[Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
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BETA 1 release of NXEngine, a clone/engine-rewrite of the classic jump-and-run platformer Cave Story.
v103 23/12/2010 (http://nxengine.sourceforge.net) not so big on words so...:D i compile and packaged NXEngine for Maemo (wasn't hard). When i first launched NXEngine the music was way too jumpy and the game play was the same(it's a BETA) but all it needed was some tweaking. Dependences: Code:
apt-get install libsdl1.2 libsdl1.3-dev libsdl-ttf2.0 Instructions: Code:
1) install nxengine_0.0.1-0_armel.deb Code:
D-Pad = controls http://maemo.org/packages/view/nxengine/ |
Re: NXEngine Compiled
Template for posting FPS
go to console(e) and type "fps" enter. Code:
VERSION:(PR1.3) or ex.(CSSU) Game Gripper key bindings http://talk.maemo.org/showpost.php?p...8&postcount=23 thanks electristan |
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and i got an update (better fps) that i would like to push EDIT: i think it worked well if it did when i get the link i will post. nope no installable candidate so *libsdl1.3-dev* |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Works great for me. Installed in Faster Application Manager then copied the game files across via Filezilla and it worked first time! Thank you, humble! :D
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Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Hey, it works! Thanks!
Any way we could change the controls? It'd be nice to have it mapped with the game grip |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Excellent, I love Cave Story. Is the NXEngine a completed rewrite of the engine, as in everything's functional?
I don't suppose the Wii Remote would work with this, would it? Thank you. |
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This game is sweet. I love it! Good work, man. :D
Everything works well, and the performance is good as well. |
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thanks again |
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Can anyone make a video of this?
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Just had a chance to have a play with this today and it works pretty darn well :)
i haven't OC'd the phone yet, just re flashed, but on my side the game runs very well but the sound and especially the music seems "slow" if that makes any sense. Is it like that for anyone else (please say if you have an OCd' phone or not)? Update: OC'd the phone to 850 and the sound is still a bit slow (same issue with this engine/game on my Dingoo). Still an awesome port though ;) will play through it again when my game gripper shows up |
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and yes if you watch a video (at 3:10 it starts) with it on the dingoo the music makes the game unplayable (..not on Maemo);) yeah me too(game griper..for anyone):D im waiting on some one to post the keys. (so i can put it in the second post.) right now i have a build that i feel is better fps(50,52 and more strongly..) im going to release it but i have to re-package(you might have to copy all the information out of "/opt/nexngine" except nx or delete it. most likely nxengine and nxengine-data so i can push updates that wont delete your data(game saves) on updates of the engine and completely deletes on removal i would like to see the average fps's of testers to see if this update is need so. go in to console and type "fps" and post your fps and your setup like this. thanks Code:
VERSION:(PR1.3) |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Here you are :) this is the same with and without music. The game its self runs great and would be perfect if the sound/music was faster/synced
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VERSION: (PR1.3) |
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and i like how you posted your fps im going to use it:) |
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Cool, and good luck :)
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ok i did not for get about this project. its just that i have not made any major improvements that makes scene.
one binary has liquid play(but volume is badly sync'd) another has good sync(but crapy play) and last but not lease one thats decent so this decent one i might release this weekend. i could be how my device is set up so we'll see. |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Im still here to :) (im sure others are aswell)
Still waiting for the Game Gripper, when it comes ill update with the keyboard bindings for it. looking forward to the update |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Since it's freware: Could anyone post a good link for an english client that works well with this engine? I had problems finding one yesterday...
This will be so cool if I get it to work and will most likely make me buy a gamegripper, always loved cave story so much!! |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
here you are http://www.megaupload.com/?d=76OPKL1T translated and ready to go.
just unzip and and you can play it on your pc or follow the instructions in the first post to play it on the N900. Have fun :) |
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Got the Game Gripper! Bellow are the button layouts for the keyboard.
http://www.abload.de/img/n900gamegripperkeysvsxm.jpg P.S. I have a Norwegian keyboard so the so the red is Æ and the yellow is . P.P.S. IT WORKS SO WELL! |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
"2) copy the "Doukutsu.exe" and "data" dir from the original datafiles into "/opt/nxengine" dir (it freeware so you can them any where) "
I downloaded the files on my PC... Where is that directory? Sorry for the stupidness :/ |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
"/opt/nxengine" dir is on you phone, / being the root.
I used FileBox to copy the files over (after i moved them from the PC to my phone) Hope that helps :) |
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@electristan thanks, im going to quote you to the second page.:D |
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I happened to look in the dependencies of the package and saw that it depend from sudser. I wonder why it does that, judging from the engines web site it doesn't really need it (and if it needs, rootsh would probably be better choise as it's more popular and sudser removes it). Also libsdl1.3-dev isn't probably needed as a dependency either but as a build-dependency (-dev packages aren't usually needed to anything but building the packages).
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Edit: Doesn't matter, It worked with filebox! |
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well theres no way to start it with out sudser( and its actually better..) and yes it is bulider wont bulid it with out it(not me) if you didn't read the first page of this thread(then you'd know why;)) EDIT: the answer is in your post |
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all it would take is for them is to change "root"(rootsh) to "rush"(sudser) in there app's. but sudser allows us to use "sudo" so we can sudo some thing ex. sudo chrt -r -p 99 9078 works, i cant root chrt -r -p 99 9078 i would have to root first then run my command. +plus you can give sudo a password EDit: sudser is a dependecy to launch the app. not for the app so if i remove.... |
Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
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I'm sorry that I'm still continuing about the dependencies, but I just tried to compile the program myself with just lbsdl1.2 and lbsdl-ttf2.0 as dependencies and libsdl1.2-dev (and debhelper of course) as build-dependency. The engine compiled just fine and it works well too. This means that sudser isn't really needed at all (and neither is rootsh, I even removed it too to be sure root access isn't needed). I attached my modified debian/control if you want to take a look at it.
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Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
its ok, on my next update (which should be by the end of the day) i'll fix it.till then every body if this bothers you go to /usr/share/applications/hildon/NXEngine.desktop and edit it.. remove sudo and "":)
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wait on closer observation. sudo is needed on extraction part of the engine. delete settings.dat file and try it. its so long ago i forgot why i did it
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Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
Just stopping by to see how it is going :) Any new on the update?
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Re: [Announce]NXEngine Compiled *Cave Story engine-rewrite* OpenSource
yeah this weekend i bricked my device(messing with some kernel stuff). so that kind of slowed up my progress to release. i was looking for OEM mico usb(lost mines and the one i had didn't work)so i had to order one...
it came i flashed... all gone...everything. i have to put bits and peaces together.(remember what i did) so give me some time(i know your not rushing or in a rush) im power compiling.:D (on my free time) |
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