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-   -   animated vs static UI (cont.) (https://talk.maemo.org/showthread.php?t=30164)

kate 2009-07-08 19:27

Re: animated vs static UI (cont.)
 
Quote:

Originally Posted by SD69 (Post 303122)
The drum that is banged most often for new mobile UI is 3D graphics - gotta have 3D graphics. Can't most agree that 2D graphics will suffice and 3D graphics are not necessary to accomplish 1 and 2?

There is no sense to make 2D only hardware accerelator. Rotating,
scaling and texturing items in 2D or 3D does not technicaly
differ more than small fraction. Most of efects are in practice 2D
but we get speed to them with 3D hw.

sachin007 2009-07-08 19:33

Re: animated vs static UI (cont.)
 
i hope someone from nokia answers this:

1. Did you guys test fremantle in both resistive and capacitative touch screen hardware?

2.If yes did you find a great deal of difference between the two? In terms of ui response and a smooth experience?

luca 2009-07-08 19:39

Re: animated vs static UI (cont.)
 
Quote:

Originally Posted by kate (Post 303142)
And more analogy. Emacs has "keyboard shortcuts" only, and it is
mostly old generation hackers using it. I prefer emacs myself over
many fancy IDE's but i don't try to sell it any more only truth.

I never said there's should be keyboard shortcuts only. I do enjoy having a menu for seldom used options and, at the same time, suggesting me the shortcut.
(btw: i never ever tried to learn emacs, for quick text editing over ssh I use joe, while for more demanding tasks I prefer a good gui editor or a full-fledged rad ide like delphi or lazarus)

Quote:

Originally Posted by kate (Post 303142)
If some fast use expert mode is needed, we may always
implement it.

Translation: there will be no way to turn off animations :mad:

Architengi 2009-07-08 20:48

Re: animated vs static UI (cont.)
 
Quote:

Originally Posted by sachin007 (Post 303151)
i hope someone from nokia answers this:

1. Did you guys test fremantle in both resistive and capacitative touch screen hardware?

2.If yes did you find a great deal of difference between the two? In terms of ui response and a smooth experience?

I read over and over through the reviews people don't like resistive screen versus capacitive. I understand resistive is good to write using stylus, but most phones including latest touch phone from Nokia N97 don't have stylus, and stylus is good for chinese charcters and hindi and arabic, not for American and European market.

If American market (and not only) wants capacitive display, why Nokia which has hundreds of devices does not make a capacitive version of N900 and N97?

If the animated transitions make the UI more understood and easy to play, why not include them in Maemo, at the very basic API, so all the aplications benefit of it?

Jaffa 2009-07-08 21:25

Re: animated vs static UI (cont.)
 
Quote:

Originally Posted by Architengi (Post 303190)
If American market (and not only) wants capacitive display, why Nokia which has hundreds of devices does not make a capacitive version of N900 and N97?

I'd hate this. I don't really care if the screen is capacitive or resistive. I want it to be good.

However, multiple versions of the same device increase costs. Which have to get passed on to the consumer. No thanks!

Quote:

If the animated transitions make the UI more understood and easy to play, why not include them in Maemo, at the very basic API, so all the aplications benefit of it?
How do you know they're not? The Fremantle transition of greying and blurring the background on opening transient surfaces is got for "free" as part of the API. Effects as windows open and close are similar. Until the complete and final Maemo 5 UI is unveiled (presumably at the device launch), who knows?

We've also not seen the built-in applications for Fremantle - let alone Harmattan - so don't know how many transitionary effects are in use.

Architengi 2009-07-08 22:01

Re: animated vs static UI (cont.)
 
Quote:

Originally Posted by Jaffa (Post 303203)

>> If American market (and not only) wants capacitive display, why Nokia which has hundreds of devices does not make a capacitive version of N900 and N97?

I'd hate this. I don't really care if the screen is capacitive or resistive. I want it to be good.

However, multiple versions of the same device increase costs. Which have to get passed on to the consumer. No thanks!

If Nokia makes bunch of phones that are pretty similar like E71x, E71, E61 (not to mention E72) why is not creating a "N901 MTouch" which to have finger only (touch only) display = meaning no stylus anymore and this has to be capacitive.

Nokia also has to have a Multi-touch device - so this "N901 MTouch" to be a capacitive multi-touch finger interface. What do you think about this? :)


Quote:

>> If the animated transitions make the UI more understood and easy to play, why not include them in Maemo, at the very basic API, so all the aplications benefit of it?


How do you know they're not? The Fremantle transition of greying and blurring the background on opening transient surfaces is got for "free" as part of the API. Effects as windows open and close are similar. Until the complete and final Maemo 5 UI is unveiled (presumably at the device launch), who knows?

We've also not seen the built-in applications for Fremantle - let alone Harmattan - so don't know how many transitionary effects are in use.
Talking about animation I want the whole thing, the whole spices:
* flick change
* kinetic scroll
* animation for applications launching - a window to start growing from the rectangle of the touched icon to grow to fill up the screen
* animation for message boxes pop-up - again a window growing.
* animated zoom - for maps, web-pages, etc
* smooth transitions
* screen rotation animation (aniomate the rotatation of the screen with 20 degrees frames)
* multi-touch gestures to be displayed as a trace on the screen

what else? :D

zerojay 2009-07-09 00:39

Re: animated vs static UI (cont.)
 
And I actively want to turn off/kill all of the above.

tso 2009-07-09 00:49

Re: animated vs static UI (cont.)
 
Quote:

Originally Posted by sachin007 (Post 303145)
I personally think the major chunk iphone's success is its capacitative touch screen. The whole user experience changes with that. That is the single most important thing in the iphone being a big hit. The user interface is nothing great.. it is just a normal finger optimizzed ui.... but everything makes it so easy and smooth because of the capacitative touch screen.

indeed, no need to fight a fingers natural grip when pressed against a surface.

still, its not perfect when you do not live in a area of the world where gloves are not needed for 1/2 or more of the year...

wazd 2009-07-09 01:18

Re: animated vs static UI (cont.)
 
Can we hire Michael Bay to direct UI visual effects for Mer?)

tso 2009-07-09 01:41

Re: animated vs static UI (cont.)
 
ugh, battery life would be really really bad...


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