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-   -   Palm Pre gets SDL! native gaming (https://talk.maemo.org/showthread.php?t=39809)

joshv06 2010-10-28 01:39

Re: Palm Pre gets SDL! native gaming
 
Quote:

Originally Posted by manifesto42 (Post 854500)
dont know if anyone saw the news on precentral about the n900 running pre games, but it shows how we all have different takes on things: first paragraph of precentral post: "Again the awesome power of webOS is demonstrated by others' desire to emulate it, this time by hacking a Nokia N900 running Maemo to play webOS PDK apps."

others desire to emulate it...ok. reading this bothers anyone else or am i being too sensitive?

link to full post: http://www.precentral.net/webos-game...kia-n900-video

preenv is amazing, btw.

Agreed. The Pre just happens to have very similar hardware as the N900, we could care less about WebOs. Similar hardware was the desire to emulate it, it was an opportunity. Saying "awesome power of WebOs" is a bit too biased and pointless.

Airtux 2010-10-28 01:50

Re: Palm Pre gets SDL! native gaming
 
Quote:

In precentral: Again the awesome power of webOS is demonstrated by others' desire
to emulate it
LOL! Maemo and N900 is power! not webos! :p

maxximuscool 2010-10-28 01:56

Re: Palm Pre gets SDL! native gaming
 
Quote:

Originally Posted by joshv06 (Post 854521)
Agreed. The Pre just happens to have very similar hardware as the N900, we could care less about WebOs. Similar hardware was the desire to emulate it, it was an opportunity. Saying "awesome power of WebOs" is a bit too biased and pointless.

Agreed, shouldn't it the other way around?
Isn't it mean that Maemo5 is a superior OS because it can almost do anything and runs anything from another OS without hesitation?
I'm sure in my own view I can see that Maemo5 is the most powerful OS and can easily do things I want it to do with simple tweaks.

zerocool2k 2010-10-28 02:02

Re: Palm Pre gets SDL! native gaming
 
I saw "Blades of Fury" in the compatibility list but I got this
Code:

PDL: Application asked for device ID, giving 0000
Any idea how to fix it?
And is there any way to exit games graciously? or do you just end task?

G_Gus 2010-10-28 02:06

Re: Palm Pre gets SDL! native gaming
 
Wow, I'm running correctly both Brain Challenge and Need for Speed. The brain challenge runs slightly laggy compared to palm pre, sometimes (just a bit, but most minigames are reflex-based), and my N900 is clocked at 850mhz.

just my 2 cents!

Areku 2010-10-28 02:06

Re: Palm Pre gets SDL! native gaming
 
Quote:

Originally Posted by aligatro (Post 854518)
http://talk.maemo.org/showpost.php?p...&postcount=103

Run commands that are from quoted post first. And if it still doesn't work then run the command that I wrote.

sorry but still with problems. hope you can help me figuring out what im doing wrong, also if its because of the ipk ive download, would you mind posting where to download a good ipk file of Asphalt

heres what happens on my terminal
BusyBox v1.10.2 (Debian 3:1.10.2.legal-1osso30+0m5) built-in shell (ash)
Enter 'help' for a list of built-in commands.

/home/user/applications/com.gameloft.app.asphalt5/Asphalt5 # ./Asphalt5
MAIN START ./Asphalt5
SDLGL: called sdl_init with flags = 0x100230
Home directory /home/user not ours.
X11: PID is 1857
PDL: Init: Service name is com.javispedro.preenv.Asphalt5
PDL: Failed to initialize libosso
PDL: Switch orientation to 3
SDLGL: Requested GL major version 1
SDLGL: SDL_GLES initialized (res=0)
SDLGL: Ignoring doublebuffer preference
SDLGL: Requested GL minor version 1 (ignored)
SDLGL: Called SetVideoMode(320, 480, 0, 0x80000002)
SDLGL: Requested OpenGL video mode
SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok
ACCEL: Opening accelerometer
Home directory /home/user not ours.
PDL: Init: Service name is com.javispedro.preenv.Asphalt5
PDL: Failed to initialize libosso
m_recorderReplay.Init(MAX_SIZE_REPLAY_RECORD_SIZE, false, NULL);
StartGame
Load VIDEO .
CINEMA: Init; window xid is 0x2c0000c
CINEMA: Will play "file://./A5_Ultimate_VNFS_2.m4v"
----PlayMovie
CINEMA: Start playing now
StartGame2
CINEMA: GStreamer Pipeline Error: Resource not found.
----StopMovie()
CINEMA: Stop playing now
CINEMA: DeInit
PDL: Init: Service name is com.javispedro.preenv.Asphalt5
PDL: Failed to initialize libosso

SetMusicVolume (0.850000)
SetSfxVolume (0.700000)
releaseBuffers
SetMusicVolume (1.000000)
SetMusicVolume (0.850000)
SetMusicVolume (1.000000)
SetMusicVolume (0.850000)
SetSfxVolume (0.700000)
SetEngineVolume (0.480000)touch
apllysettings
Segmentation fault

RenaldoTT 2010-10-28 02:18

Re: Palm Pre gets SDL! native gaming
 
Well I don't own a Palm Pre so I guess I'm still going to be waiting patiently for NitDroid to be fully released and YES I know I can use it now but I'm not going to so don't suggest it. No scene

andrewfblack 2010-10-28 02:42

Re: Palm Pre gets SDL! native gaming
 
Quote:

Originally Posted by RenaldoTT (Post 854549)
Well I don't own a Palm Pre so I guess I'm still going to be waiting patiently for NitDroid to be fully released and YES I know I can use it now but I'm not going to so don't suggest it. No scene

NITDROID will never be 100% complete.

RenaldoTT 2010-10-28 02:45

Re: Palm Pre gets SDL! native gaming
 
and why is that?

bchliu 2010-10-28 03:15

Re: Palm Pre gets SDL! native gaming
 
Quote:

Originally Posted by manifesto42 (Post 854500)
dont know if anyone saw the news on precentral about the n900 running pre games, but it shows how we all have different takes on things: first paragraph of precentral post: "Again the awesome power of webOS is demonstrated by others' desire to emulate it, this time by hacking a Nokia N900 running Maemo to play webOS PDK apps."

others desire to emulate it...ok. reading this bothers anyone else or am i being too sensitive?

link to full post: http://www.precentral.net/webos-game...kia-n900-video

preenv is amazing, btw.


I would absolutely disagree with this statement as you can see from the adoption rate of Palm Pre is probably not that much more than the N900. The other thing that I would mention is that the N900 does NOT emulate the Palm Pre at all. There is no levels of emulation in this at all - this is very similar to WINE for Linux - ability to run Windows Libraries in a Linux environment through an application set. Emulation is when you have different CPU types and you have to write software to convert the CPU codes around. Since its the same hardware, it is NOT emulation (just like "WINE IS NOT EMULATION")


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