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-   -   New game that could be ported: FreeDroid (https://talk.maemo.org/showthread.php?t=39982)

Bec 2010-01-10 20:59

New game that could be ported: FreeDroid
 
FreedroidRPG is a mature open source sci-fi isometric role playing game. It
strives at providing an immersive ambience backed by refined graphics and
music tracks. Besides the hack'n'slash action phases, dialogs with dozens of
NPCs take care of storytelling. The player can fight with melee or ranged
weapons, take control of his enemies by hacking, and remotely execute code on
enemy robots.

http://freedroid.sourceforge.net/news.php

http://freedroid.sourceforge.net/scr...pg_7_thumb.jpghttp://freedroid.sourceforge.net/scr...pg_2_thumb.jpghttp://freedroid.sourceforge.net/scr...pg_1_thumb.jpg

zehjotkah 2010-01-10 21:05

Re: New game that could be ported: FreeDroid
 
yes, it does even run on the sharp zaurus...
btw:
http://en.wikipedia.org/wiki/List_of...ce_video_games

mas5acre 2010-01-11 01:04

Re: New game that could be ported: FreeDroid
 
Looks cool. I want

Anunakin 2010-01-13 11:33

Re: New game that could be ported: FreeDroid
 
I compiled here for N810/800, this runs, at very impressive speed, but without sound, I getting this error:
Code:

user@Orihime ~ $ load_freedroidRPG

Hello, this is FreedroidRPG, version 0.13rc2.
This seems to be a 'stable' release, so no exit on floating point exceptions.
-Signal Handling------------------------------------------------------
Setting up signal handlers for internal backtrace:
Now catching SIGSEGV: YES
Now catching FPE (if raised, that is!): YES


Video system type: x11.
Using screen resolution 640 x 480.

fpath: '/usr/share/freedroidrpg/sound//effects/Menu_Item_Selected_Sound_1.ogg'

----------------------------------------------------------------------
Freedroid has encountered a problem:
In Function: play_sample_using_WAV_cache_v.
FreedroidRPG package and version number: freedroidrpg 0.13rc2.
                                                  The SDL MIXER WAS UNABLE TO LOAD A CERTAIN SOUND FILE INTO MEMORY.
                                                  This should not happen for samples that are supposed to be cached...The problem mentionned above is not fatal, we continue the execution.


ofels 2010-01-20 14:57

Re: New game that could be ported: FreeDroid
 
Quote:

Originally Posted by mas5acre (Post 463134)
Looks cool. I want

Vote++ :D :D

tousisd 2010-01-22 11:12

Re: New game that could be ported: FreeDroid
 
+1 Vote :D

zehjotkah 2010-01-22 11:17

Re: New game that could be ported: FreeDroid
 
Quote:

Originally Posted by Anunakin (Post 468146)
I compiled here for N810/800, this runs, at very impressive speed, but without sound, I getting this error:
Code:

user@Orihime ~ $ load_freedroidRPG

Hello, this is FreedroidRPG, version 0.13rc2.
This seems to be a 'stable' release, so no exit on floating point exceptions.
-Signal Handling------------------------------------------------------
Setting up signal handlers for internal backtrace:
Now catching SIGSEGV: YES
Now catching FPE (if raised, that is!): YES


Video system type: x11.
Using screen resolution 640 x 480.

fpath: '/usr/share/freedroidrpg/sound//effects/Menu_Item_Selected_Sound_1.ogg'

----------------------------------------------------------------------
Freedroid has encountered a problem:
In Function: play_sample_using_WAV_cache_v.
FreedroidRPG package and version number: freedroidrpg 0.13rc2.
                                      The SDL MIXER WAS UNABLE TO LOAD A CERTAIN SOUND FILE INTO MEMORY.
                                      This should not happen for samples that are supposed to be cached...The problem mentionned above is not fatal, we continue the execution.


try to convert the .ogg files to .wav files...

HtheB 2010-01-22 11:37

Re: New game that could be ported: FreeDroid
 
How about installing the .ogg support package?

2disbetter 2010-01-22 11:43

Re: New game that could be ported: FreeDroid
 
Yes Plase!

Vote +

2d

sxg75 2010-01-22 12:03

Re: New game that could be ported: FreeDroid
 
Would vote for "classic Freedroid" - port of Andrew Braybrocks Paradroid


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