-04-05, 17:25
can anyone suggest where to download the games for this emulator.i really want to play nice games
Google it. Search for psx roms. easier than A B C :)
Suggesting:why not create a compatibility Iist 4 psx4m so we dont waste quality time dloadin non working roms
bonapart
2012-04-05, 18:04
octave when you will read 1st post you'll answer this question
Just checkd it outThanks man.u guys soo kind u evev ansa dumb questions.........now lookin forward 2 playin MGS and REZ 3
Ooops sorry, typo error :D . eboot.pbp rather.
ans 1, its appears in the GUI
ans 2, does nothing.
ans 3, Yes.. Stuck with black screen.
same for me
dabangzhu123
2012-04-05, 23:35
Check permission on config file.
Open a terminal and:
ls -l /home/user/.config/Team16/
Try to remove the directory /home/user/.config/Team16/
Open a terminal and:
sudo gainroot
rm -rf /home/user/.config/Team16
exit
Relaunch the gui, it should recreate the directory with correct permission.
Thank you.Now Breath of Fire IV can perfect operation,but Bio3 isn't smooth.:confused::confused::confused:
Uploaded pcsxrearmed version 0.4.0.14.4
Changelog:
* Fixed -load option
* Added disc change (configured a new key)
To use the change disc feature you need to upgrade the gui and configure the key to change disc.
Uploaded psx4m-gui version 0.4-6.14.7
* Fixed some bugs
* Added support to .pbp extension
* Added button to load a savestate
Savestates from the two emulators are not compatible so you cannot use one saved with pcsxrearmed with psx4m (and viceversa).
http://s18.postimage.org/4zwrex0y1/screenshot.png
zzzchainzzz
2012-04-06, 12:47
Uploaded pcsxrearmed version 0.4.0.14.4
Changelog:
* Fixed -load option
* Added disc change (configured a new key)
To use the change disc feature you need to upgrade the gui and configure the key to change disc.
Uploaded psx4m-gui version 0.4-6.14.7
* Fixed some bugs
* Added support to .pbp extension
* Added button to load a savestate
Savestates from the two emulators are not compatible so you cannot use one saved with pcsxrearmed with psx4m (and viceversa).
http://s18.postimage.org/4zwrex0y1/screenshot.png
Wow Wow .. Disc Change feature. OMG thx a million The Emulators future is looking brighter than the sun l:Dl
hadjistyllis
2012-04-06, 13:03
I have a small request. I read in pandora forum that pcsxrearmed supports mds/mdf format. If I'm right it will be also very cool to load mdf games from psx4m-gui
I read in pandora forum that pcsxrearmed supports mds/mdf format. If I'm right it will be also very cool to load mdf games from psx4m-gui
If the format is supported and it works is just a matter of adding the extension to the filter...
I'll try to execute a mdf and if it works I'll add it to the gui.
Mohammed Muid
2012-04-06, 13:58
i installed psx4m-gui but when i press start or configure nothing happens. i just did apt-get install psx4m-gui. nothing else. help plz
i installed psx4m-gui but when i press start or configure nothing happens. i just did apt-get install psx4m-gui. nothing else. help plz
Do you see roms in the list?
Did you configured the gui and the keys?
sakya - this is some great stuff - thanks!
Is it possible to add the accelerometer for the gles GPU? playing without the game gripper/ds3 controller is a little hard so this is a great alternative.
pbp games works great - just saved ~4GB from my memory card :)
Is it possible to add the accelerometer for the gles GPU?
I'll have a look at this bug, thanks. ;)
Mohammed Muid
2012-04-06, 14:29
Do you see roms in the list?
Did you configured the gui and the keys?
no i dint download any roms yet. i am still confused what to do. saw the compatibility list. i just wana play psx games. there are many options. some i could understand my reading the first post. i pressed start or configure. nthng happens. i did configure the gui and the keys.
no i dint download any roms yet.
The start and configure buttons are for start and configure a rom.
They don't do anything if you don't select a rom.
Pls how do i make bootable psx4m (bin) file from cdfs/cd filesystem.windows software recomendations pls
zzzchainzzz
2012-04-06, 19:22
sakya -
pbp games works great - just saved ~4GB from my memory card :)
Yes. I totally AGREE with you on that one. it loads slightly slower than the main(.bin,.img) file though. But its preferable considering the memory it saves on the device.
@sakya.. tenchu 2 plays well BUT tends to hang when PAUSED. it remains like that forever.
It has been like that since the pcsx-rearmed update (with audio filter) that brought about good quality sound on the emulator of late.
The last 2 updates havnt corrected it (i was hoping future updates woud correct it).
got time to check it out?
now we can change disc i don't know what to say but wow! this what i was waiting for thank a million sakya we really appreciate everything you did they're very usefull for this emulator thank you thank you thank you! =)
Android_808
2012-04-06, 21:49
playing gt and gta1. games run fine from boot using kp dsp profile. however loading from slot (not mem card) they sometimes really lag. sorts itself out after a while but annoying during quick sessions.
I have some ps1 discs i want 2 rip but when i run them,all i see is a cdfs filesystem and ewhen i open dem,i see some files and folders how do i make a bin file out of dis.
Sumbody ansa me pls
You can find everything you need to know on the first page of this thread. If you cant find it there, give this a try.:
link (http://www.dcemu.co.uk/vbulletin/threads/75014-Guide-How-to-Create-a-PSX-ISO-from-the-Playstation-Game-Disc) .
Good luck. :)
Mohammed Muid
2012-04-07, 14:59
i downloaded a rom. roadroash. the extension of the file is .bin.ecm. i copied the rom in home/user/MyDocs/PSX ROM .
then i opened psx4m and clicked start and configure. but nothing works.
then i opened gui config and selected the above directory in ROM section. i got "cant save gui config, permission error? " how to open the rom. plzz help
edit:
i renamed the rom to .bin and it showed. but when i select it , nothing happens.. it want to start.(the start button gets highlited for a few second that it goes back) i also did the configuration written in the compatibility list. but i did not understand how to set the average game speed that is showed in the list. and there its written that .img work. but mine is .bin. how to solve this. thank you.
zzzchainzzz
2012-04-07, 16:14
@ Mohammed Muid..
YOU are asking questions that have been answered too many times on this thread.
TAKE YOUR TIME and go THROUGH the THREAD for the ANSWERS...
Download GEMC to convert your .bin.ecm file to just .bin extension...
Mohammed Muid
2012-04-07, 16:51
the thread has 81 pages. how can i read 81 pages. i dont even read this much for my exams. just renaming it to .bin wont work? and in the comp list its written for roadrash that .img work.
the thread has 81 pages. how can i read 81 pages. i dont even read this much for my exams. just renaming it to .bin wont work? and in the comp list its written for roadrash that .img work.
Man, you really have to learn to search for things. just type .ecm in google and see how to decompress it.
@mohammed muid
There is a search this thread button located at the top of each page in TMO. I found it just recently, and it made my life a lot easier :)
Mohammed Muid
2012-04-08, 16:43
i have converted roadrash to img and also bin with uniecm and ultraISO. the game opens but hangs at the startup screen. please help. i did all the confg mentioned in the compatibility list.it hangs at the beginning an no keys work.
Acidspunk
2012-04-08, 16:46
i have converted roadrash to img and also bin with uniecm and ultraISO. the game opens but hangs at the startup screen. please help. i did all the confg mentioned in the compatibility list.it hangs at the beginning an no keys work.
Maybe you need to use a bios? search google for scph1001.bin and try using it.
Mohammed Muid
2012-04-08, 17:18
i downloaded the bin file. unrarred it. placed it in a folder named psx bios. then selected the folder from psx4m gui config. den when i opened the game. same problem. it stuck at loading screen.i cant even select bios from the rom configuration. do i need to select that? and how to set the average game speed fps as given in the compatibility list.
Acidspunk
2012-04-08, 19:23
Tried Road Rash and it crashes before you can even get to the menu. It's weird because it used to work on earlier versions. It still needs the bios, though. As for the bios itself I had to put it in a separate folder by itself or the emulator would always assume one of the other roms was the bios.
Mohammed Muid
2012-04-09, 00:45
yes exactly. how to solve this?
Acidspunk
2012-04-09, 03:44
yes exactly. how to solve this?
Well with this particular game there's nothing you can do. It just doesn't work. Try one of the other two road rash games.
Running winning eleven 45 smoothly but jackie chan stunt master crashes at the start.why is this so
Mohammed Muid
2012-04-09, 09:39
is it possible to play virtua cop or house of the dead?
zzzchainzzz
2012-04-09, 12:09
Running winning eleven 45 smoothly but jackie chan stunt master crashes at the start.why is this so
Jackie chan plays quite well for me. Try different settings
Jackie chan plays quite well for me. Try different settings
which settings are u using
zzzchainzzz
2012-04-09, 12:32
pcsx-rearmed
gpu.... neon-gpu
frame skip ..auto
region... auto
pcsx-rearmed
gpu.... neon-gpu
frame skip ..auto
region... auto
still not working.which extension is your rom
zzzchainzzz
2012-04-09, 16:13
still not working.which extension is your rom
.pbp formerly .img...
Acidspunk
2012-04-09, 18:04
is it possible to play virtua cop or house of the dead?
No because those are sega saturn games.
Uploaded pcsxrearmed version 0.4.0.14.5
Changelog:
* Fixed accelerometer using gles
* Added -analog option to use the accelerometer as the analog pad
* Added options to set accelerometer sens, max value, y_def
* Added -displayon option to keep the display on (useful when playing using the accelerometer)
Uploaded psx4m-gui version 0.4-6.14.8
Changelog:
* Icon read from pbp (if present)
* Added new settings for accelerometer
* Added new setting to keep the display on
You can now use the accelerometer as the analog pad (useful for driving games, tested with Wipeout 3).
To use this option the game must (obviously) support the analog controller (eg: Wipeout 2 DOES NOT support it, while Wipeout 3 does).
You can test your configuration in the gui:
http://s14.postimage.org/aomuyixu9/screenshot.png
The accelerometer settings mean:
Deadzone: Set the deadzone where the accelerometer values have no effect.
Y Zero position: Set the Y zero position. 500 is 45 degree circa.
Max Value: The value that is considered as the pad maximum value. As for "Y Zero pos" 500 is 45 degree circa.
ivgalvez
2012-04-10, 15:38
Amazing changes.
Would it be possible to create profiles redefining the keys and/or accelerometer so you could use one profile for some games and a different one for others?
Would it be possible to create profiles redefining the keys and/or accelerometer so you could use one profile for some games and a different one for others?
Accelerometer settings are different for each game, I could add the possibility to use different keys for each game.
ivgalvez
2012-04-10, 16:51
Accelerometer settings are different for each game, I could add the possibility to use different keys for each game.
That would be great, specially if you use a Game Gripper and need a different keyboard layout when you don't have it and use the keyboard.
That would be great, specially if you use a Game Gripper and need a different keyboard layout when you don't have it and use the keyboard.
I never heard about Game Gripper before...ordered one just now, thanks. ;)
Uploaded pcsxrearmed version 0.4.0.14.5
Changelog:
* Fixed accelerometer using gles
* Added -analog option to use the accelerometer as the analog pad
* Added options to set accelerometer sens, max value, y_def
* Added -displayon option to keep the display on (useful when playing using the accelerometer)
Uploaded psx4m-gui version 0.4-6.14.8
Changelog:
* Icon read from pbp (if present)
* Added new settings for accelerometer
* Added new setting to keep the display on
You can now use the accelerometer as the analog pad (useful for driving games, tested with Wipeout 3).
To use this option the game must (obviously) support the analog controller (eg: Wipeout 2 DOES NOT support it, while Wipeout 3 does).
You can test your configuration in the gui:
http://s14.postimage.org/aomuyixu9/screenshot.png
The accelerometer settings mean:
Deadzone: Set the deadzone where the accelerometer values have no effect.
Y Zero position: Set the Y zero position. 500 is 45 degree circa.
Max Value: The value that is considered as the pad maximum value. As for "Y Zero pos" 500 is 45 degree circa.
Great stuff :)
Some thoughts/issues:
I think that accelerometer configuration should be global to all games since holding/moving the device is done from same position for all games . For example - if I'm playing while laying down or sitting in a chair I would like to change the "y zero position" to affect all games to fit for each of these positions.
Maybe adding an option to inherit from default configuration all settings that were not specifically set for a game would be a good solution for this and many more configuration issues - this way a user will be able to change globally any setting which will affect all games - as long as they were not specifically overriden (maybe for key mappings also).
I think display on should also be a global switch and not a per game one.
A bug I found - frameskip on gles GPU not working - changing value doesn't affect the speed.
Will it be much trouble to create two modes of keys mappings - one for accelerometer on and one for off?
The reason I ask this is because game gripper is missing two buttons (L2, R2), and the only way to access all control keys with it is to use accellerometer to control Left,Right,Up,Down and by that - to allow new key mappings for the gripper's left + control for other usages such as L2,R2, Load and Save.
I know I'm asking a lot and it up to you when (and if) to implement these issues.
Anyway great work man - glad to be QA for this project!
Will it be much trouble to create two modes of keys mappings - one for accelerometer on and one for off?
The reason I ask this is because game gripper is missing two buttons (L2, R2), and the only way to access all control keys with it is to use accellerometer to control Left,Right,Up,Down and by that - to allow new key mappings for the gripper's left + control for other usages such as L2,R2, Load and Save.
I just realized that this actually only needs to be possible/enabled for some games that requires all key mappings such as fighting force, ninja, fifa and more - so different keys for each game will solve this.
ivgalvez
2012-04-11, 06:49
I never heard about Game Gripper before...ordered one just now, thanks. ;)
It's the best accessory for the N900!! :D
ivgalvez
2012-04-11, 06:51
Great stuff :)
Some thoughts/issues:
I think that accelerometer configuration should be global to all games since holding/moving the device is done from same position for all games . For example - if I'm playing while laying down or sitting in a chair I would like to change the "y zero position" to affect all games to fit for each of these positions.
Maybe adding an option to inherit from default configuration all settings that were not specifically set for a game would be a good solution for this and many more configuration issues - this way a user will be able to change globally any setting which will affect all games - as long as they were not specifically overriden (maybe for key mappings also).
I think display on should also be a global switch and not a per game one.
A bug I found - frameskip on gles GPU not working - changing value doesn't affect the speed.
Will it be much trouble to create two modes of keys mappings - one for accelerometer on and one for off?
The reason I ask this is because game gripper is missing two buttons (L2, R2), and the only way to access all control keys with it is to use accellerometer to control Left,Right,Up,Down and by that - to allow new key mappings for the gripper's left + control for other usages such as L2,R2, Load and Save.
I know I'm asking a lot and it up to you when (and if) to implement these issues.
Anyway great work man - glad to be QA for this project!
Indeed if per game keyboard configuration is added, a default configuration is a must, otherwise having to configure each game would be painful.
hi is it possible to use the analog stick on ps3 controller?
hi is it possible to use the analog stick on ps3 controller?
I don't know. I don't have a ps3 or a ps3 controller.
How does it work? Do you map the controller keys to the keyboard?
I don't know. I don't have a ps3 or a ps3 controller.
How does it work? Do you map the controller keys to the keyboard?
Yes - it works fine with mapping the controller to the keys.
The Analog controllers does not currently work unfortunately.
dragonken
2012-04-11, 15:04
The emulator is incredible, a lot of games are running with full speed and sound. I'd like to say thank you for EVERYONE who worked on it!
I only got one problem. If i'm using quick loading, most of the games are very slow. I'f i'm pressing the quick load button few times again, then it will run at full speed, but the games crashes if it need's to load something (for example in Final Fantasy 9 i can't go to the next screen). Anybody else got this problem too?
Ok, total noob mode activated.
I want to play vandal hearts just like the old days. Assuming I have:
1. My legally obtained copy of the game.
2. My legally obtained copy of the PSX bios.
3. My N900.
What combination of stuff do I need to install in order to play this game?
zzzchainzzz
2012-04-11, 15:36
Ok, total noob mode activated.
I want to play vandal hearts just like the old days. Assuming I have:
1. My legally obtained copy of the game.
2. My legally obtained copy of the PSX bios.
3. My N900.
What combination of stuff do I need to install in order to play this game?
legally game and bios....(well stressed out)
Was the N900 illegally obtained? LOL
In Extras Devel .. Download the package, psx4m-gui...
What combination of stuff do I need to install in order to play this game?
1.Install psx4m-gui from Extras Devel
2.Put the bios (scph1001.bin) in /home/user/MyDocs
3.Create a directory ( /home/user/MyDocs/psxroms )
4.Put your iso in the rom directory
5.Launch psx4m-gui
6.Configure gui (top menu)
7.Configure keys (top menu)
8.Configure rom (default settings should work fine)
9.Start the rom
zzzchainzzz
2012-04-11, 15:58
Just a suggestion..
An auto pause feature when receiving incoming calls...^^
Found another bug:
key configurations are wrong for L1,R1,L2,R2
L1 is actually L2 and the opposite
R1 is actually R2 and the opposite
That's why i couldn't esacpe from a battle in FF8 :)
Found another bug:
key configurations are wrong for L1,R1,L2,R2
Yes, I noticed this in the same way, thanks (but I forgot to fix it). :)
Holy s* !!! It works so nice !!! :D
Congratulations guys !!!
Android_808
2012-04-15, 08:15
went to load a gta quick save from previous version. loaded fine but keys stopped working.
analogue off and all keys defined so not issue there. managed to solve by enabling and then disabling analogue. might be an issue with old saves/configs that don't have analogue data stored.
Uploaded pcsxrearmed version 0.4.0.14.6
Changelog:
* Added option -keys to set the keys config file
* Fixed L1/L2/R1/R2
* Added autopause on incoming call
@Android_808: it's possible, loading a savestate with different settings can cause some problems.
zzzchainzzz
2012-04-15, 13:54
After updating, the emulator jst crashes when trying to start a game from the GUI wit pcsxrearmed core.
Nothing happens when using the psx4m core...it doesnt start and doesnt crash...
After updating, the emulator jst crashes when trying to start a game from the GUI wit pcsxrearmed core.
Execute psx4m-gui from terminal, try to start a game and copy/paste here the output.
Btw: updating pcsxrearmed cannot brake psx4m... :)
zzzchainzzz
2012-04-15, 14:16
$ psx4m-gui
Reading roms from "/home/user/MyDocs/PSX/"
Rom: "Blade.PBP"
Rom: "Bugs Bunny - Lost in Time.PBP"
Rom: "Crash Bandicoot 3 - Warped.PBP"
Rom: "Crash Team Racing.PBP"
Rom: "Dino Crisis 2.PBP"
Rom: "Dino Crisis.bin"
Rom: "Disney's Tarzan.PBP"
Rom: "Grand Theft Auto 2.PBP"
Rom: "Jackie Chan Stuntmaster.PBP"
Rom: "Legacy Of Kain Soul Reaver.PBP"
Rom: "Medal of Honor.PBP"
Rom: "Metal Gear Solid disc 1.PBP"
Rom: "Metal Gear Solid disc 2.PBP"
Rom: "Resident Evil 3 Nemesis.PBP"
Rom: "Silent Hill.PBP"
Rom: "Tenchu 2 - Birth of the Stealth Assassins.PBP"
Rom: "Tom & Jerry - House Trap.PBP"
Rom: "WWF Smackdown! 2 - Know Your role.PBP"
Rom: "Xena - Warrior Princess.PBP"
/opt/maemo/usr/games/pcsx -mcd1 /home/user/.pcsx/memcards/card1.mcd -mcd2 /home/user/.pcsx/memcards/card2.mcd -displayon -sens 150 -ydef 500 -max 500 -bios DTLH-3000.bin -bdir /home/user/MyDocs/PSX Bios/ -frameskip -1 -fullscreen -spu_interpolation 0 -region -1 -cdfile /home/user/MyDocs/PSX/Crash Team Racing.PBP
Edit:
then it crashes...
There's no crash in the output, do you get an error?
Can you please try to execute in the terminal the full command:
/opt/maemo/usr/games/pcsx -mcd1 /home/user/.pcsx/memcards/card1.mcd -mcd2 /home/user/.pcsx/memcards/card2.mcd -displayon -sens 150 -ydef 500 -max 500 -bios DTLH-3000.bin -bdir /home/user/MyDocs/PSX Bios/ -frameskip -1 -fullscreen -spu_interpolation 0 -region -1 -cdfile "/home/user/MyDocs/PSX/Crash Team Racing.PBP"
Got it, it's the displayon option. I'll fix it ASAP.
Uploaded now a bugfix release for the displayon option.
Wait for it to be imported and retry, thanks for the report. ;)
zzzchainzzz
2012-04-15, 15:26
Got it, it's the displayon option. I'll fix it ASAP.
Yes , you are 100% CORRECT. I unchecked the displayon option and its working as it should...
so great how comfortable the gui is now ...
but i have problems with the Game Sled Storm, i cant use the dpad controls, does anyone have the same problem?
but i have problems with the Game Sled Storm, i cant use the dpad controls, does anyone have the same problem?
I didn't try and never played the game but is it possible that the game works only with the analog pad?
If so use the accelerometer as the analog pad.
ErwinJunge
2012-04-15, 21:00
Thanks for all your hard work Sakya, the recent progress is amazing. Since it seems you are taking requests, could you make the emulator autosave on exit? An example of what I mean is DrNokSnes (that's where I got the idea).
Edit: Also, how hard would it be to put PS3 controller analog controls in the emulator? I have a PS3 controller available to test with and would be happy to help.
I didn't try and never played the game but is it possible that the game works only with the analog pad?
If so use the accelerometer as the analog pad.
so far i know the game supports both, i normaly played it everytime with the dpad, but as you say it works with the accelerometer, but playing with dpad options would be choice normaly, unfortunately there is no option in the game itself to switch between analog and dpad :(
as you say it works with the accelerometer
Do the dpad keys work if you set the accelerometer as the analog pad?
zzzchainzzz
2012-04-17, 17:36
@Sakya : I discovered that the changedisc feature does not recognise rom files with .pbp extension...
Acidspunk
2012-04-17, 17:37
so far i know the game supports both, i normaly played it everytime with the dpad, but as you say it works with the accelerometer, but playing with dpad options would be choice normaly, unfortunately there is no option in the game itself to switch between analog and dpad :(
Try unchecking both the accelerometer AND analog options. I unchecked only accelerometer and the d-pad controls wouldn't work on wipeout 3 because I had left analog enabled.
@Sakya : I discovered that the changedisc feature does not recognise rom files with .pbp extension...
It will be fixed in the next update (the problem is that pbp are always named PBP and the gtk filter is case sensitive).
As a workaround you can rename your files to lowercase.
zzzchainzzz
2012-04-18, 15:20
(problem is that pbp are always named PBP and the gtk filter is case sensitive).
As a workaround you can rename your files to lowercase.
Renaming .PBP to .pbp doesnt resolve the problem. The emulator doesnt play the lower case .pbp... it shows up but nothing happens when u press the start.
I'll do some tests (I don't have any pbp on my n900 now).
bonapart
2012-04-18, 19:48
sakya notaz updated git ;-)
* drc: inv: fix ram ofset and mirror handling master
* support emulated RAM mapped at offset
Do the dpad keys work if you set the accelerometer as the analog pad?
edit:
sorry, my mistake, with analog & acceleromets disabled, dpad controls work IN-Game!
AndyTitan
2012-04-19, 04:15
how change the disc on "pbp" format !?
its look like this
http://s2.ipicture.ru/uploads/20120419/1do67F5t.jpg
(image "final fantasy 8.pbp" have 4 discs incide)
how change the disc on "pbp" format !?
(image "final fantasy 8.pbp" have 4 discs incide)
Disc change with pbp containing multiple discs is not supported.
Use one pbp for each disc.
EDIT: Looking at the code it should be possible to do this. I'll see if I can add support to multidisc pbp.
AndyTitan
2012-04-19, 11:35
on psp change cd look like this
A. Preserved at the end of the disc.
Two. Connect your PSP via USB.
Three. Open the folder on your PSP: PSP \ SAVEDATA
4. Locate the folder where SLUS00892.
Five. Copy the files from there SCEVMC0 SCEVMC1 and save in a folder next disc - SLUS00908 (copy the whole folder is not necessary!)
6. In the following passage from the 2nd drive on the third to be done almost the same thing, just copy the folder to folder SLUS00908 SLUS00909. In the transition from 3rd to 4th - from SLUS00909 in SLUS00910.
on psp change cd look like this
On the psp with multiple disc pbp you just need to press "home" and select "Change disc" from the menu.
Btw I checked and it seems to be possible also in pcsxrearmed, I'll add this to some next release.
With pcsxrearmed now you need to make one pbp for every cd and use the change disc key when needed (you need to wait for an update because pbp doesn't show in the selection dialog)
Sakya - i've noticed after last update that there is some issue with the keys - whenever i press the circle button it seems to do "down + circle" instead of just circle - kicking in tekken 3 for example with it doesn't work for me - it always makes the character do another action.
Did anyone notice a similar behavior?
Mitrigol
2012-04-20, 13:46
Hey all, i made some search but am unable to find informations on this.
Is there anyone here who is playing Heart of Darkness?
I am unable to make it run, it always stay stuck at the main menu.
It used to work, even if video were played in some kind of fastforward, but was working.
I tried every settings combination.
I also tried different image filetype.
Am i missing something or is this game not working at all?
EDIT: to Impeham i did not notice this problem.
edipo cruz
2012-04-20, 14:56
hello
some games that tests like diablo, Chrono Trigger, and fifa 2005.
performed perfectly but the screen beginnings start button does not work and the game does not start;
anyone have a possible solution to this?
(sorry for the wrong language ...)
Hey all, i made some search but am unable to find informations on this.
Is there anyone here who is playing Heart of Darkness?
I am unable to make it run, it always stay stuck at the main menu.
It used to work, even if video were played in some kind of fastforward, but was working.
I tried every settings combination.
I also tried different image filetype.
Am i missing something or is this game not working at all?
EDIT: to Impeham i did not notice this problem.
I have a copy of Heart of Darkness somewhere, will rip it later today and test, great game, would be nice to play in the morning on the train to work :)
Uploaded pcsxrearmed version 0.4.0.14.8
Changelog:
* Added option -disc to set the initial disc in multi discs images (used when loading a savestate with -load)
* Added option -autosave
* Fixed disc change for multi discs images (PBP)
* Merged commits from Notaz git
* drc: inv: fix ram ofset and mirror handling
* support emulated RAM mapped at offset
Uploaded psx4m.gui version 0.4-6.14.9
Changelog:
* Added keys profiles (to use different keys configuration for different games)
* Moved keys config files to /home/user/.config/Team16/keys/
* Added tab "Controller" to config window
* Added autosave option (savestate 99)
* Added button to delete savestates
http://s17.postimage.org/q1d4mtp4v/screenshot.png
I didn't have much time to test this release but it seems to work. ;)
Multidisc PBP works fine: savestates and disc change are ok.
You can also embed the icon in the PBP (ICON0.PNG) and you'll see it in the rom list (no need to add the icon in a separate file).
The autosave saves when you quit the game in the savestate slot 99 (the gui calls this "Autosave slot".
EDIT: Please note that some options (autosave, keys config) works only with pcsxrearmed. I'll try to add the same options also to psx4m.
AndyTitan
2012-04-20, 20:00
ohhh tnks man, you're a magician )
zzzchainzzz
2012-04-20, 20:10
@sakya - thanks again for the update, the tab design for default config option looks really good.
just a thought :)
@Bonapart > what do u think about a re-design of the logo without the 4 in psx4m logo, leaving just the m in the middle on the black shaded bottom part. comment plz (anybody)
ErwinJunge
2012-04-20, 22:12
Sakya, you are awesome! Thanks so much for the autosave, it's a killer feature for a mobile device.
Acidspunk
2012-04-20, 23:19
Sakya, you are awesome! Thanks so much for the autosave, it's a killer feature for a mobile device.
Pretty much this. Thank you so much Sakya and Bonapart!
bonapart
2012-04-21, 00:13
zzzchainzzz i'm not designer, so my opinion that logo is nothing, functional is main
btw: if you draw it by yourself we can create a poll about changing it ;-)
Sakya - i've noticed after last update that there is some issue with the keys - whenever i press the circle button it seems to do "down + circle" instead of just circle - kicking in tekken 3 for example with it doesn't work for me - it always makes the character do another action.
Did anyone notice a similar behavior?
I've analyzed this issue a little further and i can reproduce it easily:
my key mappings are for the game gripper - so up arrow is mapped to the circle button.
when playing tekken 3 in practice mode you can actually see which keys are pressed as you press them.
when i press Left+Circle or Down+Circle everything works fine (first two pictures attached), but when i press combination of Left+Down+Circle, what is really pressed is Left+Down+Circle+Triangle (third picture attached).
i believe this behavior did not exist 2 versions before (i know cause i'm playing with lee and he has a move with these keys which worked before and not anymore).
Sakya - what do you think? could it be that you changed something else when fixing the R1 R2 mappings issue?
Sakya - what do you think? could it be that you changed something else when fixing the R1 R2 mappings issue?
If I remember correctly I just swapped the two keys, but I'll do some tests.
Can you please share the keys config file you're using?
If I remember correctly I just swapped the two keys, but I'll do some tests.
Can you please share the keys config file you're using?
attached - thanks
@impeham: thanks. My dump of Tekken 3 doesn't display pressed keys in Practice Mode...is there some option to activate?
bonapart
2012-04-21, 13:25
sakya press start in practice mode->key display
When i press Start in practice mode (Freestyle) I have options:
-Command list
-Training dummy
-Counter attacks
-Attack data
-Hit analysis
-Combo replay
...no "Key display"
When i press Start in practice mode (Freestyle) I have options:
-Command list
-Training dummy
-Counter attacks
-Attack data
-Hit analysis
-Combo replay
...no "Key display"
This is how it looks at mine:
mmmm...
http://s14.postimage.org/96c51fn81/screenshot.png
It's the us version, maybe it's an option added in some other country release? I'll look for another dump.
Thanks
bonapart
2012-04-21, 14:09
sakya i use russian
AndyTitan
2012-04-23, 04:14
would like to ask professionals, in the future whether it is possible to see the port of PSP engine?
bonapart
2012-04-23, 04:47
AndyTitan never on n900, possible on some future device through
hadjistyllis
2012-04-23, 12:55
I have problems make tomb raider 2 works. after select new game the screen freeze. i try different images but still no luck. has anyone successfully play this game?
zzzchainzzz
2012-04-23, 15:14
I have problems make tomb raider 2 works. after select new game the screen freeze. i try different images but still no luck. has anyone successfully play this game?
i had the same experience, was hoping this last update would correct it..
hadjistyllis
2012-04-23, 17:23
i had the same experience, was hoping this last update would correct it..
I was having similar problem on tomb raider 1 at level 4 "tomb of qualopec". It got freeze at a certain point, but after check up to 7 different images at last I found one. I was hoping finding for Tomb raider 2.:D
@zzzchainzzz and hadjistyllis: does the game freeze both with and without audio enabled?
I ask this because Metal Gear Solid hangs if the audio is disabled but works with audio enabled.
To fix this issue (at least with MGS) it's necessary to turn on the option "SPU IRQ Always Enabled". With this option turned on the game runs fine also with audio disabled.
Where is the key/config directory located? I can't save options or set keymap. It complains about wrong permissions, and I've no idea where it is located.
hadjistyllis
2012-04-24, 12:44
@zzzchainzzz and hadjistyllis: does the game freeze both with and without audio enabled?
I ask this because Metal Gear Solid hangs if the audio is disabled but works with audio enabled.
To fix this issue (at least with MGS) it's necessary to turn on the option "SPU IRQ Always Enabled". With this option turned on the game runs fine also with audio disabled.
still not working. i try many compinations in option but no luck.
i dont know if zzzchainzzz has any luck.
Where is the key/config directory located?
It's in /home/user/.config/Team16
Well, now I can define BIOS and PS ROM directories. But I can't pick keymap. Nothing happens when I click the button(and it's empty).
Here's the errors when I try to start a game:
PulseAudio context state is 1
PulseAudio stream state is 1
PulseAudio should be connected
Error opening keys config file /opt/psx4m/keys
Well, now I can define BIOS and PS ROM directories. But I can't pick keymap. Nothing happens when I click the button(and it's empty).
Did you configure the keys?
zzzchainzzz
2012-04-24, 16:59
still not working. i try many compinations in option but no luck.
i dont know if zzzchainzzz has any luck.
No luck too. Not working ...
No luck too. Not working ...
I see, I tried it. I'll have a look at it (I hope I'll find where and why it hangs).
Well, now I can define BIOS and PS ROM directories. But I can't pick keymap. Nothing happens when I click the button(and it's empty).
Here's the errors when I try to start a game:
i got this error, too because i tried to load a .mdf as .iso.
@developers of psx4m, is there any way of getting more image file formats working?
bonapart
2012-04-24, 18:43
danzo http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blob;f=readme.txt; h=b1459c8fa1cb34c0fe40d0548d7fff3c00f12149;hb=ea1f 6f2f95a7e4df3da3fd8433aca1718ea5c575
Did you configure the keys?
That was the error. I would have assumed that pressing the keymap button in settings would bring up a list with keymappings, along with New/Edit/Delete buttons, much like the N900 connections editor.
Sorry guys if this was asked, mdf extention still not supported?
thanks
Sorry guys if this was asked, mdf extention still not supported?
thanks
read lines 28-37 (http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git;a=blob;f=readme.txt; h=b1459c8fa1cb34c0fe40d0548d7fff3c00f12149;hb=ea1f 6f2f95a7e4df3da3fd8433aca1718ea5c575)
I would have assumed that pressing the keymap button in settings would bring up a list with keymappings, along with New/Edit/Delete buttons
No, that is only to select a defined keymap.
Use the main menu to define keys.
@B-RUNO: pcsxrearmed support mdf (psx4m no), the gui doesn't show files with mdf extension.
Thanks Sakya you are the man, i've just renamed RESIDENT_EVIL_SURVIVOR.mdf to RESIDENT_EVIL_SURVIVOR.iso
and worked perfectly, just sharing.
Thanks Sakya
ivgalvez
2012-04-25, 06:50
Is there support for touchscreen based GunCon in Maemo version? It's supported in OpenPandora.
And what about vibration support? Already included in Canoo.
Thanks.
And what about vibration support?
Vibration will be present in the next release.
This program is working perfectly on my N900 graphics are amazing when I start emulate with gpu_gles etc...
I have only one problem with this emulator when I select psx4m for my games my keys are not working. But my key configs are working perfectly on pcsx-rearmed version. How can I fix my this problem?.
And if it possible I want to see this emulator for Meego.
Thanks for Advance.
Best Regards.
Sorry for my bad english.
@byemre: I didn't update psx4m for the keys config. Wait for some update to fix this.
In the meantime you can copy /home/user/.config/Team16/keys/keys to /opt/psx4m/keys
Acidspunk
2012-04-25, 13:52
Is there support for touchscreen based GunCon in Maemo version? It's supported in OpenPandora.
Being able to play point blank and time crisis on the go would be amazing. :)
@byemre: I didn't update psx4m for the keys config. Wait for some update to fix this.
In the meantime you can copy /home/user/.config/Team16/keys/keys to /opt/psx4m/keys
Thanks for your reply. I am going to try this way.
guilledoc
2012-04-25, 20:21
Sorry for dumb qw: Don磘 know how to change disk on pbp? Already configured de key for that but I don磘 know if it work...
Thanks for all
Sorry for dumb qw: Don磘 know how to change disk on pbp? Already configured de key for that but I don磘 know if it work...
When you need to change disc press the key and select the disc...
If the pbp is a multidisc one you'll see a list with the discs "Disc 1, Disc 2..." else you need to select another pbp with the disc you need.
AndyTitan
2012-04-26, 03:59
Hello friend !!! one question, in "r11", "Parasite Eve 2" going without any problems, but now emulating stops on the start screen manufacturer.
can u fix it ? or this problem on notaz core ?
one question, in "r11", "Parasite Eve 2" going without any problems, but now emulating stops on the start screen manufacturer.
http://boards.openpandora.org/index.php?/topic/6020-parasite-eve-ii-pcsx-rearmed/
Try to check "Rootcounter hack"
AndyTitan
2012-04-26, 15:06
Try to check "Rootcounter hack"
- Rootcounter Hacks 1 & 2 - Fixes for games such as Parasite Eve 2 (1), Vandal Hearts (1) and InuYasha Sengoku Battle(2).
try, there is no effect.
zzzchainzzz
2012-04-26, 17:52
try, there is no effect.
Well it doesnt work for all try outs. It did work when i tried it (rootcounter hack 1) with pal version of spiderman 2.
Hello, Sakya and Bonapart, I just wanted to let you know (and all of you people) that if you push an update now, there may be problems. According to http://maemo.org/packages/package_instance/view/fremantle_extras-devel_free_armel/psx4m-gles/0.4.5-7/ , one of dependencies is "libxau6 (>= 1.0.3-2osso1.1)". I'm worrided about the ">=" part, becuase, as reported today in thread http://talk.maemo.org/showthread.php?t=83939 , there is newer version of libxau6 in extras-devel (someone forgot to change the name of newly uploaded package), so if package builder uses that new version, you're ****ed. You may want to change ">=" to "=" for now, unless the issues are resolved or repo admins remove duplicate package with errors from extras-devel. Cheers! :) Great work with emulator, Sakya and Bonapart! :)
is there a way to launch psx games from terminal with pcsx?
i tried to launch pcsx from /opt/maemo/usr/games/ but everytime i try to launch as user i get "could not load cd-rom" and if i try to launch as root i get segamentation fault after ari64_reset.
is there a way to launch psx games from terminal with pcsx?
i tried to launch pcsx from /opt/maemo/usr/games/ but everytime i try to launch as user i get "could not load cd-rom" and if i try to launch as root i get segamentation fault after ari64_reset.
Try something similar to this:
/opt/maemo/usr/games/pcsx -bios SCPH1001.BIN -bdir '/home/user/MyDocs/Roms/Playstation/Bios' -fullscreen -cdfile '/media/mmc1/Gaming/Psx/Mortal Kombat II.bin' -cdda -xa -nosound -gles
is there a way to launch psx games from terminal with pcsx?
pcsxrearmed works from the command line.
The gui just executes it...
If you want to see the command the gui is executing execute the gui from the terminal and launch a rom, in the terminal you'll see the command line used by the gui.
zzzchainzzz
2012-04-28, 21:16
it seems there is an update judging from the new psx4m and gles packages on maemo.org/packages page.
With the current libxau6-unstable-package SCARE, is it now safe to update?
With the current libxau6 unstable package SCARE, is it now safe to update?
I updated the packages, libxau6 was not updated (and fapman din't even ask to update it).
i need some help:
when i try to start rayman (e), it works until i want to start a level. i have no idea what i'm doing wrong as it works in title menu and it plays the intro. i hope someone can help me out.
danzo
Try to click on "use password" and then on "start"
Uploaded pcsxrearmed version 0.4.0.14.9
Changelog:
* Added support to .mdf extension
* Added option -vibration to activate vibration
Uploaded psx4m-gui version 0.4-6.14.10
Changelog:
* Added vibration option to controller tab
* Added support to .mdf extension
* Added check on image format/core when executing a rom
ivgalvez
2012-05-01, 10:40
Great work again! Will you push the packages to Extras Testing? It's running pretty well.
Great work again! Will you push the packages to Extras Testing? It's running pretty well.
Thanks.
Only the package's mantainer can promote it.
I can ask Bonapart to promote it or ask to become the mantainer.
I think it can be promoted now, just test vibration and if it works fine for me it's ok to promote it.
@Brodyga
doesn't work.
if i go to memory card, it freezes if i want to create a new file and if i go to password and then start, there is a small vid with the evil wiz, then it shows the overworld map and if i want to start the first level it freezes.
bonapart
2012-05-01, 10:59
sakya move pcsx-rearmed & psx4m packages to non-user section,
cuz they can't be promoted (no user interface) and psx4m-gui can't be promoted before user-section dependencies isn't promoted
btw. i sure that i push to approve you as maintainer long time ago
danzo
Maybe you can try to download another image file? Rayman [SLUS 000 05] work for me.
btw. i sure that i push to approve you as maintainer long time ago
Thanks, I asked now to be mantainer of the packages.
Pls who has a save file for metal gear solid that i̶̲̥̅̊s̶̲̥̅̊ past "the cell" M̶̲̅Ɣ rom getd stuck after the video with d darpa chief
Pls who has a save file for metal gear solid that is past "the cell"
You can copy the memory card file to the pc, load it with a pc emulator, pass "the cell", save and the try to continue with the n900.
You can copy the memory card file to the pc, load it with a pc emulator, pass "the cell", save and the try to continue with the n900.
Where can find d memory card file pls
Memcards are in /home/user/.pcsx/memcards/
ivgalvez
2012-05-01, 18:59
Sakya, if you move pcsx-rearmed and pcsx4m to non user section (which I think is the best option), be sure to add correct dependencies to psx4maemo-gui, so it can pull of the emulators correctly when upgrading.
You would also need to upgrade gui's version every time you make an upgrade on any of the engines.
bonapart
2012-05-01, 23:47
You would also need to upgrade gui's version every time you make an upgrade on any of the engines. it's main reason why i didn't make this before
Seriously,if u虆滩潭胎虋 hav passed the cell on metal gear share ur memcard(.mcd) file wit 顧嵨堤蔡LLL pls
is it possible to implement onscreen controlpad?
is it possible to implement onscreen controlpad?
No, how would you use it on a single touch screen?
tried dloading d online save files but they are in .gme format.can u̶̲̥̅̊ convert that to .mcd for ε̲̣̣̣̥ ...... dnt hav M̶̲̅Ɣ system wit ε̲̣̣̣̥ kurrently.
No, how would you use it on a single touch screen?
i read somewhere about fake multitouch and that there was a poc programm on n900. would be cool to see something like that for emulators.
but it's not necessarily needed, it was just a thought/wish of mine
tried dloading d online save files but they are in .gme format.can u̶̲̥̅̊ convert that to .mcd for ε̲̣̣̣̥ ...... dnt hav M̶̲̅Ɣ system wit ε̲̣̣̣̥ kurrently.
On windows you can use memcardrex to convert memory card files from/to differento formats.
sry to bother again, but is it possible to setup the 2.player in the emulator?
Uploaded pcsxrearmed version 0.4.0.14.9
Changelog:
* Added support to .mdf extension
* Added option -vibration to activate vibration
Uploaded psx4m-gui version 0.4-6.14.10
Changelog:
* Added vibration option to controller tab
* Added support to .mdf extension
* Added check on image format/core when executing a rom
Sakya, the vibration feature is great but has a few bugs:
when enabled in some games (like MK2) the keys stops working.
for FF8 i can see the option "Vibration" (on/off) after enabling it, but changing it to "On" does nothing.
In Knockout kings 2001 the vibration works, but it is too long (every punch that you get makes the device vibrate too long).
did you manage to reproduce the keys issue in tekken3?
when enabled in some games (like MK2) the keys stops working.
Does the game support vibration?
To make the emulator core to use vibration is necessary to set the pad to type SCPH-1150 (analog).
This is the same way it works on pandora ("Must select analog above and enable this ingame too.").
If the game doesn't support the SCPH-1150 controller (but only the digital SCPH-1080) this explains why the buttons stop working.
for FF8 i can see the option "Vibration" (on/off) after enabling it, but changing it to "On" does nothing.
I'll try FF8, I deleted it from my phone some times ago.
In Knockout kings 2001 the vibration works, but it is too long (every punch that you get makes the device vibrate too long).
I'll try to set the vibration to less time.
@ Sakya
Is it possible to add volume buttons +- in the key mapping?
Otherwise I have to mod gamegripper
Pls sum1 upload ur mgs save file 4me(.mcd).please @ sakya 鈥婱虆滩潭茢鈥庘嬧庘嬧庘 pc i虆滩潭胎虋s虆滩潭胎虋 not wit 顧嵨堤蔡LLL presently
@ sakya 鈥婱虆滩潭茢鈥庘嬧庘嬧庘 pc i虆滩潭胎虋s虆滩潭胎虋 not wit 顧�蔚滩蹋蹋蹋胎 presently
???
Unreadable.
???
Unreadable.
Sorry. A̲̅♏ not wit my pc currently.pl can u do de conversion 4me.saw some GME formats at gamefaqs. Will appreciate ur effort.
I can do it for you, but why can't you just download memcardrex and do it?
http://www.zophar.net/utilities/psxutil/memcardrex.html
hadjistyllis
2012-05-03, 12:44
I enable vibration and play Gran Turismo simulation. Vibration works (perfect) but when i try to steer nothing happens.
Also on screen analog sticks would be a great feauture, for the other keys no needed ofcourse.
AndyTitan
2012-05-03, 17:46
Sakya, check please do not forget notaz push code to bypass security for parasite eve ||, I downloaded the сue file for europian version, but parasite eve || dont working. but on psx4m game working without any problems.
@ Sakya
Is it possible to add volume buttons +- in the key mapping?
Otherwise I have to mod gamegripper
This will be a great addition for the game gripper's buttons - being able to use the volume keys for start/select for example will allow the mappings of L2 and R2 to lower buttons.
I also have another suggestion if possible - since the screen itself is not used for playing (and i myself don't see the benefit of it since using it for playing reduces the game's view - except for shooting games maybe like lethal enforcers), certain spots on it can become very useful for operations that do not require multi touch of course - for example:
touching upper left corner = Load Game, upper right = Save Game, Lower left = set lower save slot, Lower right = set higher save slot.
This will really make life easier since you won't have to remove the gripper and return it every time to be able to save/load.
certain spots on it can become very useful for operations that do not require multi touch of course - for example:
touching upper left corner = Load Game, upper right = Save Game, Lower left = set lower save slot, Lower right = set higher save slot.
This seems a great idea to me. :)
Thanks, I'll have a look at it (but I never coded in gtk before so don't expect to be a fast upgrade).
EDIT: I had a look at it: it seems really easy to implement.... :)
btw, raiden dx causes my entire phone to hang and reboot....it many revisions ago (before the recent flurry of updates), i could complete the entire game with no issues. but every update since has this symptom now.
if it helps, i'm on latest KP and CSSU and i've overclocked my phone.
EDIT: I had a look at it: it seems really easy to implement.... :)
Very good news :)
Do you have an idea how to implement this (how many "sections" will be on the screen and will we be able to configure which "section" does what)?
Do you have an idea how to implement this (how many "sections" will be on the screen and will we be able to configure which "section" does what)?
Yes, it will be configurable.
Possible actions on the corners will be (I think):
-save
-load
-change slot +1
-change slot -1
I can do it for you, but why can't you just download memcardrex and do it?
http://www.zophar.net/utilities/psxutil/memcardrex.html
My pc is not with me presently.am in a camp.sorry 4 disturbing u.thanks in xadvance/arrears.
My pc is not with me presently.am in a camp.sorry 4 disturbing u.thanks in xadvance/arrears.
Give me the save you want to convert and I'll do it for you.
Give me the save you want to convert and I'll do it for you.
Its in .GME format
Here you go:
http://edoc.com/0i26lo7p4wlb
Here you go:
http://edoc.com/0i26lo7p4wlb
Legendary you!
Sakya, i found a few more issues (playing with latest version):
Tekken 3 - Accelerometer not working.
Saving/loading games using gles GPU has many problems - loading from game selection menu does not work at all. saving from within a game makes it stuck many times.
It seems that gles doesn't like the messages that pops up during next/previous slot selections - can make a game very laggy or stuck.
when pressing "Save States" for a ROM, the first time it loads shows no states - you need to close and reopen again to see the saved states.
Colin McGrae Rally 2 stopped working.
pannkaksfest
2012-05-07, 14:10
after the newest update of psx4m-gui i can not change key configuration even though i chmod 777 the key file in home/opt/psx4m/
and if i do ls -ld i have full permission to that file.
this is what i get running it from xterm.
~ $ psx4m-gui
Can't create cfg dir, permission error?
Can't create keys dir, permission error?
Reading roms from "/home/user/MyDocs/"
and then my roms come up.
i am in serius need of help for this.
and thanx to everyone that made this emu absolutly great.
after the newest update of psx4m-gui i can not change key configuration even though i chmod 777 the key file in home/opt/psx4m/
The keys configurations have been moved to /home/user/.config/Team16/keys/
It seems you have permission problems on /home/user/.config/Team16/
pannkaksfest
2012-05-07, 14:51
tanx it fixed the problem with the keys
Uploaded pcsxrearmed version 0.4.0.14.10
Changelog:
* Added option -corners to set action to execute when clicking on display corners
* Fixed problem with notification using gles plugin
* Fixed controller problem with game "Heart Of Darkness" (maybe others?)
Mitrigol
2012-05-11, 14:55
Hello,
Thanks a lot for this update.
Really glad you resolved this problem with Heart of Darkness.
Best regards.
ivgalvez
2012-05-11, 17:31
Uploaded pcsxrearmed version 0.4.0.14.10
Changelog:
* Added option -corners to set action to execute when clicking on display corners
* Fixed problem with notification using gles plugin
* Fixed controller problem with game "Heart Of Darkness" (maybe others?)
Great release again. I'm only waiting for touchscreen support for gun games.
There is a problem with "Rollcage":
Bios disabled (if enabled i get an error message when starting the game and it quits), gles GPU, Vibration=on:
Graphics are good, vibration works, but left/right keys do not respond
Acidspunk
2012-05-11, 18:45
Great release again. I'm only waiting for touchscreen support for gun games.
Is this possible to implement Sakya? I think the pandora version does it already but I could be wrong. Anyway thanks for another great release. :)
* Fixed controller problem with game "Heart Of Darkness" (maybe others?)
and with Destruction Derby RAW :rolleyes:
Is this possible to implement Sakya?
Yes (I think) I had a look at this and the emulator supports the guncon.
hi sakya is it possible if u can add a ps3 controller's jostick in the feature? it will be very usefull and easy to play games thanks for supporting this very cool project saksya we owe u alot =)
edit: does anyone agree with this? =)
hi sakya is it possible if u can add a ps3 controller's jostick in the feature? it will be very usefull and easy to play games thanks for supporting this very cool project saksya we owe u alot =)
edit: does anyone agree with this? =)
it is already possible to use Dual Shock 3 with maemo (not specifically related to psx emulator).
I'm using it already with this emulator sometimes and it works great. the only issues with it is that this emulator does not support the analog sticks (for example MAME emulator supports it very well) and vibration (would be very nice to have them also of course).
There are several threads about pairing a DS3 with N900 - this is one of them:
http://talk.maemo.org/showthread.php?t=32887
it is already possible to use Dual Shock 3 with maemo (not specifically related to psx emulator).
I'm using it already with this emulator sometimes and it works great. the only issues with it is that this emulator does not support the analog sticks (for example MAME emulator supports it very well) and vibration (would be very nice to have them also of course).
There are several threads about pairing a DS3 with N900 - this is one of them:
http://talk.maemo.org/showthread.php?t=32887
yes it is possible but analog stick doesnt work
i hope saksya can add ps3 controller's analog sticks cuz it's very usefull and easy 2 play =)
Sakya - a question:
when i use command line i always get 'Failed to load state ?' when trying to load an existing state.
i tried to start the game from the command line and save to a new slot and it saves it successfully to "/home/opt/maemo/usr/games/screenshots" (where all the save states are found), but starting a game with a state always fails.
this is the commad line i'm using (copied a template from the process command line launched by loading a state from the GUI):
/opt/maemo/usr/games/pcsx -xa -cdda -mcd1 /home/user/.pcsx/memcards/card1.mcd -load 5 -mcd2 /home/user/.pcsx/memcards/card2.mcd -keys /home/user/.config/Team16/keys/keys -vibration -displayon -sens 150 -ydef 500 -max 500 -bios SCPH101.BIN -bdir /home/user/MyDocs/Roms/Playstation/Bios/ -frameskip -1 -fullscreen -spu_interpolation 0 -region -1 -cdfile '/media/mmc1/Gaming/Psx/Final Fantasy 8 CD1.pbp' -corners 1243 -4all
are you familiar with this issue?
are you familiar with this issue?
No, loading savestate (also from commandline) works fine for me.
The only thing that can be wrong is the slot number. If the savestate file name is *.003 you need to specify "-load 4" (not 3).
Btw does it work from the gui? It's the same thing.
If you launch psx4m-gui fromn the terminal you can see the command line that is used to launch the emulator.
EDIT: the next gui update will have options to set the corners actions. ;)
No, loading savestate (also from commandline) works fine for me.
The only thing that can be wrong is the slot number. If the savestate file name is *.003 you need to specify "-load 4" (not 3).
Btw does it work from the gui? It's the same thing.
If you launch psx4m-gui fromn the terminal you can see the command line that is used to launch the emulator.
EDIT: the next gui update will have options to set the corners actions. ;)
This is very strange - i'm unable to start an image and load a game - it always fails (save does work but no load).
i even tried loading from all the slots (after launching from command line).
i took the command line from /proc/[processid]/cmdline (fixed the spaces issue) but still - does not work.
is there a way to enable logs to see where is it looking for the state file when loading?
[EDIT]
This is very interesting - i changed the name of the image in the command line to tekken 3's and it works...
So this happens (failed to load state) for Final Fantasy 8 but not for tekken.
Any idea why?
[EDIT]
Even with Tekken 3, when started from command line, the slot 1 savegame does load, but if i change to slot 2 which has a save state also - it does not load - this scenario only works if launched from the psx4m-gui.
EDIT: the next gui update will have options to set the corners actions. ;)
Great to hear :) - the on screen clicks works well. Can you add a 5th button (top center of screen) to be used for exit from game?
I have a very big problem, games won't start.
Just reflashed my N900 just for gaming usage, because playing with N9 isn't so combortable because of lack of keyboard.
Gives out this kind of error with PCSX Rearmed and Gui
Error
Pulseaudio context state is 1
Pulseaudio stream state is 1
Pulseaudio should be connected
If starting GUI from terminal there is basic "reading roms from /XXX/XXX/ROMS" and "opt/maemo/usr/games/pcsx -mcdl blablabla (settings there)" It's the last message in terminal.
I have Community SSU installed and overclocked system, but this is first program i actually installed. PSX4M doesn't even give any error messages. Just quit and same thing in terminal.
Old PCSX and PSX4All works but they are superlaggy ~5fps.
Right after installing program i had some permission problems (unable to save settings/keybindings but i googled some help to those and atleast settings are saving now)
The guncon seems to work, it just need some tuning:
http://s15.postimage.org/4e4mf3pwb/screenshot.png
@JjyKs: Please post all the blablabla (there's no error in the output you posted).
You can also try Lethal Enforcer - another gun game from old arcade days :)
I've tested some PSP Eboot roms (tested them elsewhere like nitdroid and they work), so here are my results (all with pcsx rearmed)
Ape Escape - Runs but not playable because both analog buttons are needed to play, maybe making second analog work with touch screen (or control analog with touch screen + second analog with accelerometer)
Persona 2 - works
Azure Dreams - works with bios disabled
Breath of fire 3- works with vibration disabled
Harvest Moon - 250mb rom didn't work, when I had bios enabled I get this:
http://i.imgur.com/Kz9A2.png
but tried a ripped 75mb rom and that worked. vibration disabled
Crash Team Racing - didn't get past game title
Crash Bash - works
Bishi Bashi (like wario ware) - works
Vagrant Story - works
Megaman Legends 2 - works with vibration disabled
Final Fantasy Tactics - works
I've tested some PSP Eboot roms (tested them elsewhere like nitdroid and they work), so here are my results (all with pcsx rearmed)
Harvest Moon - 250mb rom didn't work, when I had bios enabled I get this:
Are you sure that this is a psx game and not the psp version of harvest moon (did you test this on some other emulator)?
I ask this because of the error NPUMDIMG and UMD img makes me think of...UMD.
Or is it the PSN version (if it exists)?
The psar sig should be PSISOIMG00 for psx games converted to eboot.
Are you sure that this is a psx game and not the psp version of harvest moon (did you test this on some other emulator)?
I ask this because of the error NPUMDIMG and UMD img makes me think of...UMD.
Or is it the PSN version (if it exists)?
The psar sig should be PSISOIMG00 for psx games converted to eboot.
no sorry my mistake, this is psp version (I tested/dloaded all these in one go so I overlooked this)
the other 75mb version works (I'm guessing it's not an official version)
http://i.imgur.com/AH2xr.png
Here's more testing (eboots again):
Parasite Eve: works
Wipeout 3: works, a bit slow but playable. but only with analog/accelerometer (personally I find it difficult to control games with accelerometer)
Dragon Ball GT final bout: works
Tomb Raider 1: doesn't run when starting new game (or starting at Laras house)
Tomb Raider 3: runs perfectly
The guncon seems to work, it just need some tuning:
http://s15.postimage.org/4e4mf3pwb/screenshot.png
@JjyKs: Please post all the blablabla (there's no error in the output you posted).
soooo niiiice!!
Uploaded pcsxrearmed version 0.4.0.14.11
Changelog:
* Added option -guncon and -gunnotrigger to activate guncon controller type
Uploaded psx4m-gui version 0.4-6.14.11
Changelog:
* Added options to activate corners actions to controller tab
* Added options to activate the GunCon controller
EDIT: For guncon controller to work the user must have read/write permission on the file /dev/input/event3
I added to the gui the change permission command
sudo chmod 666 /dev/input/event3
before executing pcsxrearmed.
It works for me (but I'm not sure it will work on system without rootsh)
Mitrigol
2012-05-16, 11:15
Hey there, i upgraded to the new version.
But it seems i am missing somethign about the GUNCON.
If i understand properly, we can now use the gun controller, so fire by touching the screen? If yes, that's really great.
Back to my problem, i try a a game i used to play with gun controller: Die Hard Trilogy.
My problem is that when i select the GUNCON in pcsx settings, i can't do any actions, no move no start, no select no nothing.
So i followed your advice about chmod the event3 file.
But this did not resolve the problem.
Even 777 does not work... i don't understand what i am missing there. Something to configure?
Also, if i chmod the file, start the emulator and (try to) play, the event 3 file go back to its previous scurity attributes after i close the emulator.
Any advice would be appreciated.
Also can you tell me from which game you took the screenshot in your comment about GUNCON working with some tweaks above?
Best regards
EDIT: Just to tell that i tried to chmod as root or as user with the sudo chmod command
If i understand properly, we can now use the gun controller, so fire by touching the screen? If yes, that's really great.
Yes.
Back to my problem, i try a a game i used to play with gun controller: Die Hard Trilogy.
Wikipedia lists "Die Hard Trilogy 2: Viva Las Vegas" as compatible with the guncon:
http://en.wikipedia.org/wiki/GunCon#Guncon_compatible_games
Also, if i chmod the file, start the emulator and (try to) play, the event 3 file go back to its previous scurity attributes after i close the emulator.
It's normal: the gui changes the permission on the file and reset to the "default" on emulator exit (so if it works on exit you don't need to change any permisison manually).
Also: if you run the gui from terminal and the touchscreen is correctly initialized you'll see in the output a message like:
Touchscreen configured, device=/dev/input/ts
...
Controller set to GUNCON (SLPH-00034)
Also can you tell me from which game you took the screenshot in your comment about GUNCON working with some tweaks above?
Time Crisis (no tweaks needed, just configure the game to use the guncon and start it from the the gui)
EDIT: It seems that "Die Hard Trilogy" is not compatible with the guncon but with the "Konami Justifier" (unsupported by pcsxrearmed)
http://en.wikipedia.org/wiki/Konami_Justifier
Acidspunk
2012-05-16, 12:48
Sakya Guncon games were crashing when I tried to start them so I tried running from terminal to see the output.
~ $ psx4m-gui
Reading roms from "/home/user/MyDocs/psx/"
Rom: "Crash Team Racing [SCUS-94426].bin"
Rom: "mtgp.bin"
Rom: "Pandemonium! 2 [U] [SLUS-00578].img"
Rom: "Pandemonium.bin"
Rom: "Point Blank.bin"
Rom: "pr-lssc1.bin"
Rom: "pr-lssc2.bin"
Rom: "Rage Racer.bin"
Rom: "RayCrisis [SLUS-01217].bin"
Rom: "Ridge Racer.iso"
Rom: "SCPH1001.BIN"
Rom: "Tomba! [U] [SCUS-94236].img"
Rom: "wip3outsp.iso"
Rom: "Wipeout XL [U] [SCUS-94351].img"
Password:
It seems to ask for a password when I try to run a guncon game. if I start the game and just go to terminal and press enter at the password prompt the game runs but the keys won't work. Am I doing something wrong? The game I tried was point blank btw.
It seems to ask for a password when I try to run a guncon game.
Probably it's the command
sudo chmod 666 /dev/input/event3
that asks for password.
I don't have this problem, but I have rootsh installed, maybe this is the difference?
What happens if you try that command from the terminal?
Acidspunk
2012-05-16, 13:15
I installed sudser and that took care of the password problem. Still, can't get the guncon to work on either Time Crisis or Point Blank. I also don't seem to get this message when running the emulator:
Touchscreen configured, device=/dev/input/ts
...
Controller set to GUNCON (SLPH-00034)
Mitrigol
2012-05-16, 13:22
So i did try time crisis as well and got same behaviour, no aciton possible while GUNCON selected in pcsx settings.
Also, as acidpunk said, i got no message about the touchscreen configured properly when running from terminal.
Will continue to try and follow this tread ;)
Also, as acidpunk said, i got no message about the touchscreen configured properly when running from terminal.
Then you should have an error message, post the output.
The error message is after the "Loading memory card" message.
Example (permission problem, that should not be your case)
Loading memory card ./.pcsx/memcards/card1.mcd
Loading memory card ./.pcsx/memcards/card2.mcd
Failed pts_open, check permission on /dev/input/ts
Could not open touchscreen
@Acidspunk: Thanks the package needed to use the guncon is sudser ;)
Mitrigol
2012-05-16, 14:08
here is what i get when loading from terminal:
BusyBox v1.10.2 (Debian 3:1.10.2.legal-1osso30+0m5) built-in shell (ash)
Enter 'help' for a list of built-in commands.
~ $ psx4m-gui
Reading roms from "/media/mmc1/N900GameAndFiles/Emulation/PS1/"
Rom: "die_hard_trilogy_(v1.1).bin"
Rom: "FF Tactics.img"
Rom: "Heart of Darkness Disc One.BIN"
Rom: "Kula World.img"
Rom: "Time Crisis (E) (Track 01) [SCES-00657].bin"
Rom: "Vandal Hearts.img"
Rom: "WIPEOUT.img"
Rom: "WIPEOUT2.img"
Rom: "WO3.img"
Saving cfg to "/home/user/.config/Team16/psx4m/Time Crisis (E) (Track 01) [SCES-00657].bin"
/opt/maemo/usr/games/pcsx -nosound -mcd1 /home/user/.pcsx/memcards/card1.mcd -mcd2 /home/user/.pcsx/memcards/card2.mcd -keys /home/user/.config/Team16/keys/keys -guncon -frameskip 0 -spu_interpolation 0 -region -1 -cdfile /media/mmc1/N900GameAndFiles/Emulation/PS1/Time Crisis (E) (Track 01) [SCES-00657].bin
here is what i get when loading from terminal:
Ops, sorry my fault the output I posted is the one from the emulator, not the gui (I think I'll modify the gui to output at least the stderr).
Please, run this command in the terminal and post the output:
/opt/maemo/usr/games/pcsx -nosound -mcd1 /home/user/.pcsx/memcards/card1.mcd -mcd2 /home/user/.pcsx/memcards/card2.mcd -keys /home/user/.config/Team16/keys/keys -guncon -frameskip 0 -spu_interpolation 0 -region -1 -cdfile /media/mmc1/N900GameAndFiles/Emulation/PS1/Time Crisis (E) (Track 01) [SCES-00657].bin
Mitrigol
2012-05-16, 14:23
there it is, note that i had to rename my game file.
BusyBox v1.10.2 (Debian 3:1.10.2.legal-1osso30+0m5) built-in shell (ash)
Enter 'help' for a list of built-in commands.
~ $ /opt/maemo/usr/games/pcsx -nosound -mcd1 /home/user/.pcsx/memcards/card1.mcd -mcd2 /home/user/.pcsx/memcards/card2.mcd -keys /home/user/.config/Team16/keys/keys -guncon -frameskip 0 -spu_interpolation 0 -region -1 -cdfile /media/mmc1/N900GameAndFiles/Emulation/PS1/TimeCrisis.bin Running PCSX Version 1.9 (May 16 2012).
Init new dynarec
Loading memory card /home/user/.pcsx/memcards/card1.mcd
Loading memory card /home/user/.pcsx/memcards/card2.mcd
/lib/libts-0.0.so.0: cannot open shared object file: No such file or directory
Could not open touchscreen
plugin: /opt/maemo/usr/games/plugins/builtin_gpu
plugin: /opt/maemo/usr/games/plugins/spunull.so
plugin: /opt/maemo/usr/games/plugins/builtin_pad
plugin: /opt/maemo/usr/games/plugins/builtin_pad
Plugins loaded.
Loaded CD Image: /media/mmc1/N900GameAndFiles/Emulation/PS1/TimeCrisis.bin.
CD-ROM Label: TIMECRISIS
CD-ROM ID: SCES00657
ari64_reset
Keys config read from /home/user/.config/Team16/keys/keys
Controller set to GUNCON (SLPH-00034)
Note: running without BIOS, expect compatibility problems
What's this libts thing i seem to miss?
EDIT: Yey 1000th post!
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