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Re: UrQuan Masters!
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Re: UrQuan Masters!
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Re: UrQuan Masters!
UQM renders at 32bpp internally.
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Re: UrQuan Masters!
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LCD controllers of both Nokia 770 and N800 support 32bpp RGB modes in hardware according to documentation, but kernel framebuffer driver does not have code to support this color depth. Most likely adding support for 32bpp to framebuffer driver is simple (fanoush already has a patch to fix broken YUV420 mode on Nokia 770, and this work is somewhat similar), it should just copy some existing video mode support code and set a different value in LCD controller register. But more problems have to be solved in userland as we don't have any flexibility in video modes selection (the same problem as with setting low resolution). Another problem is that 32bpp mode will require twice the video memory and will double RFBI/SOSSI bandwidth requirement which will be quite bad for N800 with slow video bus. But if we assume that 32bpp mode will be always used together with pixel doubling (or upscaling 2x and more), it should fit video memory size and layout fine (it will be enough to store two 400x240 32bpp screens and even implement double buffering). Do many games want 32bpp video mode? Will they be fine with 400x240 resolution restriction? |
Re: UrQuan Masters!
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Approximately 1/2 of the games can run at 320x240. I don't think that 32bpp framebuffer mode is interesting. The 320x240 games run fast enough with Xsp, and 800x480 or 640x480 games would require too much framebuffer memory. Exult is one of my top priorities - it is almost fast enough on 770. It renders to 800x480 in 8bpp, so could it benefit from some optimized final-blit using these strange yuv tricks? |
Re: UrQuan Masters!
I've got uqm_0.6.2-7zs.n800 running on my N800 with latest OS2007. It seems to be a very nice game to have on this device. Unfortunately, it repeatedly crashes the whole machine to a reboot after about 20 minutes of playtime. Before, it will often stall in between for some seconds with controls not responding, but it will come back.
Another problem is that I can't get back to the game screen once tabbed out to the desktop. Only way to stop the game is to kill the process then. Thanks for the work on the port and packaging. I'm looking forward to upcoming releases... |
UrQuan Masters on the N810?
I LOVE being able to have UQM on my N800. I'm also very excited to update to the new IT OS2008 (especially to remove that under clocking from my CPU).
Unfortunatly, I'm afraid if I upgrade that I won't be able to re-install UQM on my N800. Does anyone know if uqm_0.6.2-7zs.n800 works or can be made to work on IT OS2008??? Now that I'm used to having it, a Nokia tablet without UQM just isn't worth having! |
Re: UrQuan Masters!
I'm also very curious if UQM will ever be ported up to work on OS2008. Star Control 2 has always been #1 on my list of best PC games ever.
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Re: UrQuan Masters!
Um, the game is working beautifully in n8x0 with whatever os... :)
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Re: UrQuan Masters!
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But I installed it, and it's awesome. So, uh, thanks. :D |
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