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Re: GemRb Development Thread
So got the saved game form the pc. when i load it up i still get to see the ui just fine, but the play screen is blue.
I'd tried to take a screen but when i hit ctrl or shift gemrb just crashes right away. so found out that you have to take the files from ../bg2/data/DATA and move it to ../bg2/data as well as /data/MOVIES/ |
Right click!
I've downloaded the source of gemrb and made a little change to implement right click, it's emulated holding x key while taping the screen.
To install the patch you must overwrite the file Code:
/opt/maemo/usr/lib/libgemrb_core.so.0.0.0http://dl.dropbox.com/u/11747350/lib...re.so.0.0.0.7z (make a backup first!). I tested it with BG1. Does someone know why the file I've compiled is 9.1 MB big while the original it's only 1.1 MB? |
Re: Right click!
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Re: GemRb Development Thread
works in pst for me got outside the mortuary
shame pst is so buggy keeps segfaultin in sigil when fighting thugs thanks for the right click |
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Re: GemRb Development Thread
I've compiled the last version of gemrb (0.6.3), here is the link to the debian package:
http://dl.dropbox.com/u/11747350/gem....3-1_armel.deb It includes the right mouse button patch. The source code is here: http://dl.dropbox.com/u/11747350/gemrb_0.6.3-1.tar.gz |
Re: GemRb Development Thread
I've tried Icewind Dale with the new version, it works, but I can't get it to run in full screen anymore.
Anyone else have this problem? Maybe it's because of the CSSU? edit: Oh, never mind, I found the option under graphics options in the game itself. |
Re: GemRb Development Thread
Screen so small... cpu struggling... but so close to playable... :/
anybody got good experiences for making it work better? * gemrb > /dev/null to swallow all that terminal output * = key to select all party * ctrl-p to center screen on your party more niggles: - journal text is bright grey - combat can get a bit too slow to control |
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