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Re: Pure Maps
Let me reply to the earlier posts:
@Fuzzillogic: rounding to 1km, issue opened https://github.com/rinigus/pure-maps/issues/259 @Fuzzillogic: while we have a help message suggesting you to tap top bar to start navigation, we should make start available as a button (see my prev post) @Fuzzillogic: map rotation by by hand and/or compass. @taixzo: nearby and search issue is opened at https://github.com/rinigus/pure-maps/issues/261 @mosen: in the latest version, on navigation page, you get list of destinations if To is not set. This list is shortlisted POIs first and followed by recent destinations, the latest first @mosen: seems that our vision is rather similar, isn't it? although remorse timer may help us even to avoid pressing start after route is shown. |
Re: Pure Maps
@olf: if we rearrange navigation mode into a bit more limited one, X can be used for dropping route as well.
@olf: do you know that you could make more space for seeing map by tapping on a map while POI data is shown? although it will not help with the drastic example that you show in the issue. for the latter one, you do need a bigger screen :) |
Re: Pure Maps
@rinigus, thank you for considering the UI issue, and for putting up with my ranting.
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My other point (which I might not have made clear) was that if I enter, for example, "1234 north main st <city>", I get a list of results, which look like:
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Re: Pure Maps
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From engines, OSM Scout Server and Photon support autosuggestions. So, while you type, the engine is searching (after few characters, I believe) and results are shown below the search string. As for marking that, issue is opened https://github.com/rinigus/pure-maps/issues/262 Quote:
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- Tap Search - Write your string - Either tap on one result or use pull down menu and choose "Map". [Should I rename it to "Shown on Map"?]. When you are on map, all current search results are shown as POIs (in non-filled form). Tap on any of them, tap on route and you are almost there (x taps away that we are trying to reduce now). |
Re: Pure Maps
I think not much change is needed!
Current situation as described earlier, in a UX-path-screen for navigation. https://mosushi.de/misc/puremaps/current.png If we "skip" the option pages and somehow make clear how to reach them, things would be much snappier already imo. The green "start" bar is ment to be a remorse timer that leads to next page or is dismissed by tapping else where. I know that feature from Waze and find it super convenient. The footer on the same page should say "route options" because thats where you go back too. Like that https://mosushi.de/misc/puremaps/proposal.png |
Re: Pure Maps
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@mosen: 1 sceme!!! So, we are getting to that famous relationship regarding words and pictures. As far as I understood, - transition between the last two is not clear. Should be somehow indicated better - we miss where / how to show maneuvers Also, what should we do with the lower panel and few other issues pointed out towards the end of my post. |
Re: Pure Maps
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Just make all bars on the navigation page go back to the "reroute / delete route / scale" page. From there the rout can be delete -> go back to blank From there you can reroute -> back to nav with new route From there you can adjust scale, where it is super usefull to have seen the scale on map before adjusting it btw. EDIT, a button "Edit Route Options" could be usefull on that "reroute / delete /scale" page, to go back to the 4th screen in my proposal with all options. EDIT2 that page is called "Navigation" and should be named "Route Options to make it clearer. Quote:
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Re: Pure Maps
To visualize my latest EDITs above with some more (<1000words) remarks.
https://mosushi.de/misc/puremaps/proposal2.png 4th screen - holds all Route options so should be called like that. 5th screen, route-display - START Remorse timer as mentioned and top bar as known by recurring users lead to nav-view directly - Go back to route options if the displayed route is not to your liking with properly named bottom bar. - Delete/Dismiss route and go back to 2nd screen as always with the X - The burger menu is irritating and frankly i never felt the need to go back to 2nd screen other than when deleting a route. so for me it is redundant with the X button. - maybe place the X right and Route options left? - maybe have a circle below the X to make it look more like a button and familiar to the one in "route" page (6th screen)? 6th screen - is all about Route so also call it accordingly. - should not go to "Instructions" via left-to-right(?) swipe. That swipe is associated with confirm/continue in sailfish so left swipe should go "back" to nav-view in above example and not like currently into "oneway street" instructions page where you can not continue with same swipe. - This page needs a link back to route potions to be able to do all functionality when coming back from nav-view -> Route -> to route options 7th screen, nav-view - new link from instruction arrow to Instructions page. (Like in Waze and Here) - all other clickable area on all bars go "back" to route page where again all functionality is provided to cancel the route or further back edit it via new link to route options. 8th screen, Instructions. - Frankly, now idea, never used it. I see clicking the row gives a view of that turn. No idea where to put that in my proposal. i would make it only text and make it possible to go back to nav-view with right-to-left swipe. Damn, need to move now, more later :) |
Re: Pure Maps
I find the part where it gets confusing is where you leave the Sailfish UX. There should be mo bottom bar to press. Instead the top bar could be usual hint left to go back to somewhere, hint right to go forward somewhere with each a little descriptiv text. The routing information could be moved a bit down to make roomfor that.
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Re: Pure Maps
I see...
I considered the two "non-sailfish" screens (route-display & nav-view) to be part of the map and just used what was there to operate with. But i agree in the route-display it is not obvious (enough) to press a bottom bar if you never done/needed to before. Same for deleting the route with the X placed in said bar. But having it in the sfos way described by you it implies the wrong impression to actually go "back" imo. Since reordering the nav-ux-path users come from selecting a destination directly to route-display. There is no "back" anymore so the change to Route options could be made clear by other means than the strict sailfish swipe forth/back paradigm. Only rough thoughts thou. EDIT Pro for having the two bars is that the route-display and nav-view page then look very similar which gives a nice "continous" impression anytime a route is displayed on map. Also the bottom bars lead to the corresponding Option/status pages in both cases which is a kind of continuos behaviour "in-map". |
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