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-   -   Slysics - Alpha Release. Testers Needed! (https://talk.maemo.org/showthread.php?t=31592)

verumgero 2009-09-14 12:56

Re: Slysics - Alpha Release. Testers Needed!
 
Quote:

Originally Posted by Firebird8 (Post 326636)
Yea, I made the min line length 5pixels, so if you draw really slowly it will break up. Though, I'm not too fond of the pencil tool, its too difficult to make a nice curve. The line tool is so much better :P.

Yes, the line tool is where it's at. What I would really like to see is some sort of zoom function so I can zoom out and see my creation as a whole. But to be honest, if this thing never changed it would still suck up a lot of my time. :D

Firebird8 2009-09-17 03:07

Slysics-0.2.3 Release, Beta.
 
Hurray, I am releasing Slysics-0.2.3 today which will be the precursor to the final version that will make it up to extras and downloads.

"Change Log"/Changes:
  • Save and load added (Saving large maps may take some time, wait until the save menu disappears)
  • D-Pad scrolling
  • Direction pointer added
  • Distance counters added
  • Snap to prev line points option added
  • Some bug fixes
  • More stuff I can't recall :o.
  • World size halved

Btw, I haven't bothered coding the flag manager yet so that doesn't work. Also, if you fall a very long time and reach the end of the world, your game will still crash.

TODO:
  • Fix end world crash bug
  • Make saving the map screenshots faster
  • Clean up the code, make it pretty/better/faster
  • Add world objects (instant accelerators, teleports, etc)
  • More stuff to come...

So, go install it when it gets through the autobuilder in extras-devel and have fun with the new features and old ones :), and report bugs/requests for features.

Firebird8 2009-09-18 03:13

Just for kicks.
 
Just for kicks, I decided to make an endless loop for the sled to go around and draw trace lines: (the image is sewed together). The hat stayed stuck to the head so the sled went around and punted the head multiple times :P.
http://img22.imageshack.us/img22/9343/screenshotup.png

Also, as you can see in the top left, the debug feature which shows some useful information. Should I include this like I did with the distance counters? (Like, do you need to know the velocity?)

verumgero 2009-09-18 07:19

Re: Slysics - Alpha Release. Testers Needed!
 
I hate to rain on the parade, but I am having some trouble running the program. Everything installs fine but when I try to run it I get nothing. There is a little jump on the load applet bar but nothing after that. Any suggestions?

Firebird8 2009-09-18 09:48

Re: Slysics - Alpha Release. Testers Needed!
 
Hmm, could possibly be a segfault, can you run Sylsics-run from the console?

ossipena 2009-09-18 10:32

Re: Slysics - Alpha Release. Testers Needed!
 
just installed and when starting from personal menu, it says "excecution failed". can't find Slysics or Slysics-run. only thing that installed was png - files in data and those cpu - executables i think.

with n800

Nelson L. Squeeko 2009-09-18 11:51

Re: Slysics - Alpha Release. Testers Needed!
 
I installed the new version from Extras-Devel in the App Manager. Wouldn't run from the menu. When I ran "Slysics" from X Terminal it opened a window, then closed it.
The output from the terminal was
---------
~ $ Slysics
Initializing SDL...
Starting Scene...
Fatal signal: Segmentation fault (SLD Parachute Deployed)
Segmentation fault
-----------

salinmooch 2009-09-18 15:50

Re: Slysics - Alpha Release. Testers Needed!
 
I can confirm the same error on my tablet with the new version. Look forward to playing more of this fun tablet game when this is fixed.

Cheers!

Quote:

Originally Posted by Nelson L. Squeeko (Post 329176)
I installed the new version from Extras-Devel in the App Manager. Wouldn't run from the menu. When I ran "Slysics" from X Terminal it opened a window, then closed it.
The output from the terminal was
---------
~ $ Slysics
Initializing SDL...
Starting Scene...
Fatal signal: Segmentation fault (SLD Parachute Deployed)
Segmentation fault
-----------


Firebird8 2009-09-18 18:42

Re: Slysics - Alpha Release. Testers Needed!
 
Must of added a file dependency which was on my computer... oops, I'll get to fixing that :o.

Edit:
Hmm, my brother's tablet which also updated runs it perfectly as does mine... hm, how do I test this one >_>... Can you guys try uninstalling it as a whole and reinstalling?

Firebird8 2009-09-18 19:37

Re: Slysics - Alpha Release. Testers Needed!
 
Hmm, alright, fixed the bug, apparently I left an old launch script in the SVN and only fixed it for version 0.1.0, meh, Thanks javispredo :). Version 0.2.4 should be up in hours/minutes.

Those who don't want to wait, just change the first line of /usr/bin/Slysics-run from "#!/bin/bash" to "#!/bin/sh"


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