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Re: [OS2008] Command and Conquer - Red Alert - 1
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Re: [OS2008] Command and Conquer - Red Alert - 1
I've tried it with Widelands port.
It's cumbersome to hold device in one hand constantly covering/uncovering the sensor. And what about left-handed people? |
Re: [OS2008] Command and Conquer - Red Alert - 1
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EDIT: Finally finished downloading the files. Placed them at MyDocs/Games/RedAlert folder as MAIN.MIX, INSTALL.MIX and RUSSIAN.MIX. When running the game it still simply exited to desktop. I tried to copy the files to /usr/share/games/openredalert/data/mix but I was getting disk full errors. So I've created a symlink to the files in MyDocs at the mix location.. and it appears to work! Attempting to start a new game brings up a black screen which I can only assume is my fault. Skirmish games start fine but once in it's pretty much unplayable as I don't know how to move my unit :P Also made you up a quick icon for it. Edited out one I got of Google images and (hopefully) made a transparent background. No idea what dimensions are expected though. http://i50.tinypic.com/9j2nas.png Final point: Don't know if this is the same for everyone, but my touch screen has a dead zone at the top and the Options tab is impossible to tap. |
Re: [OS2008] Command and Conquer - Red Alert - 1
I'm thinking of adding thin buttons at the screen borders and corners for map scrolling.
How does minimap work in original C&C? It does not seem to work at all in ORA. The app already has an icon. If it does not show just reboot. |
Re: [OS2008] Command and Conquer - Red Alert - 1
What about using directional buttons for scrolling the map? Just like the other version.
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Re: [OS2008] Command and Conquer - Red Alert - 1
Whoa! Directional buttons work. :D
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Re: [OS2008] Command and Conquer - Red Alert - 1
Good job smart guy
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Re: [OS2008] Command and Conquer - Red Alert - 1
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That said I think unit movement needs to be adressed first.. From what I can tell its only shortcoming is that a click is misinterpreted as a drag... perhap changing the sensitivy on this would work. Just watch a clip of someone playing starcraft on a 6" tablet and a practical approach for them was a big move button you hit before tapping. |
Re: [OS2008] Command and Conquer - Red Alert - 1
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I have no problems clicking with stylus, but thanks for the report. The *crafts approach of separate commands buttons works, but isn't it out of place in C&C games? These are more quick-mass-production oriented than manuver oriented I think. |
Re: [OS2008] Command and Conquer - Red Alert - 1
Any more progress with this? Looks really fun and cool like the old days.
-MASTER |
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